settings: Add anisotropic filtering level to the yuzu configuration log (#3875)

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Morph 2020-05-03 11:42:17 -04:00 committed by GitHub
parent 2aff0b4733
commit 3cfa7a89e0
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@ -96,6 +96,7 @@ void LogSettings() {
LogSetting("Renderer_UseAsynchronousGpuEmulation", LogSetting("Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation); Settings::values.use_asynchronous_gpu_emulation);
LogSetting("Renderer_UseVsync", Settings::values.use_vsync); LogSetting("Renderer_UseVsync", Settings::values.use_vsync);
LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy);
LogSetting("Audio_OutputEngine", Settings::values.sink_id); LogSetting("Audio_OutputEngine", Settings::values.sink_id);
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
LogSetting("Audio_OutputDevice", Settings::values.audio_device_id); LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);