mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-23 13:05:41 +01:00
Merge pull request #3416 from FernandoS27/schedule
Kernel: Refactors and Implement a TimeManager and SchedulerLocks
This commit is contained in:
commit
3ef5f2017d
@ -187,6 +187,8 @@ add_library(core STATIC
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hle/kernel/synchronization.h
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hle/kernel/thread.cpp
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hle/kernel/thread.h
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hle/kernel/time_manager.cpp
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hle/kernel/time_manager.h
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hle/kernel/transfer_memory.cpp
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hle/kernel/transfer_memory.h
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hle/kernel/vm_manager.cpp
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@ -707,4 +707,12 @@ const Service::SM::ServiceManager& System::ServiceManager() const {
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return *impl->service_manager;
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}
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void System::RegisterCoreThread(std::size_t id) {
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impl->kernel.RegisterCoreThread(id);
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}
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void System::RegisterHostThread() {
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impl->kernel.RegisterHostThread();
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}
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} // namespace Core
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@ -360,6 +360,12 @@ public:
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const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
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/// Register a host thread as an emulated CPU Core.
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void RegisterCoreThread(std::size_t id);
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/// Register a host thread as an auxiliary thread.
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void RegisterHostThread();
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private:
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System();
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@ -20,6 +20,8 @@ constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
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} // namespace Hardware
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constexpr u32 INVALID_HOST_THREAD_ID = 0xFFFFFFFF;
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struct EmuThreadHandle {
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u32 host_handle;
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u32 guest_handle;
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@ -3,9 +3,12 @@
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// Refer to the license.txt file included.
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#include <atomic>
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#include <bitset>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <thread>
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#include <unordered_map>
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#include <utility>
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#include "common/assert.h"
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@ -15,6 +18,7 @@
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hardware_properties.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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@ -25,6 +29,7 @@
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/synchronization.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/time_manager.h"
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#include "core/hle/lock.h"
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#include "core/hle/result.h"
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#include "core/memory.h"
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@ -44,7 +49,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
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std::lock_guard lock{HLE::g_hle_lock};
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std::shared_ptr<Thread> thread =
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system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
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system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
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if (thread == nullptr) {
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LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
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return;
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@ -97,8 +102,8 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
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}
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struct KernelCore::Impl {
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explicit Impl(Core::System& system)
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: system{system}, global_scheduler{system}, synchronization{system} {}
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explicit Impl(Core::System& system, KernelCore& kernel)
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: system{system}, global_scheduler{kernel}, synchronization{system}, time_manager{system} {}
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void Initialize(KernelCore& kernel) {
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Shutdown();
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@ -120,7 +125,7 @@ struct KernelCore::Impl {
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system_resource_limit = nullptr;
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thread_wakeup_callback_handle_table.Clear();
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global_handle_table.Clear();
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thread_wakeup_event_type = nullptr;
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preemption_event = nullptr;
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@ -138,8 +143,8 @@ struct KernelCore::Impl {
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void InitializePhysicalCores() {
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exclusive_monitor =
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Core::MakeExclusiveMonitor(system.Memory(), global_scheduler.CpuCoresCount());
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for (std::size_t i = 0; i < global_scheduler.CpuCoresCount(); i++) {
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Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
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for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
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cores.emplace_back(system, i, *exclusive_monitor);
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}
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}
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@ -184,6 +189,50 @@ struct KernelCore::Impl {
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system.Memory().SetCurrentPageTable(*process);
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}
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void RegisterCoreThread(std::size_t core_id) {
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std::unique_lock lock{register_thread_mutex};
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const std::thread::id this_id = std::this_thread::get_id();
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const auto it = host_thread_ids.find(this_id);
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ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
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ASSERT(it == host_thread_ids.end());
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ASSERT(!registered_core_threads[core_id]);
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host_thread_ids[this_id] = static_cast<u32>(core_id);
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registered_core_threads.set(core_id);
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}
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void RegisterHostThread() {
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std::unique_lock lock{register_thread_mutex};
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const std::thread::id this_id = std::this_thread::get_id();
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const auto it = host_thread_ids.find(this_id);
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ASSERT(it == host_thread_ids.end());
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host_thread_ids[this_id] = registered_thread_ids++;
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}
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u32 GetCurrentHostThreadID() const {
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const std::thread::id this_id = std::this_thread::get_id();
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const auto it = host_thread_ids.find(this_id);
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if (it == host_thread_ids.end()) {
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return Core::INVALID_HOST_THREAD_ID;
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}
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return it->second;
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}
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Core::EmuThreadHandle GetCurrentEmuThreadID() const {
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Core::EmuThreadHandle result = Core::EmuThreadHandle::InvalidHandle();
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result.host_handle = GetCurrentHostThreadID();
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if (result.host_handle >= Core::Hardware::NUM_CPU_CORES) {
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return result;
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}
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const Kernel::Scheduler& sched = cores[result.host_handle].Scheduler();
