mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-25 23:05:44 +01:00
service: mii: Move core data operations
This commit is contained in:
parent
8d7d62dc24
commit
81f50d5132
@ -90,256 +90,21 @@ CharInfo ConvertStoreDataToInfo(const StoreData& data) {
|
||||
}
|
||||
|
||||
StoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Common::UUID& user_id) {
|
||||
StoreDataBitFields bf{};
|
||||
CoreData core_data{};
|
||||
core_data.BuildRandom(age, gender, race);
|
||||
|
||||
if (gender == Gender::All) {
|
||||
gender = MiiUtil::GetRandomValue<Gender>(Gender::Maximum);
|
||||
}
|
||||
|
||||
bf.gender.Assign(gender);
|
||||
bf.favorite_color.Assign(MiiUtil::GetRandomValue<u8>(11));
|
||||
bf.region_move.Assign(0);
|
||||
bf.font_region.Assign(FontRegion::Standard);
|
||||
bf.type.Assign(0);
|
||||
bf.height.Assign(64);
|
||||
bf.build.Assign(64);
|
||||
|
||||
if (age == Age::All) {
|
||||
const auto temp{MiiUtil::GetRandomValue<int>(10)};
|
||||
if (temp >= 8) {
|
||||
age = Age::Old;
|
||||
} else if (temp >= 4) {
|
||||
age = Age::Normal;
|
||||
} else {
|
||||
age = Age::Young;
|
||||
}
|
||||
}
|
||||
|
||||
if (race == Race::All) {
|
||||
const auto temp{MiiUtil::GetRandomValue<int>(10)};
|
||||
if (temp >= 8) {
|
||||
race = Race::Black;
|
||||
} else if (temp >= 4) {
|
||||
race = Race::White;
|
||||
} else {
|
||||
race = Race::Asian;
|
||||
}
|
||||
}
|
||||
|
||||
u32 axis_y{};
|
||||
if (gender == Gender::Female && age == Age::Young) {
|
||||
axis_y = MiiUtil::GetRandomValue<u32>(3);
|
||||
}
|
||||
|
||||
const std::size_t index{3 * static_cast<std::size_t>(age) +
|
||||
9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)};
|
||||
|
||||
const auto& faceline_type_info{RawData::RandomMiiFaceline.at(index)};
|
||||
const auto& faceline_color_info{RawData::RandomMiiFacelineColor.at(
|
||||
3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))};
|
||||
const auto& faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)};
|
||||
const auto& faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)};
|
||||
const auto& hair_type_info{RawData::RandomMiiHairType.at(index)};
|
||||
const auto& hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) +
|
||||
static_cast<std::size_t>(age))};
|
||||
const auto& eye_type_info{RawData::RandomMiiEyeType.at(index)};
|
||||
const auto& eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))};
|
||||
const auto& eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)};
|
||||
const auto& nose_type_info{RawData::RandomMiiNoseType.at(index)};
|
||||
const auto& mouth_type_info{RawData::RandomMiiMouthType.at(index)};
|
||||
const auto& glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))};
|
||||
|
||||
bf.faceline_type.Assign(
|
||||
faceline_type_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_type_info.values_count)]);
|
||||
bf.faceline_color.Assign(
|
||||
faceline_color_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_color_info.values_count)]);
|
||||
bf.faceline_wrinkle.Assign(
|
||||
faceline_wrinkle_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_wrinkle_info.values_count)]);
|
||||
bf.faceline_makeup.Assign(
|
||||
faceline_makeup_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_makeup_info.values_count)]);
|
||||
|
||||
bf.hair_type.Assign(
|
||||
hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]);
|
||||
bf.hair_color.Assign(RawData::GetHairColorFromVer3(
|
||||
hair_color_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)]));
|
||||
bf.hair_flip.Assign(MiiUtil::GetRandomValue<HairFlip>(HairFlip::Maximum));
|
||||
|
||||
bf.eye_type.Assign(
|
||||
eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]);
|
||||
|
||||
const auto eye_rotate_1{gender != Gender::Male ? 4 : 2};
|
||||
const auto eye_rotate_2{gender != Gender::Male ? 3 : 4};
|
||||
const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2};
|
||||
const auto eye_rotate{32 - RawData::EyeRotateLookup[bf.eye_type]};
|
||||
|
||||
bf.eye_color.Assign(RawData::GetEyeColorFromVer3(
|
||||
eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)]));
|
||||
bf.eye_scale.Assign(4);
|
||||
bf.eye_aspect.Assign(3);
|
||||
bf.eye_rotate.Assign(eye_rotate_offset - eye_rotate);
|
||||
bf.eye_x.Assign(2);
|
||||
bf.eye_y.Assign(axis_y + 12);
|
||||
|
||||
bf.eyebrow_type.Assign(
|
||||
