mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-22 07:25:40 +01:00
shader_ir: Corrections to outward movements and misc stuffs
This commit is contained in:
parent
4fde66e609
commit
8be6e1c522
@ -83,9 +83,13 @@ set(HASH_FILES
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"${VIDEO_CORE}/shader/decode/video.cpp"
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"${VIDEO_CORE}/shader/decode/warp.cpp"
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"${VIDEO_CORE}/shader/decode/xmad.cpp"
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"${VIDEO_CORE}/shader/ast.cpp"
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"${VIDEO_CORE}/shader/ast.h"
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"${VIDEO_CORE}/shader/control_flow.cpp"
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"${VIDEO_CORE}/shader/control_flow.h"
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"${VIDEO_CORE}/shader/decode.cpp"
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"${VIDEO_CORE}/shader/expr.cpp"
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"${VIDEO_CORE}/shader/expr.h"
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"${VIDEO_CORE}/shader/node.h"
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"${VIDEO_CORE}/shader/node_helper.cpp"
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"${VIDEO_CORE}/shader/node_helper.h"
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@ -60,9 +60,13 @@ add_custom_command(OUTPUT scm_rev.cpp
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"${VIDEO_CORE}/shader/decode/video.cpp"
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"${VIDEO_CORE}/shader/decode/warp.cpp"
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"${VIDEO_CORE}/shader/decode/xmad.cpp"
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"${VIDEO_CORE}/shader/ast.cpp"
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"${VIDEO_CORE}/shader/ast.h"
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"${VIDEO_CORE}/shader/control_flow.cpp"
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"${VIDEO_CORE}/shader/control_flow.h"
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"${VIDEO_CORE}/shader/decode.cpp"
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"${VIDEO_CORE}/shader/expr.cpp"
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"${VIDEO_CORE}/shader/expr.h"
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"${VIDEO_CORE}/shader/node.h"
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"${VIDEO_CORE}/shader/node_helper.cpp"
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"${VIDEO_CORE}/shader/node_helper.h"
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@ -110,6 +110,7 @@ add_library(video_core STATIC
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shader/control_flow.cpp
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shader/control_flow.h
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shader/decode.cpp
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shader/expr.cpp
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shader/expr.h
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shader/node_helper.cpp
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shader/node_helper.h
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@ -12,18 +12,22 @@
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namespace VideoCommon::Shader {
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ASTZipper::ASTZipper() = default;
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ASTZipper::ASTZipper(ASTNode new_first) : first{}, last{} {
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void ASTZipper::Init(ASTNode new_first, ASTNode parent) {
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ASSERT(new_first->manager == nullptr);
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first = new_first;
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last = new_first;
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ASTNode current = first;
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while (current) {
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current->manager = this;
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current->parent = parent;
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last = current;
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current = current->next;
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}
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}
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void ASTZipper::PushBack(ASTNode new_node) {
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ASSERT(new_node->manager == nullptr);
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new_node->previous = last;
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if (last) {
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last->next = new_node;
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@ -37,38 +41,55 @@ void ASTZipper::PushBack(ASTNode new_node) {
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}
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void ASTZipper::PushFront(ASTNode new_node) {
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ASSERT(new_node->manager == nullptr);
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new_node->previous.reset();
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new_node->next = first;
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if (first) {
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first->previous = first;
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first->previous = new_node;
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}
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first = new_node;
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if (!last) {
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if (last == first) {
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last = new_node;
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}
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first = new_node;
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new_node->manager = this;
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}
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void ASTZipper::InsertAfter(ASTNode new_node, ASTNode at_node) {
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ASSERT(new_node->manager == nullptr);
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if (!at_node) {
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PushFront(new_node);
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return;
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}
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ASTNode next = at_node->next;
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if (next) {
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next->previous = new_node;
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}
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new_node->previous = at_node;
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if (at_node == last) {
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last = new_node;
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}
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new_node->next = at_node->next;
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new_node->next = next;
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at_node->next = new_node;
