mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-27 03:14:17 +01:00
Pica: Unify ugly address translation hacks.
This commit is contained in:
parent
7e210e0229
commit
40f123b7c0
@ -47,7 +47,7 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo& info, QWidget* parent)
|
TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo& info, QWidget* parent)
|
||||||
: QDockWidget(tr("Texture 0x%1").arg(info.address, 8, 16, QLatin1Char('0'))),
|
: QDockWidget(tr("Texture 0x%1").arg(info.physical_address, 8, 16, QLatin1Char('0'))),
|
||||||
info(info) {
|
info(info) {
|
||||||
|
|
||||||
QWidget* main_widget = new QWidget;
|
QWidget* main_widget = new QWidget;
|
||||||
@ -60,7 +60,7 @@ TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo
|
|||||||
phys_address_spinbox->SetBase(16);
|
phys_address_spinbox->SetBase(16);
|
||||||
phys_address_spinbox->SetRange(0, 0xFFFFFFFF);
|
phys_address_spinbox->SetRange(0, 0xFFFFFFFF);
|
||||||
phys_address_spinbox->SetPrefix("0x");
|
phys_address_spinbox->SetPrefix("0x");
|
||||||
phys_address_spinbox->SetValue(info.address);
|
phys_address_spinbox->SetValue(info.physical_address);
|
||||||
connect(phys_address_spinbox, SIGNAL(ValueChanged(qint64)), this, SLOT(OnAddressChanged(qint64)));
|
connect(phys_address_spinbox, SIGNAL(ValueChanged(qint64)), this, SLOT(OnAddressChanged(qint64)));
|
||||||
|
|
||||||
QComboBox* format_choice = new QComboBox;
|
QComboBox* format_choice = new QComboBox;
|
||||||
@ -125,7 +125,7 @@ TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo
|
|||||||
}
|
}
|
||||||
|
|
||||||
void TextureInfoDockWidget::OnAddressChanged(qint64 value) {
|
void TextureInfoDockWidget::OnAddressChanged(qint64 value) {
|
||||||
info.address = value;
|
info.physical_address = value;
|
||||||
emit UpdatePixmap(ReloadPixmap());
|
emit UpdatePixmap(ReloadPixmap());
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -150,7 +150,7 @@ void TextureInfoDockWidget::OnStrideChanged(int value) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
QPixmap TextureInfoDockWidget::ReloadPixmap() const {
|
QPixmap TextureInfoDockWidget::ReloadPixmap() const {
|
||||||
u8* src = Memory::GetPointer(info.address);
|
u8* src = Memory::GetPointer(Pica::PAddrToVAddr(info.physical_address));
|
||||||
return QPixmap::fromImage(LoadTexture(src, info));
|
return QPixmap::fromImage(LoadTexture(src, info));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -199,7 +199,7 @@ void GraphicsFramebufferWidget::OnUpdate()
|
|||||||
auto framebuffer = Pica::registers.framebuffer;
|
auto framebuffer = Pica::registers.framebuffer;
|
||||||
using Framebuffer = decltype(framebuffer);
|
using Framebuffer = decltype(framebuffer);
|
||||||
|
|
||||||
framebuffer_address = framebuffer.GetColorBufferAddress();
|
framebuffer_address = framebuffer.GetColorBufferPhysicalAddress();
|
||||||
framebuffer_width = framebuffer.GetWidth();
|
framebuffer_width = framebuffer.GetWidth();
|
||||||
framebuffer_height = framebuffer.GetHeight();
|
framebuffer_height = framebuffer.GetHeight();
|
||||||
framebuffer_format = static_cast<Format>(framebuffer.color_format);
|
framebuffer_format = static_cast<Format>(framebuffer.color_format);
|
||||||
@ -224,7 +224,7 @@ void GraphicsFramebufferWidget::OnUpdate()
|
|||||||
case Format::RGBA8:
|
case Format::RGBA8:
|
||||||
{
|
{
|
||||||
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
|
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
|
||||||
