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https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-26 22:25:43 +01:00
"AudioRenderer" thread should have a unique name
Creating multiple "AudioRenderer" threads cause the previous thread to be overwritten. The thread will name be renamed to AudioRenderer-InstanceX, where X is the current instance number.
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@ -73,13 +73,14 @@ private:
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EffectInStatus info{};
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EffectInStatus info{};
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};
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};
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
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Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
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Kernel::SharedPtr<Kernel::WritableEvent> buffer_event,
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const std::size_t instance_number)
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: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
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: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
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effects(params.effect_count) {
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effects(params.effect_count) {
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audio_out = std::make_unique<AudioCore::AudioOut>();
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audio_out = std::make_unique<AudioCore::AudioOut>();
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stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
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stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
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"AudioRenderer", [=]() { buffer_event->Signal(); });
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fmt::format("AudioRenderer-Instance{}", instance_number), [=]() { buffer_event->Signal(); });
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audio_out->StartStream(stream);
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audio_out->StartStream(stream);
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QueueMixedBuffer(0);
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QueueMixedBuffer(0);
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@ -215,7 +215,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
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class AudioRenderer {
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class AudioRenderer {
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public:
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public:
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AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
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AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
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Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
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Kernel::SharedPtr<Kernel::WritableEvent> buffer_event, const std::size_t instance_number);
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~AudioRenderer();
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~AudioRenderer();
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std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
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std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
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@ -25,7 +25,7 @@ namespace Service::Audio {
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class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
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class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
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public:
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public:
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explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
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explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params, const std::size_t instance_number)
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: ServiceFramework("IAudioRenderer") {
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: ServiceFramework("IAudioRenderer") {
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// clang-format off
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// clang-format off
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static const FunctionInfo functions[] = {
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static const FunctionInfo functions[] = {
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@ -48,8 +48,7 @@ public:
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auto& system = Core::System::GetInstance();
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auto& system = Core::System::GetInstance();
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system_event = Kernel::WritableEvent::CreateEventPair(
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system_event = Kernel::WritableEvent::CreateEventPair(
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system.Kernel(), Kernel::ResetType::Manual, "IAudioRenderer:SystemEvent");
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system.Kernel(), Kernel::ResetType::Manual, "IAudioRenderer:SystemEvent");
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renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params,
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renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params, system_event.writable, instance_number);
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system_event.writable);
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}
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}
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private:
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private:
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@ -607,7 +606,7 @@ void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IAudioRenderer>(params);
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rb.PushIpcInterface<IAudioRenderer>(params, audren_instance_count++);
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}
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}
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bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
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bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
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@ -33,6 +33,7 @@ private:
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};
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};
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bool IsFeatureSupported(AudioFeatures feature, u32_le revision) const;
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bool IsFeatureSupported(AudioFeatures feature, u32_le revision) const;
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std::size_t audren_instance_count = 0;
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};
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};
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} // namespace Service::Audio
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} // namespace Service::Audio
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