mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-26 10:35:39 +01:00
maxwell_3d: Allow texture handles with TIC id zero
Also remove "enabled" field from Tegra::Texture::FullTextureInfo because it would become unused.
This commit is contained in:
parent
e01a9de35f
commit
390721a561
@ -462,13 +462,9 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
|
||||
sizeof(Texture::TextureHandle);
|
||||
|
||||
// Load the TIC data.
|
||||
if (tex_handle.tic_id != 0) {
|
||||
tex_info.enabled = true;
|
||||
|
||||
auto tic_entry = GetTICEntry(tex_handle.tic_id);
|
||||
// TODO(Subv): Workaround for BitField's move constructor being deleted.
|
||||
std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry));
|
||||
}
|
||||
|
||||
// Load the TSC data
|
||||
if (tex_handle.tsc_id != 0) {
|
||||
@ -477,7 +473,6 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
|
||||
std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry));
|
||||
}
|
||||
|
||||
if (tex_info.enabled)
|
||||
textures.push_back(tex_info);
|
||||
}
|
||||
|
||||
@ -501,13 +496,9 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
|
||||
tex_info.index = static_cast<u32>(offset);
|
||||
|
||||
// Load the TIC data.
|
||||
if (tex_handle.tic_id != 0) {
|
||||
tex_info.enabled = true;
|
||||
|
||||
auto tic_entry = GetTICEntry(tex_handle.tic_id);
|
||||
// TODO(Subv): Workaround for BitField's move constructor being deleted.
|
||||
std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry));
|
||||
}
|
||||
|
||||
// Load the TSC data
|
||||
if (tex_handle.tsc_id != 0) {
|
||||
|
@ -1008,10 +1008,6 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s
|
||||
auto& unit = state.texture_units[current_bindpoint];
|
||||
|
||||
const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset());
|
||||
if (!texture.enabled) {
|
||||
unit.texture = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
|
||||
|
||||
|
@ -317,7 +317,6 @@ struct FullTextureInfo {
|
||||
u32 index;
|
||||
TICEntry tic;
|
||||
TSCEntry tsc;
|
||||
bool enabled;
|
||||
};
|
||||
|
||||
/// Returns the number of bytes per pixel of the input texture format.
|
||||
|
Loading…
Reference in New Issue
Block a user