u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address);
|
u32* color_buffer = (u32*)Memory::GetPointer(Pica::PAddrToVAddr(framebuffer_address));
|
||||||
for (unsigned y = 0; y < framebuffer_height; ++y) {
|
for (unsigned y = 0; y < framebuffer_height; ++y) {
|
||||||
for (unsigned x = 0; x < framebuffer_width; ++x) {
|
for (unsigned x = 0; x < framebuffer_width; ++x) {
|
||||||
u32 value = *(color_buffer + x + y * framebuffer_width);
|
u32 value = *(color_buffer + x + y * framebuffer_width);
|
||||||
@ -239,7 +239,7 @@ void GraphicsFramebufferWidget::OnUpdate()
|
|||||||
case Format::RGB8:
|
case Format::RGB8:
|
||||||
{
|
{
|
||||||
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
|
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
|
||||||
u8* color_buffer = Memory::GetPointer(framebuffer_address);
|
u8* color_buffer = Memory::GetPointer(Pica::PAddrToVAddr(framebuffer_address));
|
||||||
for (unsigned y = 0; y < framebuffer_height; ++y) {
|
for (unsigned y = 0; y < framebuffer_height; ++y) {
|
||||||
for (unsigned x = 0; x < framebuffer_width; ++x) {
|
for (unsigned x = 0; x < framebuffer_width; ++x) {
|
||||||
u8* pixel_pointer = color_buffer + x * 3 + y * 3 * framebuffer_width;
|
u8* pixel_pointer = color_buffer + x * 3 + y * 3 * framebuffer_width;
|
||||||
@ -254,7 +254,7 @@ void GraphicsFramebufferWidget::OnUpdate()
|
|||||||
case Format::RGBA5551:
|
case Format::RGBA5551:
|
||||||
{
|
{
|
||||||
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
|
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
|
||||||
u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address);
|
u32* color_buffer = (u32*)Memory::GetPointer(Pica::PAddrToVAddr(framebuffer_address));
|
||||||
for (unsigned y = 0; y < framebuffer_height; ++y) {
|
for (unsigned y = 0; y < framebuffer_height; ++y) {
|
||||||
for (unsigned x = 0; x < framebuffer_width; ++x) {
|
for (unsigned x = 0; x < framebuffer_width; ++x) {
|
||||||
u16 value = *(u16*)(((u8*)color_buffer) + x * 2 + y * framebuffer_width * 2);
|
u16 value = *(u16*)(((u8*)color_buffer) + x * 2 + y * framebuffer_width * 2);
|
||||||
|
@ -56,7 +56,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
|
|||||||
g_debug_context->OnEvent(DebugContext::Event::IncomingPrimitiveBatch, nullptr);
|
g_debug_context->OnEvent(DebugContext::Event::IncomingPrimitiveBatch, nullptr);
|
||||||
|
|
||||||
const auto& attribute_config = registers.vertex_attributes;
|
const auto& attribute_config = registers.vertex_attributes;
|
||||||
const u8* const base_address = Memory::GetPointer(attribute_config.GetBaseAddress());
|
const u8* const base_address = Memory::GetPointer(PAddrToVAddr(attribute_config.GetPhysicalBaseAddress()));
|
||||||
|
|
||||||
// Information about internal vertex attributes
|
// Information about internal vertex attributes
|
||||||
const u8* vertex_attribute_sources[16];
|
const u8* vertex_attribute_sources[16];
|
||||||
@ -116,7 +116,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
|
|||||||
input.attr[i][comp] = float24::FromFloat32(srcval);
|
input.attr[i][comp] = float24::FromFloat32(srcval);
|
||||||
LOG_TRACE(HW_GPU, "Loaded component %x of attribute %x for vertex %x (index %x) from 0x%08x + 0x%08lx + 0x%04lx: %f",
|
LOG_TRACE(HW_GPU, "Loaded component %x of attribute %x for vertex %x (index %x) from 0x%08x + 0x%08lx + 0x%04lx: %f",
|
||||||
comp, i, vertex, index,
|
comp, i, vertex, index,
|
||||||
attribute_config.GetBaseAddress(),
|