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const Kernel::Thread* current = sched.GetCurrentThread();
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if (current != nullptr) {
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result.guest_handle = current->GetGlobalHandle();
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} else {
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result.guest_handle = InvalidHandle;
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}
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return result;
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}
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std::atomic<u32> next_object_id{0};
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std::atomic<u64> next_kernel_process_id{Process::InitialKIPIDMin};
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std::atomic<u64> next_user_process_id{Process::ProcessIDMin};
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@ -194,15 +243,16 @@ struct KernelCore::Impl {
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Process* current_process = nullptr;
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Kernel::GlobalScheduler global_scheduler;
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Kernel::Synchronization synchronization;
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Kernel::TimeManager time_manager;
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std::shared_ptr<ResourceLimit> system_resource_limit;
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std::shared_ptr<Core::Timing::EventType> thread_wakeup_event_type;
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std::shared_ptr<Core::Timing::EventType> preemption_event;
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// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
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// allowing us to simply use a pool index or similar.
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Kernel::HandleTable thread_wakeup_callback_handle_table;
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// This is the kernel's handle table or supervisor handle table which
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// stores all the objects in place.
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Kernel::HandleTable global_handle_table;
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/// Map of named ports managed by the kernel, which can be retrieved using
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/// the ConnectToPort SVC.
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@ -211,11 +261,17 @@ struct KernelCore::Impl {
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std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
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std::vector<Kernel::PhysicalCore> cores;
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// 0-3 IDs represent core threads, >3 represent others
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std::unordered_map<std::thread::id, u32> host_thread_ids;
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u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
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std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads;
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std::mutex register_thread_mutex;
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// System context
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Core::System& system;
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};
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KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system)} {}
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KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system, *this)} {}
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KernelCore::~KernelCore() {
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Shutdown();
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}
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@ -232,9 +288,8 @@ std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
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return impl->system_resource_limit;
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}
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std::shared_ptr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(
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Handle handle) const {
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return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle);
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std::shared_ptr<Thread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const {
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return impl->global_handle_table.Get<Thread>(handle);
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}
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void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) {
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@ -265,6 +320,14 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
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return impl->global_scheduler;
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}
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Kernel::Scheduler& KernelCore::Scheduler(std::size_t id) {
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return impl->cores[id].Scheduler();
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}
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const Kernel::Scheduler& KernelCore::Scheduler(std::size_t id) const {
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return impl->cores[id].Scheduler();
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}
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Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) {
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return impl->cores[id];
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}
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@ -281,6 +344,14 @@ const Kernel::Synchronization& KernelCore::Synchronization() const {
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return impl->synchronization;
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}
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Kernel::TimeManager& KernelCore::TimeManager() {
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return impl->time_manager;
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}
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const Kernel::TimeManager& KernelCore::TimeManager() const {
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return impl->time_manager;
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}
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Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() {
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return *impl->exclusive_monitor;
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}
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@ -338,12 +409,28 @@ const std::shared_ptr<Core::Timing::EventType>& KernelCore::ThreadWakeupCallback
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return impl->thread_wakeup_event_type;
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}
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Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() {
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return impl->thread_wakeup_callback_handle_table;
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Kernel::HandleTable& KernelCore::GlobalHandleTable() {
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return impl->global_handle_table;
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}
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const Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() const {
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return impl->thread_wakeup_callback_handle_table;
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const Kernel::HandleTable& KernelCore::GlobalHandleTable() const {
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return impl->global_handle_table;
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}
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void KernelCore::RegisterCoreThread(std::size_t core_id) {
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impl->RegisterCoreThread(core_id);
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}
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void KernelCore::RegisterHostThread() {
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impl->RegisterHostThread();
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}
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u32 KernelCore::GetCurrentHostThreadID() const {
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return impl->GetCurrentHostThreadID();
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}
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Core::EmuThreadHandle KernelCore::GetCurrentEmuThreadID() const {
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return impl->GetCurrentEmuThreadID();
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}
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} // namespace Kernel
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@ -11,6 +11,7 @@
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#include "core/hle/kernel/object.h"
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namespace Core {
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struct EmuThreadHandle;
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class ExclusiveMonitor;
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class System;
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} // namespace Core
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@ -29,8 +30,10 @@ class HandleTable;
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class PhysicalCore;
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class Process;
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class ResourceLimit;
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class Scheduler;
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class Synchronization;
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class Thread;
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class TimeManager;
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/// Represents a single instance of the kernel.
