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https://github.com/yuzu-emu/yuzu-android.git
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Merge pull request #3885 from ReinUsesLisp/viewport-swizzles
video_core: Implement viewport swizzles with NV_viewport_swizzle
This commit is contained in:
commit
50c27d5ae1
@ -44,6 +44,12 @@ void Maxwell3D::InitializeRegisterDefaults() {
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viewport.depth_range_near = 0.0f;
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viewport.depth_range_near = 0.0f;
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viewport.depth_range_far = 1.0f;
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viewport.depth_range_far = 1.0f;
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}
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}
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for (auto& viewport : regs.viewport_transform) {
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viewport.swizzle.x.Assign(Regs::ViewportSwizzle::PositiveX);
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viewport.swizzle.y.Assign(Regs::ViewportSwizzle::PositiveY);
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viewport.swizzle.z.Assign(Regs::ViewportSwizzle::PositiveZ);
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viewport.swizzle.w.Assign(Regs::ViewportSwizzle::PositiveW);
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}
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// Doom and Bomberman seems to use the uninitialized registers and just enable blend
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// Doom and Bomberman seems to use the uninitialized registers and just enable blend
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// so initialize blend registers with sane values
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// so initialize blend registers with sane values
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@ -576,6 +576,17 @@ public:
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Replay = 3,
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Replay = 3,
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};
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};
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enum class ViewportSwizzle : u32 {
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PositiveX = 0,
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NegativeX = 1,
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PositiveY = 2,
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NegativeY = 3,
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PositiveZ = 4,
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NegativeZ = 5,
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PositiveW = 6,
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NegativeW = 7,
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};
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struct RenderTargetConfig {
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struct RenderTargetConfig {
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u32 address_high;
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u32 address_high;
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u32 address_low;
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u32 address_low;
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@ -619,7 +630,14 @@ public:
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f32 translate_x;
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f32 translate_x;
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f32 translate_y;
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f32 translate_y;
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f32 translate_z;
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f32 translate_z;
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INSERT_UNION_PADDING_WORDS(2);
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union {
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u32 raw;
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BitField<0, 3, ViewportSwizzle> x;
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BitField<4, 3, ViewportSwizzle> y;
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BitField<8, 3, ViewportSwizzle> z;
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BitField<12, 3, ViewportSwizzle> w;
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} swizzle;
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INSERT_UNION_PADDING_WORDS(1);
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Common::Rectangle<f32> GetRect() const {
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Common::Rectangle<f32> GetRect() const {
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return {
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return {
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@ -1019,6 +1019,14 @@ void RasterizerOpenGL::SyncViewport() {
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const GLdouble near_depth = src.translate_z - src.scale_z * reduce_z;
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const GLdouble near_depth = src.translate_z - src.scale_z * reduce_z;
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const GLdouble far_depth = src.translate_z + src.scale_z;
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const GLdouble far_depth = src.translate_z + src.scale_z;
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glDepthRangeIndexed(static_cast<GLuint>(i), near_depth, far_depth);
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glDepthRangeIndexed(static_cast<GLuint>(i), near_depth, far_depth);
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if (!GLAD_GL_NV_viewport_swizzle) {
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continue;
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}
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glViewportSwizzleNV(static_cast<GLuint>(i), MaxwellToGL::ViewportSwizzle(src.swizzle.x),
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MaxwellToGL::ViewportSwizzle(src.swizzle.y),
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MaxwellToGL::ViewportSwizzle(src.swizzle.z),
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MaxwellToGL::ViewportSwizzle(src.swizzle.w));
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}
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}
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}
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}
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}
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}
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@ -503,5 +503,10 @@ inline GLenum PolygonMode(Maxwell::PolygonMode polygon_mode) {
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return GL_FILL;
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return GL_FILL;
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}
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}
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inline GLenum ViewportSwizzle(Maxwell::ViewportSwizzle swizzle) {
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// Enumeration order matches register order. We can convert it arithmetically.