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new_node->manager = this;
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}
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void ASTZipper::SetParent(ASTNode new_parent) {
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ASTNode current = first;
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while (current) {
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current->parent = new_parent;
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current = current->next;
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void ASTZipper::InsertBefore(ASTNode new_node, ASTNode at_node) {
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ASSERT(new_node->manager == nullptr);
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if (!at_node) {
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PushBack(new_node);
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return;
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}
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ASTNode previous = at_node->previous;
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if (previous) {
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previous->next = new_node;
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}
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new_node->next = at_node;
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if (at_node == first) {
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first = new_node;
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}
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new_node->previous = previous;
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at_node->previous = new_node;
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new_node->manager = this;
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}
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void ASTZipper::DetachTail(ASTNode node) {
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@ -80,11 +101,22 @@ void ASTZipper::DetachTail(ASTNode node) {
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}
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last = node->previous;
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last->next.reset();
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node->previous.reset();
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ASTNode current = node;
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while (current) {
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current->manager = nullptr;
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current->parent.reset();
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current = current->next;
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}
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}
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void ASTZipper::DetachSegment(ASTNode start, ASTNode end) {
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ASSERT(start->manager == this && end->manager == this);
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if (start == end) {
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DetachSingle(start);
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return;
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}
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ASTNode prev = start->previous;
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ASTNode post = end->next;
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if (!prev) {
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@ -131,7 +163,6 @@ void ASTZipper::DetachSingle(ASTNode node) {
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node->parent.reset();
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}
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void ASTZipper::Remove(ASTNode node) {
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ASSERT(node->manager == this);
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ASTNode next = node->next;
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@ -178,12 +209,7 @@ public:
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}
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void operator()(ExprPredicate const& expr) {
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u32 pred = static_cast<u32>(expr.predicate);
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if (pred > 7) {
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inner += "!";
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pred -= 8;
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}
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inner += "P" + std::to_string(pred);
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inner += "P" + std::to_string(expr.predicate);
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}
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void operator()(ExprCondCode const& expr) {
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@ -253,6 +279,10 @@ public:
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");\n";
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}
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void operator()(ASTBlockDecoded& ast) {
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inner += Ident() + "Block;\n";
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}
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void operator()(ASTVarSet& ast) {
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ExprPrinter expr_parser{};
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std::visit(expr_parser, *ast.condition);
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@ -282,7 +312,7 @@ public:
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current = current->GetNext();
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}
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scope--;
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inner += Ident() + "} while (" + expr_parser.GetResult() + ")\n";
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inner += Ident() + "} while (" + expr_parser.GetResult() + ");\n";
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}
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void operator()(ASTReturn& ast) {
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@ -333,8 +363,6 @@ std::string ASTManager::Print() {
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return printer.GetResult();
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}
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#pragma optimize("", off)
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void ASTManager::Decompile() {
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auto it = gotos.begin();
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while (it != gotos.end()) {
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@ -348,11 +376,12 @@ void ASTManager::Decompile() {
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}
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if (DirectlyRelated(goto_node, label)) {
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u32 goto_level = goto_node->GetLevel();
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u32 label_level = goto_node->GetLevel();
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while (label_level > goto_level) {