eyebrow_type_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]);
|
||||
|
||||
const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0};
|
||||
const auto eyebrow_y{race == Race::Asian ? 9 : 10};
|
||||
const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6};
|
||||
const auto eyebrow_rotate{
|
||||
32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(bf.eyebrow_type.Value())]};
|
||||
|
||||
bf.eyebrow_color.Assign(bf.hair_color);
|
||||
bf.eyebrow_scale.Assign(4);
|
||||
bf.eyebrow_aspect.Assign(3);
|
||||
bf.eyebrow_rotate.Assign(eyebrow_rotate_offset - eyebrow_rotate);
|
||||
bf.eyebrow_x.Assign(2);
|
||||
bf.eyebrow_y.Assign(axis_y + eyebrow_y);
|
||||
|
||||
const auto nose_scale{gender == Gender::Female ? 3 : 4};
|
||||
|
||||
bf.nose_type.Assign(
|
||||
nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]);
|
||||
bf.nose_scale.Assign(nose_scale);
|
||||
bf.nose_y.Assign(axis_y + 9);
|
||||
|
||||
const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0};
|
||||
|
||||
bf.mouth_type.Assign(
|
||||
mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]);
|
||||
bf.mouth_color.Assign(RawData::GetMouthColorFromVer3(mouth_color));
|
||||
bf.mouth_scale.Assign(4);
|
||||
bf.mouth_aspect.Assign(3);
|
||||
bf.mouth_y.Assign(axis_y + 13);
|
||||
|
||||
bf.beard_color.Assign(bf.hair_color);
|
||||
bf.mustache_scale.Assign(4);
|
||||
|
||||
if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) {
|
||||
const auto mustache_and_beard_flag{
|
||||
MiiUtil::GetRandomValue<BeardAndMustacheFlag>(BeardAndMustacheFlag::All)};
|
||||
|
||||
auto beard_type{BeardType::None};
|
||||
auto mustache_type{MustacheType::None};
|
||||
|
||||
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) ==
|
||||
BeardAndMustacheFlag::Beard) {
|
||||
beard_type = MiiUtil::GetRandomValue<BeardType>(BeardType::Beard1, BeardType::Beard5);
|
||||
}
|
||||
|
||||
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) ==
|
||||
BeardAndMustacheFlag::Mustache) {
|
||||
mustache_type = MiiUtil::GetRandomValue<MustacheType>(MustacheType::Mustache1,
|
||||
MustacheType::Mustache5);
|
||||
}
|
||||
|
||||
bf.mustache_type.Assign(mustache_type);
|
||||
bf.beard_type.Assign(beard_type);
|
||||
bf.mustache_y.Assign(10);
|
||||
} else {
|
||||
bf.mustache_type.Assign(MustacheType::None);
|
||||
bf.beard_type.Assign(BeardType::None);
|
||||
bf.mustache_y.Assign(axis_y + 10);
|
||||
}
|
||||
|
||||
const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)};
|
||||
u8 glasses_type{};
|
||||
while (glasses_type_start < glasses_type_info.values[glasses_type]) {
|
||||
if (++glasses_type >= glasses_type_info.values_count) {
|
||||
ASSERT(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bf.glasses_type.Assign(glasses_type);
|
||||
bf.glasses_color.Assign(RawData::GetGlassColorFromVer3(0));
|
||||
bf.glasses_scale.Assign(4);
|
||||
bf.glasses_y.Assign(axis_y + 10);
|
||||
|
||||
bf.mole_type.Assign(0);
|
||||
bf.mole_scale.Assign(4);
|
||||
bf.mole_x.Assign(2);
|
||||
bf.mole_y.Assign(20);
|
||||
|
||||
return {DefaultMiiName, bf, user_id};
|
||||
return {DefaultMiiName, core_data.data, user_id};
|
||||
}
|
||||
|
||||
StoreData BuildDefaultStoreData(const DefaultMii& info, const Common::UUID& user_id) {
|
||||
StoreDataBitFields bf{};
|
||||
CoreData core_data{};
|
||||
core_data.SetDefault();
|
||||
|
||||
bf.font_region.Assign(info.font_region);
|
||||
bf.favorite_color.Assign(info.favorite_color);
|
||||
bf.gender.Assign(info.gender);
|
||||
bf.height.Assign(info.height);
|
||||
bf.build.Assign(info.weight);
|
||||
bf.type.Assign(info.type);
|
||||
bf.region_move.Assign(info.region_move);
|
||||
bf.faceline_type.Assign(info.face_type);
|
||||
bf.faceline_color.Assign(info.face_color);
|
||||
bf.faceline_wrinkle.Assign(info.face_wrinkle);
|
||||
bf.faceline_makeup.Assign(info.face_makeup);
|
||||
bf.hair_type.Assign(info.hair_type);
|
||||
bf.hair_color.Assign(RawData::GetHairColorFromVer3(info.hair_color));
|
||||
bf.hair_flip.Assign(static_cast<HairFlip>(info.hair_flip));
|
||||
bf.eye_type.Assign(info.eye_type);
|
||||
bf.eye_color.Assign(RawData::GetEyeColorFromVer3(info.eye_color));
|
||||
bf.eye_scale.Assign(info.eye_scale);
|
||||
bf.eye_aspect.Assign(info.eye_aspect);
|
||||
bf.eye_rotate.Assign(info.eye_rotate);
|
||||
bf.eye_x.Assign(info.eye_x);
|
||||
