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Add CPU thread count to log files
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@ -342,6 +342,7 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
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const auto override_build =
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fmt::format(fmt::runtime(std::string(Common::g_title_bar_format_idle)), build_id);
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const auto yuzu_build_version = override_build.empty() ? yuzu_build : override_build;
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const auto processor_count = std::thread::hardware_concurrency();
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LOG_INFO(Frontend, "yuzu Version: {}", yuzu_build_version);
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LogRuntimes();
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@ -361,6 +362,7 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
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}
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LOG_INFO(Frontend, "Host CPU: {}", cpu_string);
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#endif
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LOG_INFO(Frontend, "Host CPU thread count: {}", processor_count);
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LOG_INFO(Frontend, "Host OS: {}", PrettyProductName().toStdString());
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LOG_INFO(Frontend, "Host RAM: {:.2f} GiB",
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Common::GetMemInfo().TotalPhysicalMemory / f64{1_GiB});
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