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u32 label_level = label->GetLevel();
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while (label_level < goto_level) {
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MoveOutward(goto_node);
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goto_level++;
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goto_level--;
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}
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// TODO(Blinkhawk): Implement Lifting and Inward Movements
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}
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if (label->GetParent() == goto_node->GetParent()) {
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bool is_loop = false;
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@ -375,13 +404,11 @@ void ASTManager::Decompile() {
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}
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it++;
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}
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/*
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for (ASTNode label : labels) {
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auto& manager = label->GetManager();
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manager.Remove(label);
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}
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labels.clear();
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*/
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}
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bool ASTManager::IndirectlyRelated(ASTNode first, ASTNode second) {
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@ -410,87 +437,149 @@ bool ASTManager::DirectlyRelated(ASTNode first, ASTNode second) {
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max = second;
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}
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while (min_level < max_level) {
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min_level++;
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min = min->GetParent();
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while (max_level > min_level) {
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max_level--;
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max = max->GetParent();
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}
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return (min->GetParent() == max->GetParent());
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}
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void ASTManager::ShowCurrentState(std::string state) {
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LOG_CRITICAL(HW_GPU, "\nState {}:\n\n{}\n", state, Print());
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SanityCheck();
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}
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void ASTManager::SanityCheck() {
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for (auto label : labels) {
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if (!label->GetParent()) {
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LOG_CRITICAL(HW_GPU, "Sanity Check Failed");
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}
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}
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}
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void ASTManager::EncloseDoWhile(ASTNode goto_node, ASTNode label) {
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// ShowCurrentState("Before DoWhile Enclose");
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enclose_count++;
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ASTZipper& zipper = goto_node->GetManager();
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ASTNode loop_start = label->GetNext();
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if (loop_start == goto_node) {
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zipper.Remove(goto_node);
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// ShowCurrentState("Ignore DoWhile Enclose");
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return;
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}
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ASTNode parent = label->GetParent();
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Expr condition = goto_node->GetGotoCondition();
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zipper.DetachSegment(loop_start, goto_node);
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ASTNode do_while_node = ASTBase::Make<ASTDoWhile>(parent, condition, ASTZipper(loop_start));
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zipper.InsertAfter(do_while_node, label);
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ASTNode do_while_node = ASTBase::Make<ASTDoWhile>(parent, condition);
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ASTZipper* sub_zipper = do_while_node->GetSubNodes();
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sub_zipper->SetParent(do_while_node);
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sub_zipper->Init(loop_start, do_while_node);
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zipper.InsertAfter(do_while_node, label);
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sub_zipper->Remove(goto_node);
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// ShowCurrentState("After DoWhile Enclose");
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}
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void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) {
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// ShowCurrentState("Before IfThen Enclose");
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enclose_count++;
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ASTZipper& zipper = goto_node->GetManager();
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ASTNode if_end = label->GetPrevious();
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if (if_end == goto_node) {
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zipper.Remove(goto_node);
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// ShowCurrentState("Ignore IfThen Enclose");
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return;
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}
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ASTNode prev = goto_node->GetPrevious();
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ASTNode parent = label->GetParent();
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Expr condition = goto_node->GetGotoCondition();
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Expr neg_condition = MakeExpr<ExprNot>(condition);
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bool do_else = false;
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if (prev->IsIfThen()) {
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Expr if_condition = prev->GetIfCondition();
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do_else = ExprAreEqual(if_condition, condition);
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}
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ASTNode parent = label->GetParent();
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zipper.DetachSegment(goto_node, if_end);
