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configure_graphics_advanced: Hide input compute toggle a little later
SetColoredTristate causes the setting to become visible as it calls `show()` on it.
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@ -12,11 +12,11 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(const Core::System& system_
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ui->setupUi(this);
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ui->enable_compute_pipelines_checkbox->setVisible(false);
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SetupPerGameUI();
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SetConfiguration();
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ui->enable_compute_pipelines_checkbox->setVisible(false);
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}
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ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
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