bf.eye_y.Assign(info.eye_y);
|
||||
bf.eyebrow_type.Assign(info.eyebrow_type);
|
||||
bf.eyebrow_color.Assign(RawData::GetHairColorFromVer3(info.eyebrow_color));
|
||||
bf.eyebrow_scale.Assign(info.eyebrow_scale);
|
||||
bf.eyebrow_aspect.Assign(info.eyebrow_aspect);
|
||||
bf.eyebrow_rotate.Assign(info.eyebrow_rotate);
|
||||
bf.eyebrow_x.Assign(info.eyebrow_x);
|
||||
bf.eyebrow_y.Assign(info.eyebrow_y - 3);
|
||||
bf.nose_type.Assign(info.nose_type);
|
||||
bf.nose_scale.Assign(info.nose_scale);
|
||||
bf.nose_y.Assign(info.nose_y);
|
||||
bf.mouth_type.Assign(info.mouth_type);
|
||||
bf.mouth_color.Assign(RawData::GetMouthColorFromVer3(info.mouth_color));
|
||||
bf.mouth_scale.Assign(info.mouth_scale);
|
||||
bf.mouth_aspect.Assign(info.mouth_aspect);
|
||||
bf.mouth_y.Assign(info.mouth_y);
|
||||
bf.beard_color.Assign(RawData::GetHairColorFromVer3(info.beard_color));
|
||||
bf.beard_type.Assign(static_cast<BeardType>(info.beard_type));
|
||||
bf.mustache_type.Assign(static_cast<MustacheType>(info.mustache_type));
|
||||
bf.mustache_scale.Assign(info.mustache_scale);
|
||||
bf.mustache_y.Assign(info.mustache_y);
|
||||
bf.glasses_type.Assign(info.glasses_type);
|
||||
bf.glasses_color.Assign(RawData::GetGlassColorFromVer3(static_cast<u8>(info.glasses_color)));
|
||||
bf.glasses_scale.Assign(info.glasses_scale);
|
||||
bf.glasses_y.Assign(info.glasses_y);
|
||||
bf.mole_type.Assign(info.mole_type);
|
||||
bf.mole_scale.Assign(info.mole_scale);
|
||||
bf.mole_x.Assign(info.mole_x);
|
||||
bf.mole_y.Assign(info.mole_y);
|
||||
|
||||
return {DefaultMiiName, bf, user_id};
|
||||
return {DefaultMiiName, core_data.data, user_id};
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
StoreData::StoreData() = default;
|
||||
|
||||
StoreData::StoreData(const Nickname& name, const StoreDataBitFields& bit_fields,
|
||||
const Common::UUID& user_id) {
|
||||
core_data.name = name;
|
||||
create_id = Common::UUID::MakeRandomRFC4122V4();
|
||||
|
||||
core_data.data = bit_fields;
|
||||
data_crc = MiiUtil::CalculateCrc16(&core_data.data, sizeof(core_data.data));
|
||||
device_crc = MiiUtil::CalculateCrc16(&user_id, sizeof(Common::UUID));
|
||||
}
|
||||
|
||||
MiiManager::MiiManager() : user_id{Service::Account::ProfileManager().GetLastOpenedUser()} {}
|
||||
|
||||
bool MiiManager::CheckAndResetUpdateCounter(SourceFlag source_flag, u64& current_update_counter) {
|
||||
|
@ -1,6 +1,601 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/mii/mii_util.h"
|
||||
#include "core/hle/service/mii/types/core_data.h"
|
||||
#include "core/hle/service/mii/types/raw_data.h"
|
||||
|
||||
namespace Service::Mii {} // namespace Service::Mii
|
||||
namespace Service::Mii {
|
||||
|
||||
void CoreData::SetDefault() {
|
||||
data = {};
|
||||
name = GetDefaultNickname();
|
||||
}
|
||||
|
||||
void CoreData::BuildRandom(Age age, Gender gender, Race race) {
|
||||
if (gender == Gender::All) {
|
||||
gender = MiiUtil::GetRandomValue<Gender>(Gender::Maximum);
|
||||
}
|
||||
|
||||
data.gender.Assign(gender);
|
||||
data.favorite_color.Assign(MiiUtil::GetRandomValue<u8>(11));
|
||||
data.region_move.Assign(0);
|
||||
data.font_region.Assign(FontRegion::Standard);
|
||||
data.type.Assign(0);
|
||||
data.height.Assign(64);
|
||||
data.build.Assign(64);
|
||||
|
||||
if (age == Age::All) {
|
||||
const auto temp{MiiUtil::GetRandomValue<int>(10)};
|
||||
if (temp >= 8) {
|
||||
age = Age::Old;
|
||||
} else if (temp >= 4) {
|
||||
age = Age::Normal;
|
||||
} else {
|
||||
age = Age::Young;
|
||||
}
|
||||
}
|
||||
|
||||
if (race == Race::All) {
|
||||
const auto temp{MiiUtil::GetRandomValue<int>(10)};
|
||||
if (temp >= 8) {
|
||||
race = Race::Black;
|
||||
} else if (temp >= 4) {
|
||||
race = Race::White;
|
||||
} else {
|
||||
race = Race::Asian;
|
||||
}
|
||||
}
|
||||
|
||||
u32 axis_y{};
|
||||
if (gender == Gender::Female && age == Age::Young) {
|
||||
axis_y = MiiUtil::GetRandomValue<u32>(3);
|
||||
}
|
||||
|
||||
const std::size_t index{3 * static_cast<std::size_t>(age) +
|
||||
9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)};
|
||||
|
||||
const auto& faceline_type_info{RawData::RandomMiiFaceline.at(index)};
|
||||
const auto& faceline_color_info{RawData::RandomMiiFacelineColor.at(
|
||||
3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))};
|
||||
