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nv_services: Create GPU channels correctly
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@ -119,8 +119,10 @@ u32 nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& ou
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params.num_entries, params.flags, params.unk0, params.unk1, params.unk2,
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params.unk3);
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params.fence_out.id = 0;
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params.fence_out.value = 0;
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auto& gpu = Core::System::GetInstance().GPU();
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params.fence_out.id = channels;
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params.fence_out.value = gpu.GetSyncpointValue(channels);
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channels++;
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std::memcpy(output.data(), ¶ms, output.size());
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return 0;
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}
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@ -190,6 +190,7 @@ private:
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u32 ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output);
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std::shared_ptr<nvmap> nvmap_dev;
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u32 channels{};
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};
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} // namespace Service::Nvidia::Devices
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