PAddrToVAddr(attribute_config.GetPhysicalBaseAddress()),
|
||||||
vertex_attribute_sources[i] - base_address,
|
vertex_attribute_sources[i] - base_address,
|
||||||
srcdata - vertex_attribute_sources[i],
|
srcdata - vertex_attribute_sources[i],
|
||||||
input.attr[i][comp].ToFloat32());
|
input.attr[i][comp].ToFloat32());
|
||||||
|
@ -455,7 +455,7 @@ TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
|
|||||||
const Regs::TextureFormat& format)
|
const Regs::TextureFormat& format)
|
||||||
{
|
{
|
||||||
TextureInfo info;
|
TextureInfo info;
|
||||||
info.address = config.GetPhysicalAddress();
|
info.physical_address = config.GetPhysicalAddress();
|
||||||
info.width = config.width;
|
info.width = config.width;
|
||||||
info.height = config.height;
|
info.height = config.height;
|
||||||
info.format = format;
|
info.format = format;
|
||||||
|
@ -192,7 +192,7 @@ void OnPicaRegWrite(u32 id, u32 value);
|
|||||||
std::unique_ptr<PicaTrace> FinishPicaTracing();
|
std::unique_ptr<PicaTrace> FinishPicaTracing();
|
||||||
|
|
||||||
struct TextureInfo {
|
struct TextureInfo {
|
||||||
unsigned int address;
|
PAddr physical_address;
|
||||||
int width;
|
int width;
|
||||||
int height;
|
int height;
|
||||||
int stride;
|
int stride;
|
||||||
|
@ -127,7 +127,7 @@ struct Regs {
|
|||||||
u32 address;
|
u32 address;
|
||||||
|
|
||||||
u32 GetPhysicalAddress() const {
|
u32 GetPhysicalAddress() const {
|
||||||
return DecodeAddressRegister(address) - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR;
|
return DecodeAddressRegister(address);
|
||||||
}
|
}
|
||||||
|
|
||||||
// texture1 and texture2 store the texture format directly after the address
|
// texture1 and texture2 store the texture format directly after the address
|
||||||
@ -317,11 +317,11 @@ struct Regs {
|
|||||||
|
|
||||||
INSERT_PADDING_WORDS(0x1);
|
INSERT_PADDING_WORDS(0x1);
|
||||||
|
|
||||||
inline u32 GetColorBufferAddress() const {
|
inline u32 GetColorBufferPhysicalAddress() const {
|
||||||
return Memory::PhysicalToVirtualAddress(DecodeAddressRegister(color_buffer_address));
|
return DecodeAddressRegister(color_buffer_address);
|
||||||
}
|
}
|
||||||
inline u32 GetDepthBufferAddress() const {
|
inline u32 GetDepthBufferPhysicalAddress() const {
|
||||||
return Memory::PhysicalToVirtualAddress(DecodeAddressRegister(depth_buffer_address));
|
return DecodeAddressRegister(depth_buffer_address);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline u32 GetWidth() const {
|
inline u32 GetWidth() const {
|
||||||
@ -345,9 +345,8 @@ struct Regs {
|
|||||||
|
|
||||||
BitField<0, 29, u32> base_address;
|
BitField<0, 29, u32> base_address;
|
||||||
|
|
||||||
inline u32 GetBaseAddress() const {
|
u32 GetPhysicalBaseAddress() const {
|
||||||
// TODO: Ugly, should fix PhysicalToVirtualAddress instead
|
return DecodeAddressRegister(base_address);
|
||||||
return DecodeAddressRegister(base_address) - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Descriptor for internal vertex attributes
|
// Descriptor for internal vertex attributes
|
||||||
@ -779,5 +778,15 @@ union CommandHeader {
|
|||||||
BitField<31, 1, u32> group_commands;
|
BitField<31, 1, u32> group_commands;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// TODO: Ugly, should fix PhysicalToVirtualAddress instead
|
||||||
|
inline static u32 PAddrToVAddr(u32 addr) {
|
||||||
|
if (addr >= Memory::VRAM_PADDR && addr < Memory::VRAM_PADDR + Memory::VRAM_SIZE) {
|
||||||
|
