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Update npad.cpp
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@ -636,10 +636,15 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
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return LedPattern{0, 0, 0, 0};
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};
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}
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void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
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can_controllers_vibrate = can_vibrate;
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}
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bool Controller_NPad::IsVibrationEnabled() {
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return can_controllers_vibrate;
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}
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void Controller_NPad::ClearAllConnectedControllers() {
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for (auto& controller : connected_controllers) {
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if (controller.is_connected && controller.type != NPadControllerType::None) {
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@ -648,6 +653,7 @@ void Controller_NPad::ClearAllConnectedControllers() {
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}
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}
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}
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void Controller_NPad::DisconnectAllConnectedControllers() {
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std::for_each(connected_controllers.begin(), connected_controllers.end(),
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[](ControllerHolder& controller) { controller.is_connected = false; });
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