const auto& faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)};
|
||||
const auto& faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)};
|
||||
const auto& hair_type_info{RawData::RandomMiiHairType.at(index)};
|
||||
const auto& hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) +
|
||||
static_cast<std::size_t>(age))};
|
||||
const auto& eye_type_info{RawData::RandomMiiEyeType.at(index)};
|
||||
const auto& eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))};
|
||||
const auto& eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)};
|
||||
const auto& nose_type_info{RawData::RandomMiiNoseType.at(index)};
|
||||
const auto& mouth_type_info{RawData::RandomMiiMouthType.at(index)};
|
||||
const auto& glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))};
|
||||
|
||||
data.faceline_type.Assign(
|
||||
faceline_type_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_type_info.values_count)]);
|
||||
data.faceline_color.Assign(
|
||||
faceline_color_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_color_info.values_count)]);
|
||||
data.faceline_wrinkle.Assign(
|
||||
faceline_wrinkle_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_wrinkle_info.values_count)]);
|
||||
data.faceline_makeup.Assign(
|
||||
faceline_makeup_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(faceline_makeup_info.values_count)]);
|
||||
|
||||
data.hair_type.Assign(
|
||||
hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]);
|
||||
data.hair_color.Assign(RawData::GetHairColorFromVer3(
|
||||
hair_color_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)]));
|
||||
data.hair_flip.Assign(MiiUtil::GetRandomValue<HairFlip>(HairFlip::Maximum));
|
||||
|
||||
data.eye_type.Assign(
|
||||
eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]);
|
||||
|
||||
const auto eye_rotate_1{gender != Gender::Male ? 4 : 2};
|
||||
const auto eye_rotate_2{gender != Gender::Male ? 3 : 4};
|
||||
const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2};
|
||||
const auto eye_rotate{32 - RawData::EyeRotateLookup[data.eye_type]};
|
||||
|
||||
data.eye_color.Assign(RawData::GetEyeColorFromVer3(
|
||||
eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)]));
|
||||
data.eye_scale.Assign(4);
|
||||
data.eye_aspect.Assign(3);
|
||||
data.eye_rotate.Assign(eye_rotate_offset - eye_rotate);
|
||||
data.eye_x.Assign(2);
|
||||
data.eye_y.Assign(axis_y + 12);
|
||||
|
||||
data.eyebrow_type.Assign(
|
||||
eyebrow_type_info
|
||||
.values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]);
|
||||
|
||||
const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0};
|
||||
const auto eyebrow_y{race == Race::Asian ? 9 : 10};
|
||||
const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6};
|
||||
const auto eyebrow_rotate{
|
||||
32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(data.eyebrow_type.Value())]};
|
||||
|
||||
data.eyebrow_color.Assign(data.hair_color);
|
||||
data.eyebrow_scale.Assign(4);
|
||||
data.eyebrow_aspect.Assign(3);
|
||||
data.eyebrow_rotate.Assign(eyebrow_rotate_offset - eyebrow_rotate);
|
||||
data.eyebrow_x.Assign(2);
|
||||
data.eyebrow_y.Assign(axis_y + eyebrow_y);
|
||||
|
||||
const auto nose_scale{gender == Gender::Female ? 3 : 4};
|
||||
|
||||
data.nose_type.Assign(
|
||||
nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]);
|
||||
data.nose_scale.Assign(nose_scale);
|
||||
data.nose_y.Assign(axis_y + 9);
|
||||
|
||||
const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0};
|
||||
|
||||
data.mouth_type.Assign(
|
||||
mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]);
|
||||
data.mouth_color.Assign(RawData::GetMouthColorFromVer3(mouth_color));
|
||||
data.mouth_scale.Assign(4);
|
||||
data.mouth_aspect.Assign(3);
|
||||
data.mouth_y.Assign(axis_y + 13);
|
||||
|
||||
data.beard_color.Assign(data.hair_color);
|
||||
data.mustache_scale.Assign(4);
|
||||
|
||||
if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) {
|
||||
const auto mustache_and_beard_flag{
|
||||
MiiUtil::GetRandomValue<BeardAndMustacheFlag>(BeardAndMustacheFlag::All)};
|
||||
|
||||
auto beard_type{BeardType::None};
|
||||
auto mustache_type{MustacheType::None};
|
||||
|
||||
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) ==
|
||||
BeardAndMustacheFlag::Beard) {
|
||||
