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https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-27 03:44:23 +01:00
citra-qt: Add command list view.
This commit is contained in:
parent
5d62f5d92a
commit
6893732348
@ -3,6 +3,7 @@ set(SRCS
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debugger/callstack.cpp
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debugger/callstack.cpp
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debugger/disassembler.cpp
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debugger/disassembler.cpp
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debugger/graphics.cpp
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debugger/graphics.cpp
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debugger/graphics_cmdlists.cpp
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debugger/ramview.cpp
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debugger/ramview.cpp
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debugger/registers.cpp
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debugger/registers.cpp
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hotkeys.cpp
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hotkeys.cpp
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@ -40,6 +41,7 @@ qt4_wrap_cpp(MOC_SRCS
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debugger/callstack.hxx
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debugger/callstack.hxx
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debugger/disassembler.hxx
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debugger/disassembler.hxx
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debugger/graphics.hxx
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debugger/graphics.hxx
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debugger/graphics_cmdlists.hxx
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debugger/registers.hxx
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debugger/registers.hxx
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debugger/ramview.hxx
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debugger/ramview.hxx
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hotkeys.hxx
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hotkeys.hxx
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@ -131,6 +131,7 @@
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<ClCompile Include="config\controller_config_util.cpp" />
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<ClCompile Include="config\controller_config_util.cpp" />
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<ClCompile Include="debugger\callstack.cpp" />
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<ClCompile Include="debugger\callstack.cpp" />
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<ClCompile Include="debugger\graphics.cpp" />
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<ClCompile Include="debugger\graphics.cpp" />
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<ClCompile Include="debugger\graphics_cmdlists.cpp" />
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<ClCompile Include="debugger\registers.cpp" />
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<ClCompile Include="debugger\registers.cpp" />
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<ClCompile Include="debugger\disassembler.cpp" />
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<ClCompile Include="debugger\disassembler.cpp" />
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<ClCompile Include="debugger\ramview.cpp" />
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<ClCompile Include="debugger\ramview.cpp" />
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@ -146,6 +147,7 @@
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<MOC Include="debugger\callstack.hxx" />
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<MOC Include="debugger\callstack.hxx" />
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<MOC Include="debugger\disassembler.hxx" />
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<MOC Include="debugger\disassembler.hxx" />
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<MOC Include="debugger\graphics.hxx" />
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<MOC Include="debugger\graphics.hxx" />
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<MOC Include="debugger\graphics_cmdlists.hxx" />
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<MOC Include="debugger\ramview.hxx" />
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<MOC Include="debugger\ramview.hxx" />
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<MOC Include="debugger\registers.hxx" />
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<MOC Include="debugger\registers.hxx" />
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<MOC Include="bootmanager.hxx" />
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<MOC Include="bootmanager.hxx" />
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@ -42,6 +42,9 @@
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<ClCompile Include="debugger\graphics.cpp">
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<ClCompile Include="debugger\graphics.cpp">
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<Filter>debugger</Filter>
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<Filter>debugger</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="debugger\graphics_cmdlists.cpp">
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<Filter>debugger</Filter>
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</ClCompile>
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<ClCompile Include="debugger\ramview.cpp">
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<ClCompile Include="debugger\ramview.cpp">
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<Filter>debugger</Filter>
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<Filter>debugger</Filter>
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</ClCompile>
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</ClCompile>
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@ -74,6 +77,9 @@
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<MOC Include="debugger\graphics.hxx">
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<MOC Include="debugger\graphics.hxx">
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<Filter>debugger</Filter>
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<Filter>debugger</Filter>
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</MOC>
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</MOC>
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<MOC Include="debugger\graphics_cmdlists.hxx">
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<Filter>debugger</Filter>
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</MOC>
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<MOC Include="debugger\ramview.hxx">
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<MOC Include="debugger\ramview.hxx">
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<Filter>debugger</Filter>
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<Filter>debugger</Filter>
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</MOC>
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</MOC>
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65
src/citra_qt/debugger/graphics_cmdlists.cpp
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65
src/citra_qt/debugger/graphics_cmdlists.cpp
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@ -0,0 +1,65 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "graphics_cmdlists.hxx"
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#include <QListView>
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extern GraphicsDebugger g_debugger;
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GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent), row_count(0)
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{
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connect(this, SIGNAL(CommandListCalled()), this, SLOT(OnCommandListCalledInternal()), Qt::UniqueConnection);
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}
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int GPUCommandListModel::rowCount(const QModelIndex& parent) const
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{
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return row_count;
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}
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QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const
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{
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if (!index.isValid())
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return QVariant();
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int idx = index.row();
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if (role == Qt::DisplayRole)
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{
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QString content;
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const GraphicsDebugger::PicaCommandList& cmdlist = command_list[idx].second;
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for (int i = 0; i < cmdlist.size(); ++i)
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{
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const GraphicsDebugger::PicaCommand& cmd = cmdlist[i];
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for (int j = 0; j < cmd.size(); ++j)
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content.append(QString("%1 ").arg(cmd[j], 8, 16, QLatin1Char('0')));
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}
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return QVariant(content);
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}
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return QVariant();
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}
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void GPUCommandListModel::OnCommandListCalled(const GraphicsDebugger::PicaCommandList& lst, bool is_new)
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{
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emit CommandListCalled();
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}
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void GPUCommandListModel::OnCommandListCalledInternal()
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{
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beginResetModel();
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command_list = GetDebugger()->GetCommandLists();
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row_count = command_list.size();
