From 77bdc49343e3f7e51a5908245f2259dae2d86060 Mon Sep 17 00:00:00 2001 From: bunnei Date: Mon, 16 Apr 2018 21:23:28 -0400 Subject: [PATCH] gl_rendering: Use NGLOG* for changed code. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 6 +++--- src/video_core/renderer_opengl/maxwell_to_gl.h | 15 ++++++++------- 2 files changed, 11 insertions(+), 10 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 309ad9af8..75b4031a7 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -151,9 +151,9 @@ void RasterizerOpenGL::SetupVertexArray(u8* array_ptr, GLintptr buffer_offset) { // to avoid OpenGL errors. for (unsigned index = 0; index < 16; ++index) { auto& attrib = regs.vertex_attrib_format[index]; - LOG_DEBUG(HW_GPU, "vertex attrib %d, count=%d, size=%s, type=%s, offset=%d, normalize=%d", - index, attrib.ComponentCount(), attrib.SizeString().c_str(), - attrib.TypeString().c_str(), attrib.offset.Value(), attrib.IsNormalized()); + NGLOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}", + index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(), + attrib.offset.Value(), attrib.IsNormalized()); glVertexAttribPointer(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib), attrib.IsNormalized() ? GL_TRUE : GL_FALSE, vertex_array.stride, diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 68bb77b4d..632d14b78 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -31,7 +31,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { return GL_UNSIGNED_BYTE; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size=%s", attrib.SizeString().c_str()); + NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); UNREACHABLE(); return {}; } @@ -40,7 +40,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { return GL_FLOAT; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type=%s", attrib.TypeString().c_str()); + NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString()); UNREACHABLE(); return {}; } @@ -54,7 +54,7 @@ inline GLenum IndexFormat(Maxwell::IndexFormat index_format) { case Maxwell::IndexFormat::UnsignedInt: return GL_UNSIGNED_INT; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented index_format=%d", index_format); + NGLOG_CRITICAL(Render_OpenGL, "Unimplemented index_format={}", static_cast(index_format)); UNREACHABLE(); return {}; } @@ -66,7 +66,7 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) { case Maxwell::PrimitiveTopology::TriangleStrip: return GL_TRIANGLE_STRIP; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented topology=%d", topology); + NGLOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast(topology)); UNREACHABLE(); return {}; } @@ -78,8 +78,8 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode) { case Tegra::Texture::TextureFilter::Nearest: return GL_NEAREST; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode=%u", - static_cast(filter_mode)); + NGLOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}", + static_cast(filter_mode)); UNREACHABLE(); return {}; } @@ -89,7 +89,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { case Tegra::Texture::WrapMode::ClampToEdge: return GL_CLAMP_TO_EDGE; } - LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode=%u", static_cast(wrap_mode)); + NGLOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", + static_cast(wrap_mode)); UNREACHABLE(); return {}; }