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return GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV + static_cast<GLenum>(swizzle);
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}
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} // namespace MaxwellToGL
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} // namespace MaxwellToGL
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} // namespace OpenGL
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} // namespace OpenGL
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstring>
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#include <cstring>
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#include <tuple>
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#include <tuple>
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@ -101,6 +102,12 @@ void FixedPipelineState::ColorBlending::Fill(const Maxwell& regs) noexcept {
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}
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}
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}
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}
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void FixedPipelineState::ViewportSwizzles::Fill(const Maxwell& regs) noexcept {
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const auto& transform = regs.viewport_transform;
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std::transform(transform.begin(), transform.end(), swizzles.begin(),
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[](const auto& viewport) { return static_cast<u16>(viewport.swizzle.raw); });
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}
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void FixedPipelineState::BlendingAttachment::Fill(const Maxwell& regs, std::size_t index) {
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void FixedPipelineState::BlendingAttachment::Fill(const Maxwell& regs, std::size_t index) {
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const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : index];
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const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : index];
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@ -144,6 +151,7 @@ void FixedPipelineState::Fill(const Maxwell& regs) {
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rasterizer.Fill(regs);
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rasterizer.Fill(regs);
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depth_stencil.Fill(regs);
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depth_stencil.Fill(regs);
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color_blending.Fill(regs);
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color_blending.Fill(regs);
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viewport_swizzles.Fill(regs);
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}
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}
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std::size_t FixedPipelineState::Hash() const noexcept {
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std::size_t FixedPipelineState::Hash() const noexcept {
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@ -233,10 +233,17 @@ struct FixedPipelineState {
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void Fill(const Maxwell& regs) noexcept;
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void Fill(const Maxwell& regs) noexcept;
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};
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};
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struct ViewportSwizzles {
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std::array<u16, Maxwell::NumViewports> swizzles;
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void Fill(const Maxwell& regs) noexcept;
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};
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VertexInput vertex_input;
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VertexInput vertex_input;
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Rasterizer rasterizer;
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Rasterizer rasterizer;
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DepthStencil depth_stencil;
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DepthStencil depth_stencil;
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ColorBlending color_blending;
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ColorBlending color_blending;
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ViewportSwizzles viewport_swizzles;
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void Fill(const Maxwell& regs);
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void Fill(const Maxwell& regs);
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@ -672,4 +672,27 @@ VkComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle) {
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return {};
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return {};
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}
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}
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VkViewportCoordinateSwizzleNV ViewportSwizzle(Maxwell::ViewportSwizzle swizzle) {
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switch (swizzle) {
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case Maxwell::ViewportSwizzle::PositiveX:
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return VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV;
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case Maxwell::ViewportSwizzle::NegativeX:
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return VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV;
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case Maxwell::ViewportSwizzle::PositiveY:
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return VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV;
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case Maxwell::ViewportSwizzle::NegativeY:
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return VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV;
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case Maxwell::ViewportSwizzle::PositiveZ:
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return VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV;
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case Maxwell::ViewportSwizzle::NegativeZ:
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return VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV;
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case Maxwell::ViewportSwizzle::PositiveW:
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return VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV;
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case Maxwell::ViewportSwizzle::NegativeW:
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return VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV;
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}
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UNREACHABLE_MSG("Invalid swizzle={}", static_cast<int>(swizzle));
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return {};
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}
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} // namespace Vulkan::MaxwellToVK
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} // namespace Vulkan::MaxwellToVK
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@ -59,4 +59,6 @@ VkCullModeFlags CullFace(Maxwell::CullFace cull_face);
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VkComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle);
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VkComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle);
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VkViewportCoordinateSwizzleNV ViewportSwizzle(Maxwell::ViewportSwizzle swizzle);
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} // namespace Vulkan::MaxwellToVK
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} // namespace Vulkan::MaxwellToVK
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@ -260,6 +260,10 @@ bool VKDevice::Create() {
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LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
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LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
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}
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}
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if (!nv_viewport_swizzle) {
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LOG_INFO(Render_Vulkan, "Device doesn't support viewport swizzles");
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}
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VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
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VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
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if (khr_uniform_buffer_standard_layout) {
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if (khr_uniform_buffer_standard_layout) {
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std430_layout.sType =
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std430_layout.sType =
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@ -533,6 +537,7 @@ std::vector<const char*> VKDevice::LoadExtensions() {
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bool has_ext_transform_feedback{};
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bool has_ext_transform_feedback{};
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bool has_ext_custom_border_color{};
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bool has_ext_custom_border_color{};
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for (const auto& extension : physical.EnumerateDeviceExtensionProperties()) {
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for (const auto& extension : physical.EnumerateDeviceExtensionProperties()) {
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Test(extension, nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true);
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Test(extension, khr_uniform_buffer_standard_layout,
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Test(extension, khr_uniform_buffer_standard_layout,
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VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
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VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
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Test(extension, has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME,
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Test(extension, has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME,
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@ -147,6 +147,11 @@ public:
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return is_formatless_image_load_supported;
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return is_formatless_image_load_supported;
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}
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}
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/// Returns true if the device supports VK_NV_viewport_swizzle.
