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settings: Add anisotropic filtering level to the yuzu configuration log (#3875)
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@ -96,6 +96,7 @@ void LogSettings() {
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LogSetting("Renderer_UseAsynchronousGpuEmulation",
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LogSetting("Renderer_UseAsynchronousGpuEmulation",
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Settings::values.use_asynchronous_gpu_emulation);
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Settings::values.use_asynchronous_gpu_emulation);
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LogSetting("Renderer_UseVsync", Settings::values.use_vsync);
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LogSetting("Renderer_UseVsync", Settings::values.use_vsync);
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LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy);
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LogSetting("Audio_OutputEngine", Settings::values.sink_id);
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LogSetting("Audio_OutputEngine", Settings::values.sink_id);
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LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
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LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
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LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
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LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
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