beard_type = MiiUtil::GetRandomValue<BeardType>(BeardType::Beard1, BeardType::Beard5);
|
||||
}
|
||||
|
||||
if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) ==
|
||||
BeardAndMustacheFlag::Mustache) {
|
||||
mustache_type = MiiUtil::GetRandomValue<MustacheType>(MustacheType::Mustache1,
|
||||
MustacheType::Mustache5);
|
||||
}
|
||||
|
||||
data.mustache_type.Assign(mustache_type);
|
||||
data.beard_type.Assign(beard_type);
|
||||
data.mustache_y.Assign(10);
|
||||
} else {
|
||||
data.mustache_type.Assign(MustacheType::None);
|
||||
data.beard_type.Assign(BeardType::None);
|
||||
data.mustache_y.Assign(axis_y + 10);
|
||||
}
|
||||
|
||||
const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)};
|
||||
u8 glasses_type{};
|
||||
while (glasses_type_start < glasses_type_info.values[glasses_type]) {
|
||||
if (++glasses_type >= glasses_type_info.values_count) {
|
||||
ASSERT(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
data.glasses_type.Assign(glasses_type);
|
||||
data.glasses_color.Assign(RawData::GetGlassColorFromVer3(0));
|
||||
data.glasses_scale.Assign(4);
|
||||
data.glasses_y.Assign(axis_y + 10);
|
||||
|
||||
data.mole_type.Assign(0);
|
||||
data.mole_scale.Assign(4);
|
||||
data.mole_x.Assign(2);
|
||||
data.mole_y.Assign(20);
|
||||
}
|
||||
|
||||
u32 CoreData::IsValid() const {
|
||||
// TODO: Complete this
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CoreData::SetFontRegion(FontRegion value) {
|
||||
data.font_region.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetFavoriteColor(u8 value) {
|
||||
data.favorite_color.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetGender(Gender value) {
|
||||
data.gender.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetHeight(u8 value) {
|
||||
data.height.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetBuild(u8 value) {
|
||||
data.build.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetType(u8 value) {
|
||||
data.type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetRegionMove(u8 value) {
|
||||
data.region_move.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetFacelineType(u8 value) {
|
||||
data.faceline_type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetFacelineColor(u8 value) {
|
||||
data.faceline_color.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetFacelineWrinkle(u8 value) {
|
||||
data.faceline_wrinkle.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetFacelineMake(u8 value) {
|
||||
data.faceline_makeup.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetHairType(u8 value) {
|
||||
data.hair_type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetHairColor(u8 value) {
|
||||
data.hair_color.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetHairFlip(HairFlip value) {
|
||||
data.hair_flip.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyeType(u8 value) {
|
||||
data.eye_type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyeColor(u8 value) {
|
||||
data.eye_color.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyeScale(u8 value) {
|
||||
data.eye_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyeAspect(u8 value) {
|
||||
data.eye_aspect.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyeRotate(u8 value) {
|
||||
data.eye_rotate.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyeX(u8 value) {
|
||||
data.eye_x.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyeY(u8 value) {
|
||||
data.eye_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowType(u8 value) {
|
||||
data.eyebrow_type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowColor(u8 value) {
|
||||
data.eyebrow_color.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowScale(u8 value) {
|
||||
data.eyebrow_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowAspect(u8 value) {
|
||||
data.eyebrow_aspect.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowRotate(u8 value) {
|
||||
data.eyebrow_rotate.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowX(u8 value) {
|
||||
data.eyebrow_x.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetEyebrowY(u8 value) {
|
||||
data.eyebrow_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetNoseType(u8 value) {
|
||||
data.nose_type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetNoseScale(u8 value) {
|
||||
data.nose_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetNoseY(u8 value) {
