mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-26 14:05:39 +01:00
ShaderJIT: add 16 dummy bytes at the bottom of the stack
This commit is contained in:
parent
d0bf7df5ba
commit
6dc1d6e568
@ -589,7 +589,7 @@ void JitShader::Compile_RSQ(Instruction instr) {
|
||||
void JitShader::Compile_NOP(Instruction instr) {}
|
||||
|
||||
void JitShader::Compile_END(Instruction instr) {
|
||||
ABI_PopRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8);
|
||||
ABI_PopRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8, 16);
|
||||
ret();
|
||||
}
|
||||
|
||||
@ -841,7 +841,10 @@ void JitShader::Compile(const std::array<u32, 1024>* program_code_,
|
||||
FindReturnOffsets();
|
||||
|
||||
// The stack pointer is 8 modulo 16 at the entry of a procedure
|
||||
ABI_PushRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8);
|
||||
// We reserve 16 bytes and assign a dummy value to the first 8 bytes, to catch any potential
|
||||
// return checks (see Compile_Return) that happen in shader main routine.
|
||||
ABI_PushRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8, 16);
|
||||
mov(qword[rsp + 8], 0xFFFFFFFFFFFFFFFFULL);
|
||||
|
||||
mov(SETUP, ABI_PARAM1);
|
||||
mov(STATE, ABI_PARAM2);
|
||||
|
Loading…
Reference in New Issue
Block a user