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endResetModel();
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}
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GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) : QDockWidget(tr("Pica Command List"), parent)
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{
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GPUCommandListModel* model = new GPUCommandListModel(this);
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g_debugger.RegisterObserver(model);
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QListView* list_widget = new QListView;
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list_widget->setModel(model);
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setWidget(list_widget);
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}
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44
src/citra_qt/debugger/graphics_cmdlists.hxx
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44
src/citra_qt/debugger/graphics_cmdlists.hxx
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@ -0,0 +1,44 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <QAbstractListModel>
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#include <QDockWidget>
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#include "video_core/gpu_debugger.h"
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class GPUCommandListModel : public QAbstractListModel, public GraphicsDebugger::DebuggerObserver
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{
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Q_OBJECT
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public:
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GPUCommandListModel(QObject* parent);
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
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public:
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void OnCommandListCalled(const GraphicsDebugger::PicaCommandList& lst, bool is_new) override;
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public slots:
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void OnCommandListCalledInternal();
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signals:
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void CommandListCalled();
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private:
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int row_count;
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std::vector<std::pair<u32,GraphicsDebugger::PicaCommandList>> command_list;
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};
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class GPUCommandListWidget : public QDockWidget
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{
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Q_OBJECT
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public:
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GPUCommandListWidget(QWidget* parent = 0);
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private:
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};
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@ -20,6 +20,7 @@
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#include "debugger/callstack.hxx"
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#include "debugger/callstack.hxx"
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#include "debugger/ramview.hxx"
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#include "debugger/ramview.hxx"
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#include "debugger/graphics.hxx"
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#include "debugger/graphics.hxx"
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#include "debugger/graphics_cmdlists.hxx"
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#include "core/system.h"
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#include "core/system.h"
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#include "core/loader.h"
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#include "core/loader.h"
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@ -52,11 +53,16 @@ GMainWindow::GMainWindow()
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addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
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addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
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callstackWidget->hide();
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callstackWidget->hide();
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graphicsCommandsWidget = new GPUCommandListWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
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callstackWidget->hide();
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QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
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QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
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debug_menu->addAction(disasmWidget->toggleViewAction());
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debug_menu->addAction(disasmWidget->toggleViewAction());
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debug_menu->addAction(registersWidget->toggleViewAction());
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debug_menu->addAction(registersWidget->toggleViewAction());
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debug_menu->addAction(callstackWidget->toggleViewAction());
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debug_menu->addAction(callstackWidget->toggleViewAction());
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debug_menu->addAction(graphicsWidget->toggleViewAction());
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debug_menu->addAction(graphicsWidget->toggleViewAction());
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debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
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// Set default UI state
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// Set default UI state
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// geometry: 55% of the window contents are in the upper screen half, 45% in the lower half
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// geometry: 55% of the window contents are in the upper screen half, 45% in the lower half
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@ -11,6 +11,7 @@ class DisassemblerWidget;
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class RegistersWidget;
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class RegistersWidget;
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class CallstackWidget;
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class CallstackWidget;
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class GPUCommandStreamWidget;
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class GPUCommandStreamWidget;
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class GPUCommandListWidget;
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class GMainWindow : public QMainWindow
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class GMainWindow : public QMainWindow
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{
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{
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@ -52,6 +53,7 @@ private:
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RegistersWidget* registersWidget;
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RegistersWidget* registersWidget;
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CallstackWidget* callstackWidget;
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CallstackWidget* callstackWidget;
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GPUCommandStreamWidget* graphicsWidget;
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GPUCommandStreamWidget* graphicsWidget;
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GPUCommandListWidget* graphicsCommandsWidget;
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};
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};
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#endif // _CITRA_QT_MAIN_HXX_
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#endif // _CITRA_QT_MAIN_HXX_
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@ -57,7 +57,7 @@ public:
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* @param is_new true if the command list was called for the first time
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* @param is_new true if the command list was called for the first time
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* @todo figure out how to make sure called functions don't keep references around beyond their life time
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* @todo figure out how to make sure called functions don't keep references around beyond their life time
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*/
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*/
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virtual void CommandListCalled(const PicaCommandList& lst, bool is_new)
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virtual void OnCommandListCalled(const PicaCommandList& lst, bool is_new)
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{
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{
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ERROR_LOG(GSP, "Command list called: %d", (int)is_new);
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ERROR_LOG(GSP, "Command list called: %d", (int)is_new);
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}
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}
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@ -106,7 +106,7 @@ public:
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command_lists.push_back(obj);
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command_lists.push_back(obj);
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ForEachObserver([&](DebuggerObserver* observer) {
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ForEachObserver([&](DebuggerObserver* observer) {
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observer->CommandListCalled(obj.second, is_new);
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observer->OnCommandListCalled(obj.second, is_new);
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} );
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} );
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}
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}
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