|
||||
data.nose_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMouthType(u8 value) {
|
||||
data.mouth_type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMouthColor(u8 value) {
|
||||
data.mouth_color.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMouthScale(u8 value) {
|
||||
data.mouth_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMouthAspect(u8 value) {
|
||||
data.mouth_aspect.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMouthY(u8 value) {
|
||||
data.mouth_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetBeardColor(u8 value) {
|
||||
data.beard_color.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetBeardType(BeardType value) {
|
||||
data.beard_type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMustacheType(MustacheType value) {
|
||||
data.mustache_type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMustacheScale(u8 value) {
|
||||
data.mustache_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMustacheY(u8 value) {
|
||||
data.mustache_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetGlassType(u8 value) {
|
||||
data.glasses_type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetGlassColor(u8 value) {
|
||||
data.glasses_color.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetGlassScale(u8 value) {
|
||||
data.glasses_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetGlassY(u8 value) {
|
||||
data.glasses_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMoleType(u8 value) {
|
||||
data.mole_type.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMoleScale(u8 value) {
|
||||
data.mole_scale.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMoleX(u8 value) {
|
||||
data.mole_x.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetMoleY(u8 value) {
|
||||
data.mole_y.Assign(value);
|
||||
}
|
||||
|
||||
void CoreData::SetNickname(Nickname nickname) {
|
||||
name = nickname;
|
||||
}
|
||||
|
||||
u8 CoreData::GetFavoriteColor() const {
|
||||
return static_cast<u8>(data.favorite_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetGender() const {
|
||||
return static_cast<u8>(data.gender.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetHeight() const {
|
||||
return static_cast<u8>(data.height.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetBuild() const {
|
||||
return static_cast<u8>(data.build.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetType() const {
|
||||
return static_cast<u8>(data.type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetRegionMove() const {
|
||||
return static_cast<u8>(data.region_move.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetFacelineType() const {
|
||||
return static_cast<u8>(data.faceline_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetFacelineColor() const {
|
||||
return static_cast<u8>(data.faceline_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetFacelineWrinkle() const {
|
||||
return static_cast<u8>(data.faceline_wrinkle.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetFacelineMake() const {
|
||||
return static_cast<u8>(data.faceline_makeup.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetHairType() const {
|
||||
return static_cast<u8>(data.hair_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetHairColor() const {
|
||||
return static_cast<u8>(data.hair_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetHairFlip() const {
|
||||
return static_cast<u8>(data.hair_flip.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeType() const {
|
||||
return static_cast<u8>(data.eye_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeColor() const {
|
||||
return static_cast<u8>(data.eye_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeScale() const {
|
||||
return static_cast<u8>(data.eye_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeAspect() const {
|
||||
return static_cast<u8>(data.eye_aspect.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeRotate() const {
|
||||
return static_cast<u8>(data.eye_rotate.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeX() const {
|
||||
return static_cast<u8>(data.eye_x.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyeY() const {
|
||||
return static_cast<u8>(data.eye_y.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowType() const {
|
||||
