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nvmap: Make IoctlCommands an enum class
Prevents the enum values from polluting the surrounding scope
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4c07dde472
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@ -22,16 +22,16 @@ VAddr nvmap::GetObjectAddress(u32 handle) const {
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}
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u32 nvmap::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
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switch (command) {
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case IocCreateCommand:
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switch (static_cast<IoctlCommand>(command)) {
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case IoctlCommand::Create:
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return IocCreate(input, output);
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case IocAllocCommand:
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case IoctlCommand::Alloc:
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return IocAlloc(input, output);
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case IocGetIdCommand:
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case IoctlCommand::GetId:
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return IocGetId(input, output);
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case IocFromIdCommand:
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case IoctlCommand::FromId:
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return IocFromId(input, output);
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case IocParamCommand:
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case IoctlCommand::Param:
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return IocParam(input, output);
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}
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@ -48,12 +48,12 @@ private:
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/// Mapping of currently allocated handles to the objects they represent.
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std::unordered_map<u32, std::shared_ptr<Object>> handles;
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enum IoctlCommands {
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IocCreateCommand = 0xC0080101,
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IocFromIdCommand = 0xC0080103,
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IocAllocCommand = 0xC0200104,
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IocParamCommand = 0xC00C0109,
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IocGetIdCommand = 0xC008010E
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enum class IoctlCommand : u32 {
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Create = 0xC0080101,
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FromId = 0xC0080103,
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Alloc = 0xC0200104,
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Param = 0xC00C0109,
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GetId = 0xC008010E
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};
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struct IocCreateParams {
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