mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-26 16:55:44 +01:00
clang-format
This commit is contained in:
parent
0d462f5608
commit
55ac28769a
@ -118,8 +118,8 @@ void ConfigureAudio::ApplyConfiguration() {
|
||||
ui->volume_slider->maximum());
|
||||
}
|
||||
} else {
|
||||
ConfigurationShared::ApplyPerGameSetting(
|
||||
&Settings::values.enable_audio_stretching, ui->toggle_audio_stretching,
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching,
|
||||
ui->toggle_audio_stretching,
|
||||
trackers.enable_audio_stretching);
|
||||
if (ui->volume_combo_box->currentIndex() == 0) {
|
||||
Settings::values.volume.SetGlobal(true);
|
||||
|
@ -68,11 +68,10 @@ void ConfigureGeneral::ApplyConfiguration() {
|
||||
}
|
||||
} else {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core,
|
||||
ui->use_multi_core,
|
||||
trackers.use_multi_core);
|
||||
ui->use_multi_core, trackers.use_multi_core);
|
||||
|
||||
bool global_frame_limit = trackers.use_frame_limit ==
|
||||
ConfigurationShared::CheckState::Global;
|
||||
bool global_frame_limit =
|
||||
trackers.use_frame_limit == ConfigurationShared::CheckState::Global;
|
||||
Settings::values.use_frame_limit.SetGlobal(global_frame_limit);
|
||||
Settings::values.frame_limit.SetGlobal(global_frame_limit);
|
||||
if (!global_frame_limit) {
|
||||
@ -116,8 +115,8 @@ void ConfigureGeneral::SetupPerGameUI() {
|
||||
trackers.use_multi_core);
|
||||
|
||||
connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() {
|
||||
ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() &&
|
||||
(trackers.use_frame_limit !=
|
||||
ConfigurationShared::CheckState::Global));
|
||||
ui->frame_limit->setEnabled(
|
||||
ui->toggle_frame_limit->isChecked() &&
|
||||
(trackers.use_frame_limit != ConfigurationShared::CheckState::Global));
|
||||
});
|
||||
}
|
||||
|
@ -141,11 +141,11 @@ void ConfigureGraphics::ApplyConfiguration() {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio,
|
||||
ui->aspect_ratio_combobox);
|
||||
|
||||
ConfigurationShared::ApplyPerGameSetting(
|
||||
&Settings::values.use_disk_shader_cache, ui->use_disk_shader_cache,
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache,
|
||||
ui->use_disk_shader_cache,
|
||||
trackers.use_disk_shader_cache);
|
||||
ConfigurationShared::ApplyPerGameSetting(
|
||||
&Settings::values.use_asynchronous_gpu_emulation, ui->use_asynchronous_gpu_emulation,
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
|
||||
ui->use_asynchronous_gpu_emulation,
|
||||
trackers.use_asynchronous_gpu_emulation);
|
||||
|
||||
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
||||
@ -260,8 +260,7 @@ void ConfigureGraphics::SetupPerGameUI() {
|
||||
trackers.use_disk_shader_cache);
|
||||
ConfigurationShared::SetColoredTristate(
|
||||
ui->use_asynchronous_gpu_emulation, "use_asynchronous_gpu_emulation",
|
||||
Settings::values.use_asynchronous_gpu_emulation,
|
||||
trackers.use_asynchronous_gpu_emulation);
|
||||
Settings::values.use_asynchronous_gpu_emulation, trackers.use_asynchronous_gpu_emulation);
|
||||
|
||||
ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, "ar_label",
|
||||
Settings::values.aspect_ratio.GetValue(true));
|
||||
|
@ -90,18 +90,16 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||
ui->anisotropic_filtering_combobox);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync,
|
||||
trackers.use_vsync);
|
||||
ConfigurationShared::ApplyPerGameSetting(
|
||||
&Settings::values.use_assembly_shaders, ui->use_assembly_shaders,
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders,
|
||||
ui->use_assembly_shaders,
|
||||
trackers.use_assembly_shaders);
|
||||
ConfigurationShared::ApplyPerGameSetting(
|
||||
&Settings::values.use_asynchronous_shaders, ui->use_asynchronous_shaders,
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
|
||||
ui->use_asynchronous_shaders,
|
||||
trackers.use_asynchronous_shaders);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
|
||||
ui->use_fast_gpu_time,
|
||||
trackers.use_fast_gpu_time);
|
||||
ui->use_fast_gpu_time, trackers.use_fast_gpu_time);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode,
|
||||
ui->force_30fps_mode,
|
||||
trackers.force_30fps_mode);
|
||||
ui->force_30fps_mode, trackers.force_30fps_mode);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
|
||||
ui->anisotropic_filtering_combobox);
|
||||
|
||||
|
@ -234,14 +234,12 @@ void ConfigureSystem::SetupPerGameUI() {
|
||||
ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, "label_sound",
|
||||
Settings::values.sound_index.GetValue(true));
|
||||
|
||||
ConfigurationShared::SetColoredTristate(ui->rng_seed_checkbox, "rng_seed_checkbox",
|
||||
Settings::values.rng_seed.UsingGlobal(),
|
||||
ConfigurationShared::SetColoredTristate(
|
||||
ui->rng_seed_checkbox, "rng_seed_checkbox", Settings::values.rng_seed.UsingGlobal(),
|
||||
Settings::values.rng_seed.GetValue().has_value(),
|
||||
Settings::values.rng_seed.GetValue(true).has_value(),
|
||||
trackers.use_rng_seed);
|
||||
ConfigurationShared::SetColoredTristate(ui->custom_rtc_checkbox, "custom_rtc_checkbox",
|
||||
Settings::values.custom_rtc.UsingGlobal(),
|
||||
Settings::values.rng_seed.GetValue(true).has_value(), trackers.use_rng_seed);
|
||||
ConfigurationShared::SetColoredTristate(
|
||||
ui->custom_rtc_checkbox, "custom_rtc_checkbox", Settings::values.custom_rtc.UsingGlobal(),
|
||||
Settings::values.custom_rtc.GetValue().has_value(),
|
||||
Settings::values.custom_rtc.GetValue(true).has_value(),
|
||||
trackers.use_custom_rtc);
|
||||
Settings::values.custom_rtc.GetValue(true).has_value(), trackers.use_custom_rtc);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user