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class KernelCore {
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@ -64,7 +67,7 @@ public:
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std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
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/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
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std::shared_ptr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
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std::shared_ptr<Thread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;
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/// Adds the given shared pointer to an internal list of active processes.
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void AppendNewProcess(std::shared_ptr<Process> process);
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@ -87,6 +90,12 @@ public:
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/// Gets the sole instance of the global scheduler
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const Kernel::GlobalScheduler& GlobalScheduler() const;
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/// Gets the sole instance of the Scheduler assoviated with cpu core 'id'
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Kernel::Scheduler& Scheduler(std::size_t id);
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/// Gets the sole instance of the Scheduler assoviated with cpu core 'id'
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const Kernel::Scheduler& Scheduler(std::size_t id) const;
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/// Gets the an instance of the respective physical CPU core.
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Kernel::PhysicalCore& PhysicalCore(std::size_t id);
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@ -99,6 +108,12 @@ public:
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/// Gets the an instance of the Synchronization Interface.
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const Kernel::Synchronization& Synchronization() const;
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/// Gets the an instance of the TimeManager Interface.
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Kernel::TimeManager& TimeManager();
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/// Gets the an instance of the TimeManager Interface.
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const Kernel::TimeManager& TimeManager() const;
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/// Stops execution of 'id' core, in order to reschedule a new thread.
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void PrepareReschedule(std::size_t id);
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@ -120,6 +135,18 @@ public:
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/// Determines whether or not the given port is a valid named port.
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bool IsValidNamedPort(NamedPortTable::const_iterator port) const;
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/// Gets the current host_thread/guest_thread handle.
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Core::EmuThreadHandle GetCurrentEmuThreadID() const;
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/// Gets the current host_thread handle.
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u32 GetCurrentHostThreadID() const;
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/// Register the current thread as a CPU Core Thread.
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void RegisterCoreThread(std::size_t core_id);
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/// Register the current thread as a non CPU core thread.
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void RegisterHostThread();
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private:
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friend class Object;
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friend class Process;
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@ -140,11 +167,11 @@ private:
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/// Retrieves the event type used for thread wakeup callbacks.
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const std::shared_ptr<Core::Timing::EventType>& ThreadWakeupCallbackEventType() const;
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/// Provides a reference to the thread wakeup callback handle table.
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Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
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/// Provides a reference to the global handle table.
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Kernel::HandleTable& GlobalHandleTable();
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/// Provides a const reference to the thread wakeup callback handle table.
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const Kernel::HandleTable& ThreadWakeupCallbackHandleTable() const;
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/// Provides a const reference to the global handle table.
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const Kernel::HandleTable& GlobalHandleTable() const;
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struct Impl;
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std::unique_ptr<Impl> impl;
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|
@ -18,10 +18,11 @@
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/time_manager.h"
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namespace Kernel {
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GlobalScheduler::GlobalScheduler(Core::System& system) : system{system} {}
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GlobalScheduler::GlobalScheduler(KernelCore& kernel) : kernel{kernel} {}
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GlobalScheduler::~GlobalScheduler() = default;
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@ -35,7 +36,7 @@ void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
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}
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void GlobalScheduler::UnloadThread(std::size_t core) {
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Scheduler& sched = system.Scheduler(core);
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Scheduler& sched = kernel.Scheduler(core);
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sched.UnloadThread();
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}
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@ -50,7 +51,7 @@ void GlobalScheduler::SelectThread(std::size_t core) {
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sched.is_context_switch_pending = sched.selected_thread != sched.current_thread;
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std::atomic_thread_fence(std::memory_order_seq_cst);
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};
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Scheduler& sched = system.Scheduler(core);
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Scheduler& sched = kernel.Scheduler(core);
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Thread* current_thread = nullptr;
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// Step 1: Get top thread in schedule queue.
