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Changed occurences of colour to color for consistency
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@ -597,7 +597,7 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
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png_init_io(png_ptr, fp.GetHandle());
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// Write header (8 bit colour depth)
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// Write header (8 bit color depth)
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png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height,
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8, PNG_COLOR_TYPE_RGB /*_ALPHA*/, PNG_INTERLACE_NONE,
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PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
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@ -13,10 +13,10 @@ namespace VideoCore {
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/// Structure for the TGA texture format (for dumping)
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struct TGAHeader {
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char idlength;
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char colourmaptype;
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char colormaptype;
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char datatypecode;
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short int colourmaporigin;
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short int colourmaplength;
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short int colormaporigin;
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short int colormaplength;
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short int x_origin;
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short int y_origin;
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short width;
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