mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-29 19:54:27 +01:00
CitraQt: Simplify the game list loader code
This commit is contained in:
parent
9a35d1fb4a
commit
314ce5e505
@ -114,7 +114,7 @@ int main(int argc, char **argv) {
|
|||||||
System::Init(emu_window.get());
|
System::Init(emu_window.get());
|
||||||
SCOPE_EXIT({ System::Shutdown(); });
|
SCOPE_EXIT({ System::Shutdown(); });
|
||||||
|
|
||||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetFileLoader(boot_filename);
|
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(boot_filename);
|
||||||
if (!loader) {
|
if (!loader) {
|
||||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str());
|
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str());
|
||||||
return -1;
|
return -1;
|
||||||
|
@ -132,30 +132,16 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d
|
|||||||
if (deep_scan && FileUtil::IsDirectory(physical_name)) {
|
if (deep_scan && FileUtil::IsDirectory(physical_name)) {
|
||||||
AddFstEntriesToGameList(physical_name, true);
|
AddFstEntriesToGameList(physical_name, true);
|
||||||
} else {
|
} else {
|
||||||
std::string filename_filename, filename_extension;
|
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
|
||||||
Common::SplitPath(physical_name, nullptr, &filename_filename, &filename_extension);
|
if (!loader)
|
||||||
|
|
||||||
Loader::FileType guessed_filetype = Loader::GuessFromExtension(filename_extension);
|
|
||||||
if (guessed_filetype == Loader::FileType::Unknown)
|
|
||||||
return true;
|
return true;
|
||||||
Loader::FileType filetype = Loader::IdentifyFile(physical_name);
|
|
||||||
if (filetype == Loader::FileType::Unknown) {
|
|
||||||
LOG_WARNING(Frontend, "File %s is of indeterminate type and is possibly corrupted.", physical_name.c_str());
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
if (guessed_filetype != filetype) {
|
|
||||||
LOG_WARNING(Frontend, "Filetype and extension of file %s do not match.", physical_name.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<u8> smdh;
|
std::vector<u8> smdh;
|
||||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(FileUtil::IOFile(physical_name, "rb"), filetype, filename_filename, physical_name);
|
loader->ReadIcon(smdh);
|
||||||
|
|
||||||
if (loader)
|
|
||||||
loader->ReadIcon(smdh);
|
|
||||||
|
|
||||||
emit EntryReady({
|
emit EntryReady({
|
||||||
new GameListItemPath(QString::fromStdString(physical_name), smdh),
|
new GameListItemPath(QString::fromStdString(physical_name), smdh),
|
||||||
new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))),
|
new GameListItem(QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||||
new GameListItemSize(FileUtil::GetSize(physical_name)),
|
new GameListItemSize(FileUtil::GetSize(physical_name)),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -272,7 +272,7 @@ bool GMainWindow::InitializeSystem() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool GMainWindow::LoadROM(const std::string& filename) {
|
bool GMainWindow::LoadROM(const std::string& filename) {
|
||||||
std::unique_ptr<Loader::AppLoader> app_loader = Loader::GetFileLoader(filename);
|
std::unique_ptr<Loader::AppLoader> app_loader = Loader::GetLoader(filename);
|
||||||
if (!app_loader) {
|
if (!app_loader) {
|
||||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str());
|
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str());
|
||||||
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
||||||
|
@ -91,7 +91,15 @@ const char* GetFileTypeString(FileType type) {
|
|||||||
return "unknown";
|
return "unknown";
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type,
|
/**
|
||||||
|
* Get a loader for a file with a specific type
|
||||||
|
* @param file The file to load
|
||||||
|
* @param type The type of the file
|
||||||
|
* @param filename the file name (without path)
|
||||||
|
* @param filepath the file full path (with name)
|
||||||
|
* @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
|
||||||
|
*/
|
||||||
|
static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileType type,
|
||||||
const std::string& filename, const std::string& filepath) {
|
const std::string& filename, const std::string& filepath) {
|
||||||
switch (type) {
|
switch (type) {
|
||||||
|
|
||||||
@ -113,7 +121,7 @@ std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename) {
|
std::unique_ptr<AppLoader> GetLoader(const std::string& filename) {
|
||||||
FileUtil::IOFile file(filename, "rb");
|
FileUtil::IOFile file(filename, "rb");
|
||||||
if (!file.IsOpen()) {
|
if (!file.IsOpen()) {
|
||||||
LOG_ERROR(Loader, "Failed to load file %s", filename.c_str());
|
LOG_ERROR(Loader, "Failed to load file %s", filename.c_str());
|
||||||
@ -134,7 +142,7 @@ std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename) {
|
|||||||
|
|
||||||
LOG_INFO(Loader, "Loading file %s as %s...", filename.c_str(), GetFileTypeString(type));
|
LOG_INFO(Loader, "Loading file %s as %s...", filename.c_str(), GetFileTypeString(type));
|
||||||
|
|
||||||
return GetLoader(std::move(file), type, filename_filename, filename);
|
return GetFileLoader(std::move(file), type, filename_filename, filename);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Loader
|
} // namespace Loader
|
||||||
|
@ -202,21 +202,11 @@ protected:
|
|||||||
*/
|
*/
|
||||||
extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
|
extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
|
||||||
|
|
||||||
/**
|
|
||||||
* Get a loader for a file with a specific type
|
|
||||||
* @param file The file to load
|
|
||||||
* @param type The type of the file
|
|
||||||
* @param filename the file name (without path)
|
|
||||||
* @param filepath the file full path (with name)
|
|
||||||
* @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
|
|
||||||
*/
|
|
||||||
std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, const std::string& filename, const std::string& filepath);
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Identifies a bootable file and return a suitable loader
|
* Identifies a bootable file and return a suitable loader
|
||||||
* @param filename String filename of bootable file
|
* @param filename String filename of bootable file
|
||||||
* @return best loader for this file
|
* @return best loader for this file
|
||||||
*/
|
*/
|
||||||
std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename);
|
std::unique_ptr<AppLoader> GetLoader(const std::string& filename);
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
Loading…
Reference in New Issue
Block a user