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current_thread = scheduled_queue[core].empty() ? nullptr : scheduled_queue[core].front();
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@ -356,6 +357,32 @@ void GlobalScheduler::Shutdown() {
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thread_list.clear();
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}
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void GlobalScheduler::Lock() {
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Core::EmuThreadHandle current_thread = kernel.GetCurrentEmuThreadID();
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if (current_thread == current_owner) {
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++scope_lock;
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} else {
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inner_lock.lock();
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current_owner = current_thread;
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ASSERT(current_owner != Core::EmuThreadHandle::InvalidHandle());
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scope_lock = 1;
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}
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}
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void GlobalScheduler::Unlock() {
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if (--scope_lock != 0) {
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ASSERT(scope_lock > 0);
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return;
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}
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for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
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SelectThread(i);
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}
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current_owner = Core::EmuThreadHandle::InvalidHandle();
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scope_lock = 1;
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inner_lock.unlock();
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// TODO(Blinkhawk): Setup the interrupts and change context on current core.
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}
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Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id)
|
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: system(system), cpu_core(cpu_core), core_id(core_id) {}
|
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@ -485,4 +512,27 @@ void Scheduler::Shutdown() {
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selected_thread = nullptr;
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}
|
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SchedulerLock::SchedulerLock(KernelCore& kernel) : kernel{kernel} {
|
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kernel.GlobalScheduler().Lock();
|
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}
|
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SchedulerLock::~SchedulerLock() {
|
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kernel.GlobalScheduler().Unlock();
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}
|
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SchedulerLockAndSleep::SchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle,
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Thread* time_task, s64 nanoseconds)
|
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: SchedulerLock{kernel}, event_handle{event_handle}, time_task{time_task}, nanoseconds{
|
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nanoseconds} {
|
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event_handle = InvalidHandle;
|
||||
}
|
||||
|
||||
SchedulerLockAndSleep::~SchedulerLockAndSleep() {
|
||||
if (sleep_cancelled) {
|
||||
return;
|
||||
}
|
||||
auto& time_manager = kernel.TimeManager();
|
||||
time_manager.ScheduleTimeEvent(event_handle, time_task, nanoseconds);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
@ -6,6 +6,7 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@ -20,11 +21,13 @@ class System;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class Process;
|
||||
class SchedulerLock;
|
||||
|
||||
class GlobalScheduler final {
|
||||
public:
|
||||
explicit GlobalScheduler(Core::System& system);
|
||||
explicit GlobalScheduler(KernelCore& kernel);
|
||||
~GlobalScheduler();
|
||||
|
||||
/// Adds a new thread to the scheduler
|
||||
@ -138,6 +141,14 @@ public:
|
||||
void Shutdown();
|
||||
|
||||
private:
|
||||
friend class SchedulerLock;
|
||||
|
||||
/// Lock the scheduler to the current thread.
|
||||
void Lock();
|
||||
|
||||
/// Unlocks the scheduler, reselects threads, interrupts cores for rescheduling
|
||||
/// and reschedules current core if needed.
|
||||
void Unlock();
|
||||
/**
|
||||
* Transfers a thread into an specific core. If the destination_core is -1
|
||||
* it will be unscheduled from its source code and added into its suggested
|
||||
@ -158,9 +169,14 @@ private:
|
||||
// ordered from Core 0 to Core 3.
|
||||
std::array<u32, Core::Hardware::NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
|
||||
|
||||
/// Scheduler lock mechanisms.
|
||||
std::mutex inner_lock{}; // TODO(Blinkhawk): Replace for a SpinLock
|
||||
std::atomic<s64> scope_lock{};
|
||||
Core::EmuThreadHandle current_owner{Core::EmuThreadHandle::InvalidHandle()};
|
||||
|
||||
/// Lists all thread ids that aren't deleted/etc.
|
||||
std::vector<std::shared_ptr<Thread>> thread_list;
|
||||
Core::System& system;
|
||||
KernelCore& kernel;
|
||||
};
|
||||
|
||||
class Scheduler final {
|
||||
@ -227,4 +243,30 @@ private:
|
||||
bool is_context_switch_pending = false;
|
||||
};
|
||||
|
||||
class SchedulerLock {
|
||||
public:
|
||||
explicit SchedulerLock(KernelCore& kernel);
|
||||
~SchedulerLock();
|
||||
|
||||
protected:
|
||||
KernelCore& kernel;
|
||||
};
|
||||
|
||||
class SchedulerLockAndSleep : public SchedulerLock {
|
||||
public:
|
||||
explicit SchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle, Thread* time_task,
|
||||
s64 nanoseconds);
|
||||
~SchedulerLockAndSleep();
|
||||
|
||||
void CancelSleep() {
|
||||
sleep_cancelled = true;
|
||||
}
|
||||
|
||||
private:
|
||||
Handle& event_handle;
|
||||
Thread* time_task;
|
||||
s64 nanoseconds;
|
||||
bool sleep_cancelled{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
@ -46,9 +46,9 @@ Thread::~Thread() = default;
|
||||
void Thread::Stop() {
|
||||
// Cancel any outstanding wakeup events for this thread
|
||||
Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
|
||||
callback_handle);
|
||||
kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
|
||||
callback_handle = 0;
|
||||
global_handle);
|
||||
kernel.GlobalHandleTable().Close(global_handle);
|
||||
global_handle = 0;
|
||||
SetStatus(ThreadStatus::Dead);
|
||||
Signal();
|
||||
|
||||
@ -73,12 +73,12 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
|
||||
// thread-safe version of ScheduleEvent.