return addr - Memory::VRAM_PADDR + Memory::VRAM_VADDR;
|
||||||
|
} else if (addr >= Memory::FCRAM_PADDR && addr < Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
|
||||||
|
return addr - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR;
|
||||||
|
} else {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
@ -18,7 +18,7 @@ namespace Pica {
|
|||||||
namespace Rasterizer {
|
namespace Rasterizer {
|
||||||
|
|
||||||
static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
|
static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
|
||||||
u32* color_buffer = (u32*)Memory::GetPointer(registers.framebuffer.GetColorBufferAddress());
|
u32* color_buffer = (u32*)Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetColorBufferPhysicalAddress()));
|
||||||
u32 value = (color.a() << 24) | (color.r() << 16) | (color.g() << 8) | color.b();
|
u32 value = (color.a() << 24) | (color.r() << 16) | (color.g() << 8) | color.b();
|
||||||
|
|
||||||
// Assuming RGBA8 format until actual framebuffer format handling is implemented
|
// Assuming RGBA8 format until actual framebuffer format handling is implemented
|
||||||
@ -26,14 +26,14 @@ static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static u32 GetDepth(int x, int y) {
|
static u32 GetDepth(int x, int y) {
|
||||||
u16* depth_buffer = (u16*)Memory::GetPointer(registers.framebuffer.GetDepthBufferAddress());
|
u16* depth_buffer = (u16*)Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetDepthBufferPhysicalAddress()));
|
||||||
|
|
||||||
// Assuming 16-bit depth buffer format until actual format handling is implemented
|
// Assuming 16-bit depth buffer format until actual format handling is implemented
|
||||||
return *(depth_buffer + x + y * registers.framebuffer.GetWidth());
|
return *(depth_buffer + x + y * registers.framebuffer.GetWidth());
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SetDepth(int x, int y, u16 value) {
|
static void SetDepth(int x, int y, u16 value) {
|
||||||
u16* depth_buffer = (u16*)Memory::GetPointer(registers.framebuffer.GetDepthBufferAddress());
|
u16* depth_buffer = (u16*)Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetDepthBufferPhysicalAddress()));
|
||||||
|
|
||||||
// Assuming 16-bit depth buffer format until actual format handling is implemented
|
// Assuming 16-bit depth buffer format until actual format handling is implemented
|
||||||
*(depth_buffer + x + y * registers.framebuffer.GetWidth()) = value;
|
*(depth_buffer + x + y * registers.framebuffer.GetWidth()) = value;
|
||||||
@ -204,7 +204,7 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
|
|||||||
s = GetWrappedTexCoord(registers.texture0.wrap_s, s, registers.texture0.width);
|
s = GetWrappedTexCoord(registers.texture0.wrap_s, s, registers.texture0.width);
|
||||||
t = GetWrappedTexCoord(registers.texture0.wrap_t, t, registers.texture0.height);
|
t = GetWrappedTexCoord(registers.texture0.wrap_t, t, registers.texture0.height);
|
||||||
|
|
||||||
u8* texture_data = Memory::GetPointer(texture.config.GetPhysicalAddress());
|
u8* texture_data = Memory::GetPointer(PAddrToVAddr(texture.config.GetPhysicalAddress()));
|
||||||
auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
|
auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
|
||||||
|
|
||||||
texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info);
|
texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info);
|
||||||
|
Loading…
Reference in New Issue
Block a user