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ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, condition, ASTZipper(goto_node));
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zipper.InsertAfter(if_node, prev);
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ASTNode if_node;
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if (do_else) {
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if_node = ASTBase::Make<ASTIfElse>(parent);
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} else {
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Expr neg_condition = MakeExprNot(condition);
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if_node = ASTBase::Make<ASTIfThen>(parent, neg_condition);
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}
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ASTZipper* sub_zipper = if_node->GetSubNodes();
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sub_zipper->SetParent(if_node);
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sub_zipper->Init(goto_node, if_node);
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zipper.InsertAfter(if_node, prev);
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sub_zipper->Remove(goto_node);
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// ShowCurrentState("After IfThen Enclose");
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}
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void ASTManager::MoveOutward(ASTNode goto_node) {
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// ShowCurrentState("Before MoveOutward");
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outward_count++;
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ASTZipper& zipper = goto_node->GetManager();
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ASTNode parent = goto_node->GetParent();
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ASTZipper& zipper2 = parent->GetManager();
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ASTNode grandpa = parent->GetParent();
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bool is_loop = parent->IsLoop();
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bool is_if = parent->IsIfThen() || parent->IsIfElse();
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bool is_else = parent->IsIfElse();
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bool is_if = parent->IsIfThen();
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ASTNode prev = goto_node->GetPrevious();
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ASTNode post = goto_node->GetNext();
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Expr condition = goto_node->GetGotoCondition();
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zipper.DetachSingle(goto_node);
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if (is_loop) {
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u32 var_index = NewVariable();
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Expr var_condition = MakeExpr<ExprVar>(var_index);
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ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
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zipper.DetachSingle(goto_node);
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ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, true_condition);
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zipper2.InsertBefore(var_node_init, parent);
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zipper.InsertAfter(var_node, prev);
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goto_node->SetGotoCondition(var_condition);
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if (is_loop) {
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ASTNode break_node = ASTBase::Make<ASTBreak>(parent, var_condition);
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zipper.InsertAfter(break_node, var_node);
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} else if (is_if) {
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ASTNode post = var_node->GetNext();
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} else if (is_if || is_else) {
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if (post) {
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u32 var_index = NewVariable();
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Expr var_condition = MakeExpr<ExprVar>(var_index);
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ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
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ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, true_condition);
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if (is_if) {
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zipper2.InsertBefore(var_node_init, parent);
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} else {
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zipper2.InsertBefore(var_node_init, parent->GetPrevious());
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}
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zipper.InsertAfter(var_node, prev);
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goto_node->SetGotoCondition(var_condition);
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zipper.DetachTail(post);
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ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, var_condition, ASTZipper(post));
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zipper.InsertAfter(if_node, var_node);
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ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, MakeExprNot(var_condition));
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ASTZipper* sub_zipper = if_node->GetSubNodes();
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sub_zipper->SetParent(if_node);
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sub_zipper->Init(post, if_node);
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zipper.InsertAfter(if_node, var_node);
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} else {
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Expr if_condition;
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if (is_if) {
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if_condition = parent->GetIfCondition();
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} else {
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ASTNode if_node = parent->GetPrevious();
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if_condition = MakeExprNot(if_node->GetIfCondition());
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}
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Expr new_condition = MakeExprAnd(if_condition, condition);
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goto_node->SetGotoCondition(new_condition);
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}
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} else {
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UNREACHABLE();
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}
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ASTZipper& zipper2 = parent->GetManager();
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ASTNode next = parent->GetNext();
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if (is_if && next && next->IsIfElse()) {
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zipper2.InsertAfter(goto_node, next);
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goto_node->SetParent(grandpa);