return static_cast<u8>(data.eyebrow_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowColor() const {
|
||||
return static_cast<u8>(data.eyebrow_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowScale() const {
|
||||
return static_cast<u8>(data.eyebrow_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowAspect() const {
|
||||
return static_cast<u8>(data.eyebrow_aspect.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowRotate() const {
|
||||
return static_cast<u8>(data.eyebrow_rotate.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowX() const {
|
||||
return static_cast<u8>(data.eyebrow_x.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetEyebrowY() const {
|
||||
return static_cast<u8>(data.eyebrow_y.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetNoseType() const {
|
||||
return static_cast<u8>(data.nose_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetNoseScale() const {
|
||||
return static_cast<u8>(data.nose_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetNoseY() const {
|
||||
return static_cast<u8>(data.nose_y.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMouthType() const {
|
||||
return static_cast<u8>(data.mouth_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMouthColor() const {
|
||||
return static_cast<u8>(data.mouth_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMouthScale() const {
|
||||
return static_cast<u8>(data.mouth_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMouthAspect() const {
|
||||
return static_cast<u8>(data.mouth_aspect.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMouthY() const {
|
||||
return static_cast<u8>(data.mouth_y.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetBeardColor() const {
|
||||
return static_cast<u8>(data.beard_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetBeardType() const {
|
||||
return static_cast<u8>(data.beard_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMustacheType() const {
|
||||
return static_cast<u8>(data.mustache_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMustacheScale() const {
|
||||
return static_cast<u8>(data.mustache_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMustacheY() const {
|
||||
return static_cast<u8>(data.mustache_y.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetGlassType() const {
|
||||
return static_cast<u8>(data.glasses_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetGlassColor() const {
|
||||
return static_cast<u8>(data.glasses_color.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetGlassScale() const {
|
||||
return static_cast<u8>(data.glasses_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetGlassY() const {
|
||||
return static_cast<u8>(data.glasses_y.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMoleType() const {
|
||||
return static_cast<u8>(data.mole_type.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMoleScale() const {
|
||||
return static_cast<u8>(data.mole_scale.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMoleX() const {
|
||||
return static_cast<u8>(data.mole_x.Value());
|
||||
}
|
||||
|
||||
u8 CoreData::GetMoleY() const {
|
||||
return static_cast<u8>(data.mole_y.Value());
|
||||
}
|
||||
|
||||
Nickname CoreData::GetNickname() const {
|
||||
return name;
|
||||
}
|
||||
|
||||
Nickname CoreData::GetDefaultNickname() const {
|
||||
return {u'n', u'o', u' ', u'n', u'a', u'm', u'e'};
|
||||
}
|
||||
|
||||
Nickname CoreData::GetInvalidNickname() const {
|
||||
return {u'?', u'?', u' ', u'?'};
|
||||
}
|
||||
|
||||
} // namespace Service::Mii
|
||||
|
@ -96,7 +96,116 @@ static_assert(sizeof(StoreDataBitFields) == 0x1c, "StoreDataBitFields has incorr
|
||||
static_assert(std::is_trivially_copyable_v<StoreDataBitFields>,
|
||||
"StoreDataBitFields is not trivially copyable.");
|
||||
|
||||
struct CoreData {
|
||||
class CoreData {
|
||||
public:
|
||||
void SetDefault();
|
||||
void BuildRandom(Age age, Gender gender, Race race);
|
||||
|
||||
u32 IsValid() const;
|
||||
|
||||
void SetFontRegion(FontRegion value);
|
||||
void SetFavoriteColor(u8 value);
|
||||
void SetGender(Gender value);
|
||||
void SetHeight(u8 value);
|
||||
void SetBuild(u8 value);
|
||||
void SetType(u8 value);
|
||||
void SetRegionMove(u8 value);
|
||||
void SetFacelineType(u8 value);
|
||||
void SetFacelineColor(u8 value);
|
||||