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bool IsNvViewportSwizzleSupported() const {
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return nv_viewport_swizzle;
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}
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/// Returns true if the device supports VK_EXT_scalar_block_layout.
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/// Returns true if the device supports VK_EXT_scalar_block_layout.
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bool IsKhrUniformBufferStandardLayoutSupported() const {
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bool IsKhrUniformBufferStandardLayoutSupported() const {
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return khr_uniform_buffer_standard_layout;
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return khr_uniform_buffer_standard_layout;
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@ -227,6 +232,7 @@ private:
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bool is_float16_supported{}; ///< Support for float16 arithmetics.
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bool is_float16_supported{}; ///< Support for float16 arithmetics.
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bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
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bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
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bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
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bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
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bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
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bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
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bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
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bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
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bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
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bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
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bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <array>
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#include <cstring>
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#include <cstring>
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#include <vector>
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#include <vector>
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@ -50,6 +51,23 @@ bool SupportsPrimitiveRestart(VkPrimitiveTopology topology) {
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topology) == std::end(unsupported_topologies);
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topology) == std::end(unsupported_topologies);
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}
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}
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VkViewportSwizzleNV UnpackViewportSwizzle(u16 swizzle) {
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union {
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u32 raw;
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BitField<0, 3, Maxwell::ViewportSwizzle> x;
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BitField<4, 3, Maxwell::ViewportSwizzle> y;
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BitField<8, 3, Maxwell::ViewportSwizzle> z;
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BitField<12, 3, Maxwell::ViewportSwizzle> w;
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} const unpacked{swizzle};
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VkViewportSwizzleNV result;
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result.x = MaxwellToVK::ViewportSwizzle(unpacked.x);
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result.y = MaxwellToVK::ViewportSwizzle(unpacked.y);
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result.z = MaxwellToVK::ViewportSwizzle(unpacked.z);
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result.w = MaxwellToVK::ViewportSwizzle(unpacked.w);
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return result;
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}
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} // Anonymous namespace
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} // Anonymous namespace
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VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device, VKScheduler& scheduler,
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VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device, VKScheduler& scheduler,
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@ -162,6 +180,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
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const auto& ds = fixed_state.depth_stencil;
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const auto& ds = fixed_state.depth_stencil;
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const auto& cd = fixed_state.color_blending;
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const auto& cd = fixed_state.color_blending;
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const auto& rs = fixed_state.rasterizer;
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const auto& rs = fixed_state.rasterizer;
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const auto& viewport_swizzles = fixed_state.viewport_swizzles.swizzles;
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std::vector<VkVertexInputBindingDescription> vertex_bindings;
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std::vector<VkVertexInputBindingDescription> vertex_bindings;
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std::vector<VkVertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors;
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std::vector<VkVertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors;
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@ -244,6 +263,19 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
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viewport_ci.scissorCount = Maxwell::NumViewports;
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viewport_ci.scissorCount = Maxwell::NumViewports;
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viewport_ci.pScissors = nullptr;
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viewport_ci.pScissors = nullptr;
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std::array<VkViewportSwizzleNV, Maxwell::NumViewports> swizzles;
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std::transform(viewport_swizzles.begin(), viewport_swizzles.end(), swizzles.begin(),
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UnpackViewportSwizzle);
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VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci;
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swizzle_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV;
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swizzle_ci.pNext = nullptr;
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swizzle_ci.flags = 0;
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swizzle_ci.viewportCount = Maxwell::NumViewports;
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swizzle_ci.pViewportSwizzles = swizzles.data();
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if (device.IsNvViewportSwizzleSupported()) {
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viewport_ci.pNext = &swizzle_ci;
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}
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VkPipelineRasterizationStateCreateInfo rasterization_ci;
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VkPipelineRasterizationStateCreateInfo rasterization_ci;
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rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
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rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
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rasterization_ci.pNext = nullptr;
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rasterization_ci.pNext = nullptr;
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