From 69fa2e652560dd72f7b53d44fec9d7fe4aa0ffb9 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 26 Sep 2019 18:11:27 -0400 Subject: [PATCH] Nvdrv: Correct Event setup in Nvdrv Events are supposed to be cleared on quering. This fixes that issue. --- .../hle/service/nvdrv/devices/nvhost_ctrl.cpp | 33 +++++++------------ src/core/hle/service/nvdrv/interface.cpp | 4 ++- 2 files changed, 14 insertions(+), 23 deletions(-) diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp index ff6b1abae..708469bd5 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp @@ -62,16 +62,26 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector& input, std::vector& return NvResult::BadParameter; } + u32 event_id = params.value & 0x00FF; + + if (event_id >= MaxNvEvents) { + std::memcpy(output.data(), ¶ms, sizeof(params)); + return NvResult::BadParameter; + } + + auto event = events_interface.events[event_id]; auto& gpu = system.GPU(); // This is mostly to take into account unimplemented features. As synced // gpu is always synced. if (!gpu.IsAsync()) { + event.writable->Signal(); return NvResult::Success; } auto lock = gpu.LockSync(); const u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id); const s32 diff = current_syncpoint_value - params.threshold; if (diff >= 0) { + event.writable->Signal(); params.value = current_syncpoint_value; std::memcpy(output.data(), ¶ms, sizeof(params)); return NvResult::Success; @@ -87,27 +97,6 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector& input, std::vector& return NvResult::Timeout; } - u32 event_id; - if (is_async) { - event_id = params.value & 0x00FF; - if (event_id >= MaxNvEvents) { - std::memcpy(output.data(), ¶ms, sizeof(params)); - return NvResult::BadParameter; - } - } else { - if (ctrl.fresh_call) { - const auto result = events_interface.GetFreeEvent(); - if (result) { - event_id = *result; - } else { - LOG_CRITICAL(Service_NVDRV, "No Free Events available!"); - event_id = params.value & 0x00FF; - } - } else { - event_id = ctrl.event_id; - } - } - EventState status = events_interface.status[event_id]; if (event_id < MaxNvEvents || status == EventState::Free || status == EventState::Registered) { events_interface.SetEventStatus(event_id, EventState::Waiting); @@ -119,7 +108,7 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector& input, std::vector& params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000; } params.value |= event_id; - events_interface.events[event_id].writable->Clear(); + event.writable->Clear(); gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value); if (!is_async && ctrl.fresh_call) { ctrl.must_delay = true; diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp index 5e0c23602..68d139cfb 100644 --- a/src/core/hle/service/nvdrv/interface.cpp +++ b/src/core/hle/service/nvdrv/interface.cpp @@ -134,7 +134,9 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3, 1}; rb.Push(RESULT_SUCCESS); if (event_id < MaxNvEvents) { - rb.PushCopyObjects(nvdrv->GetEvent(event_id)); + auto event = nvdrv->GetEvent(event_id); + event->Clear(); + rb.PushCopyObjects(event); rb.Push(NvResult::Success); } else { rb.Push(0);