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renderer_vulkan/wrapper: Add destroy and free overload set
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@ -234,4 +234,109 @@ const char* ToString(VkResult result) noexcept {
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return "Unknown";
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}
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void Destroy(VkInstance instance, const InstanceDispatch& dld) noexcept {
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dld.vkDestroyInstance(instance, nullptr);
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}
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void Destroy(VkDevice device, const InstanceDispatch& dld) noexcept {
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dld.vkDestroyDevice(device, nullptr);
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}
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void Destroy(VkDevice device, VkBuffer handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyBuffer(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkBufferView handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyBufferView(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkCommandPool handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyCommandPool(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDescriptorPool handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyDescriptorPool(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDescriptorSetLayout handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyDescriptorSetLayout(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDescriptorUpdateTemplateKHR handle,
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const DeviceDispatch& dld) noexcept {
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dld.vkDestroyDescriptorUpdateTemplateKHR(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkDeviceMemory handle, const DeviceDispatch& dld) noexcept {
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dld.vkFreeMemory(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkFence handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyFence(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkFramebuffer handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyFramebuffer(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkImage handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyImage(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkImageView handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyImageView(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyPipeline(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyPipelineLayout(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkQueryPool handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyQueryPool(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkRenderPass handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyRenderPass(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkSampler handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroySampler(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkSwapchainKHR handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroySwapchainKHR(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkSemaphore handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroySemaphore(device, handle, nullptr);
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}
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void Destroy(VkDevice device, VkShaderModule handle, const DeviceDispatch& dld) noexcept {
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dld.vkDestroyShaderModule(device, handle, nullptr);
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}
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void Destroy(VkInstance instance, VkDebugUtilsMessengerEXT handle,
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const InstanceDispatch& dld) noexcept {
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dld.vkDestroyDebugUtilsMessengerEXT(instance, handle, nullptr);
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}
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void Destroy(VkInstance instance, VkSurfaceKHR handle, const InstanceDispatch& dld) noexcept {
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dld.vkDestroySurfaceKHR(instance, handle, nullptr);
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}
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VkResult Free(VkDevice device, VkDescriptorPool handle, Span<VkDescriptorSet> sets,
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const DeviceDispatch& dld) noexcept {
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return dld.vkFreeDescriptorSets(device, handle, sets.size(), sets.data());
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}
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VkResult Free(VkDevice device, VkCommandPool handle, Span<VkCommandBuffer> buffers,
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const DeviceDispatch& dld) noexcept {
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dld.vkFreeCommandBuffers(device, handle, buffers.size(), buffers.data());
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return VK_SUCCESS;
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}
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} // namespace Vulkan::vk
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@ -250,4 +250,32 @@ bool Load(InstanceDispatch&) noexcept;
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/// @return True on success, false on error.
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bool Load(VkInstance, InstanceDispatch&) noexcept;
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void Destroy(VkInstance, const InstanceDispatch&) noexcept;
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void Destroy(VkDevice, const InstanceDispatch&) noexcept;
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void Destroy(VkDevice, VkBuffer, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkBufferView, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkCommandPool, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkSampler, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkSwapchainKHR, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkSemaphore, const DeviceDispatch&) noexcept;
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void Destroy(VkDevice, VkShaderModule, const DeviceDispatch&) noexcept;
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void Destroy(VkInstance, VkDebugUtilsMessengerEXT, const InstanceDispatch&) noexcept;
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void Destroy(VkInstance, VkSurfaceKHR, const InstanceDispatch&) noexcept;
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VkResult Free(VkDevice, VkDescriptorPool, Span<VkDescriptorSet>, const DeviceDispatch&) noexcept;
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VkResult Free(VkDevice, VkCommandPool, Span<VkCommandBuffer>, const DeviceDispatch&) noexcept;
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} // namespace Vulkan::vk
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