|
||||
const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
|
||||
Core::System::GetInstance().CoreTiming().ScheduleEvent(
|
||||
cycles, kernel.ThreadWakeupCallbackEventType(), callback_handle);
|
||||
cycles, kernel.ThreadWakeupCallbackEventType(), global_handle);
|
||||
}
|
||||
|
||||
void Thread::CancelWakeupTimer() {
|
||||
Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
|
||||
callback_handle);
|
||||
global_handle);
|
||||
}
|
||||
|
||||
void Thread::ResumeFromWait() {
|
||||
@ -190,7 +190,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(KernelCore& kernel, std::strin
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
thread->name = std::move(name);
|
||||
thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
|
||||
thread->global_handle = kernel.GlobalHandleTable().Create(thread).Unwrap();
|
||||
thread->owner_process = &owner_process;
|
||||
auto& scheduler = kernel.GlobalScheduler();
|
||||
scheduler.AddThread(thread);
|
||||
|
@ -453,6 +453,10 @@ public:
|
||||
is_sync_cancelled = value;
|
||||
}
|
||||
|
||||
Handle GetGlobalHandle() const {
|
||||
return global_handle;
|
||||
}
|
||||
|
||||
private:
|
||||
void SetSchedulingStatus(ThreadSchedStatus new_status);
|
||||
void SetCurrentPriority(u32 new_priority);
|
||||
@ -514,7 +518,7 @@ private:
|
||||
VAddr arb_wait_address{0};
|
||||
|
||||
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
|
||||
Handle callback_handle = 0;
|
||||
Handle global_handle = 0;
|
||||
|
||||
/// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
|
||||
/// was waiting via WaitSynchronization then the object will be the last object that became
|
||||
|
44
src/core/hle/kernel/time_manager.cpp
Normal file
44
src/core/hle/kernel/time_manager.cpp
Normal file
@ -0,0 +1,44 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
TimeManager::TimeManager(Core::System& system) : system{system} {
|
||||
time_manager_event_type = Core::Timing::CreateEvent(
|
||||
"Kernel::TimeManagerCallback", [this](u64 thread_handle, [[maybe_unused]] s64 cycles_late) {
|
||||
Handle proper_handle = static_cast<Handle>(thread_handle);
|
||||
std::shared_ptr<Thread> thread =
|
||||
this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
|
||||
thread->ResumeFromWait();
|
||||
});
|
||||
}
|
||||
|
||||
void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds) {
|
||||
if (nanoseconds > 0) {
|
||||
ASSERT(timetask);
|
||||
event_handle = timetask->GetGlobalHandle();
|
||||
const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
|
||||
system.CoreTiming().ScheduleEvent(cycles, time_manager_event_type, event_handle);
|
||||
} else {
|
||||
event_handle = InvalidHandle;
|
||||
}
|
||||
}
|
||||
|
||||
void TimeManager::UnscheduleTimeEvent(Handle event_handle) {
|
||||
if (event_handle == InvalidHandle) {
|
||||
return;
|
||||
}
|
||||
system.CoreTiming().UnscheduleEvent(time_manager_event_type, event_handle);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
43
src/core/hle/kernel/time_manager.h
Normal file
43
src/core/hle/kernel/time_manager.h
Normal file
@ -0,0 +1,43 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Core::Timing {
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class Thread;
|
||||
|
||||
/**
|
||||
* The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp
|
||||
* method when the event is triggered.
|
||||
*/
|
||||
class TimeManager {
|
||||
public:
|
||||
explicit TimeManager(Core::System& system);
|
||||
|
||||
/// Schedule a time event on `timetask` thread that will expire in 'nanoseconds'
|
||||
/// returns a non-invalid handle in `event_handle` if correctly scheduled
|
||||
void ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds);
|
||||
|
||||
/// Unschedule an existing time event
|
||||
void UnscheduleTimeEvent(Handle event_handle);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
Loading…
Reference in New Issue
Block a user