void SetFacelineWrinkle(u8 value);
|
||||
void SetFacelineMake(u8 value);
|
||||
void SetHairType(u8 value);
|
||||
void SetHairColor(u8 value);
|
||||
void SetHairFlip(HairFlip value);
|
||||
void SetEyeType(u8 value);
|
||||
void SetEyeColor(u8 value);
|
||||
void SetEyeScale(u8 value);
|
||||
void SetEyeAspect(u8 value);
|
||||
void SetEyeRotate(u8 value);
|
||||
void SetEyeX(u8 value);
|
||||
void SetEyeY(u8 value);
|
||||
void SetEyebrowType(u8 value);
|
||||
void SetEyebrowColor(u8 value);
|
||||
void SetEyebrowScale(u8 value);
|
||||
void SetEyebrowAspect(u8 value);
|
||||
void SetEyebrowRotate(u8 value);
|
||||
void SetEyebrowX(u8 value);
|
||||
void SetEyebrowY(u8 value);
|
||||
void SetNoseType(u8 value);
|
||||
void SetNoseScale(u8 value);
|
||||
void SetNoseY(u8 value);
|
||||
void SetMouthType(u8 value);
|
||||
void SetMouthColor(u8 value);
|
||||
void SetMouthScale(u8 value);
|
||||
void SetMouthAspect(u8 value);
|
||||
void SetMouthY(u8 value);
|
||||
void SetBeardColor(u8 value);
|
||||
void SetBeardType(BeardType value);
|
||||
void SetMustacheType(MustacheType value);
|
||||
void SetMustacheScale(u8 value);
|
||||
void SetMustacheY(u8 value);
|
||||
void SetGlassType(u8 value);
|
||||
void SetGlassColor(u8 value);
|
||||
void SetGlassScale(u8 value);
|
||||
void SetGlassY(u8 value);
|
||||
void SetMoleType(u8 value);
|
||||
void SetMoleScale(u8 value);
|
||||
void SetMoleX(u8 value);
|
||||
void SetMoleY(u8 value);
|
||||
void SetNickname(Nickname nickname);
|
||||
|
||||
u8 GetFavoriteColor() const;
|
||||
u8 GetGender() const;
|
||||
u8 GetHeight() const;
|
||||
u8 GetBuild() const;
|
||||
u8 GetType() const;
|
||||
u8 GetRegionMove() const;
|
||||
u8 GetFacelineType() const;
|
||||
u8 GetFacelineColor() const;
|
||||
u8 GetFacelineWrinkle() const;
|
||||
u8 GetFacelineMake() const;
|
||||
u8 GetHairType() const;
|
||||
u8 GetHairColor() const;
|
||||
u8 GetHairFlip() const;
|
||||
u8 GetEyeType() const;
|
||||
u8 GetEyeColor() const;
|
||||
u8 GetEyeScale() const;
|
||||
u8 GetEyeAspect() const;
|
||||
u8 GetEyeRotate() const;
|
||||
u8 GetEyeX() const;
|
||||
u8 GetEyeY() const;
|
||||
u8 GetEyebrowType() const;
|
||||
u8 GetEyebrowColor() const;
|
||||
u8 GetEyebrowScale() const;
|
||||
u8 GetEyebrowAspect() const;
|
||||
u8 GetEyebrowRotate() const;
|
||||
u8 GetEyebrowX() const;
|
||||
u8 GetEyebrowY() const;
|
||||
u8 GetNoseType() const;
|
||||
u8 GetNoseScale() const;
|
||||
u8 GetNoseY() const;
|
||||
u8 GetMouthType() const;
|
||||
u8 GetMouthColor() const;
|
||||
u8 GetMouthScale() const;
|
||||
u8 GetMouthAspect() const;
|
||||
u8 GetMouthY() const;
|
||||
u8 GetBeardColor() const;
|
||||
u8 GetBeardType() const;
|
||||
u8 GetMustacheType() const;
|
||||
u8 GetMustacheScale() const;
|
||||
u8 GetMustacheY() const;
|
||||
u8 GetGlassType() const;
|
||||
u8 GetGlassColor() const;
|
||||
u8 GetGlassScale() const;
|
||||
u8 GetGlassY() const;
|
||||
u8 GetMoleType() const;
|
||||
u8 GetMoleScale() const;
|
||||
u8 GetMoleX() const;
|
||||
u8 GetMoleY() const;
|
||||
Nickname GetNickname() const;
|
||||
Nickname GetDefaultNickname() const;
|
||||
Nickname GetInvalidNickname() const;
|
||||
|
||||
StoreDataBitFields data{};
|
||||
Nickname name{};
|
||||
};
|
||||
|
@ -1,6 +1,20 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/mii/mii_util.h"
|
||||
#include "core/hle/service/mii/types/store_data.h"
|
||||
|
||||
namespace Service::Mii {} // namespace Service::Mii
|
||||
namespace Service::Mii {
|
||||
StoreData::StoreData() = default;
|
||||
|
||||
StoreData::StoreData(const Nickname& name, const StoreDataBitFields& bit_fields,
|
||||
const Common::UUID& user_id) {
|
||||
core_data.name = name;
|
||||
create_id = Common::UUID::MakeRandomRFC4122V4();
|
||||
|
||||
core_data.data = bit_fields;
|
||||
data_crc = MiiUtil::CalculateCrc16(&core_data.data, sizeof(core_data.data));
|
||||
device_crc = MiiUtil::CalculateCrc16(&user_id, sizeof(Common::UUID));
|
||||
}
|
||||
|
||||
} // namespace Service::Mii
|
||||
|
@ -8,7 +8,8 @@
|
||||
|
||||
namespace Service::Mii {
|
||||
|
||||
struct StoreData {
|
||||
class StoreData {
|
||||
public:
|
||||
StoreData();
|
||||
StoreData(const Nickname& name, const StoreDataBitFields& bit_fields,
|
||||
const Common::UUID& user_id);
|
||||
|
Loading…
Reference in New Issue
Block a user