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// ShowCurrentState("After MoveOutward");
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return;
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}
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zipper2.InsertAfter(goto_node, parent);
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goto_node->SetParent(grandpa);
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// ShowCurrentState("After MoveOutward");
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}
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} // namespace VideoCommon::Shader
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@ -4,6 +4,7 @@
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#pragma once
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#include <functional>
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#include <list>
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#include <memory>
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#include <optional>
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@ -21,6 +22,7 @@ class ASTProgram;
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class ASTIfThen;
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class ASTIfElse;
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class ASTBlockEncoded;
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class ASTBlockDecoded;
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class ASTVarSet;
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class ASTGoto;
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class ASTLabel;
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@ -28,7 +30,7 @@ class ASTDoWhile;
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class ASTReturn;
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class ASTBreak;
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using ASTData = std::variant<ASTProgram, ASTIfThen, ASTIfElse, ASTBlockEncoded, ASTVarSet, ASTGoto,
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using ASTData = std::variant<ASTProgram, ASTIfThen, ASTIfElse, ASTBlockEncoded, ASTBlockDecoded, ASTVarSet, ASTGoto,
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ASTLabel, ASTDoWhile, ASTReturn, ASTBreak>;
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using ASTNode = std::shared_ptr<ASTBase>;
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@ -43,7 +45,8 @@ enum class ASTZipperType : u32 {
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class ASTZipper final {
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public:
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ASTZipper();
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ASTZipper(ASTNode first);
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void Init(ASTNode first, ASTNode parent);
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ASTNode GetFirst() {
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return first;
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@ -56,7 +59,7 @@ public:
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void PushBack(ASTNode new_node);
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void PushFront(ASTNode new_node);
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void InsertAfter(ASTNode new_node, ASTNode at_node);
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void SetParent(ASTNode new_parent);
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void InsertBefore(ASTNode new_node, ASTNode at_node);
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void DetachTail(ASTNode node);
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void DetachSingle(ASTNode node);
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void DetachSegment(ASTNode start, ASTNode end);
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@ -74,14 +77,14 @@ public:
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class ASTIfThen {
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public:
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ASTIfThen(Expr condition, ASTZipper nodes) : condition(condition), nodes{nodes} {}
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ASTIfThen(Expr condition) : condition(condition), nodes{} {}
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Expr condition;
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ASTZipper nodes;
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};
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class ASTIfElse {
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public:
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ASTIfElse(ASTZipper nodes) : nodes{nodes} {}
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ASTIfElse() : nodes{} {}
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ASTZipper nodes;
|
||||
};
|
||||
|
||||
@ -92,6 +95,12 @@ public:
|
||||
u32 end;
|
||||
};
|
||||
|
||||
class ASTBlockDecoded {
|
||||
public:
|
||||
ASTBlockDecoded(NodeBlock& new_nodes) : nodes(std::move(new_nodes)) {}
|
||||
NodeBlock nodes;
|
||||
};
|
||||
|
||||
class ASTVarSet {
|
||||
public:
|
||||
ASTVarSet(u32 index, Expr condition) : index{index}, condition{condition} {}
|
||||
@ -114,7 +123,7 @@ public:
|
||||
|
||||
class ASTDoWhile {
|
||||
public:
|
||||
ASTDoWhile(Expr condition, ASTZipper nodes) : condition(condition), nodes{nodes} {}
|
||||
ASTDoWhile(Expr condition) : condition(condition), nodes{} {}
|
||||
Expr condition;
|
||||
ASTZipper nodes;
|
||||
};
|
||||
@ -132,6 +141,8 @@ public:
|
||||
Expr condition;
|
||||
};
|
||||
|
||||
using TransformCallback = std::function<NodeBlock(u32 start, u32 end)>;
|
||||
|
||||
class ASTBase {
|
||||
public:
|
||||
explicit ASTBase(ASTNode parent, ASTData data) : parent{parent}, data{data} {}
|
||||
@ -195,6 +206,14 @@ public:
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Expr GetIfCondition() const {
|
||||
auto inner = std::get_if<ASTIfThen>(&data);
|
||||
if (inner) {
|
||||
return inner->condition;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void SetGotoCondition(Expr new_condition) {
|
||||
auto inner = std::get_if<ASTGoto>(&data);
|
||||
if (inner) {
|
||||
@ -210,6 +229,18 @@ public:
|
||||
return std::holds_alternative<ASTIfElse>(data);
|
||||
}
|
||||
|
||||
bool IsBlockEncoded() const {
|
||||
return std::holds_alternative<ASTBlockEncoded>(data);
|
||||
}
|
||||
|
||||
void TransformBlockEncoded(TransformCallback& callback) {
|
||||
auto block = std::get_if<ASTBlockEncoded>(&data);
|
||||
const u32 start = block->start;
|
||||
const u32 end = block->end;
|
||||
NodeBlock nodes = callback(start, end);
|
||||
data = ASTBlockDecoded(nodes);
|
||||
}
|
||||
|
||||
bool IsLoop() const {
|
||||
return std::holds_alternative<ASTDoWhile>(data);
|
||||
}
|
||||
@ -245,6 +276,7 @@ public:
|
||||
explicit ASTManager() {
|
||||
main_node = ASTBase::Make<ASTProgram>(ASTNode{});
|
||||
program = std::get_if<ASTProgram>(main_node->GetInnerData());
|
||||
true_condition = MakeExpr<ExprBoolean>(true);
|
||||
}
|
||||
|
||||
void DeclareLabel(u32 address) {
|
||||
@ -283,7 +315,13 @@ public:
|
||||
|
||||
void Decompile();
|
||||
|
||||
void ShowCurrentState(std::string state);
|
||||
|
||||
void SanityCheck();
|
||||
|
||||
bool IsFullyDecompiled() {
|
||||
return gotos.size() == 0;
|
||||
}
|
||||
|
||||
private:
|
||||
bool IndirectlyRelated(ASTNode first, ASTNode second);
|
||||
@ -309,6 +347,9 @@ private:
|
||||
u32 variables{};
|
||||
ASTProgram* program;
|
||||
ASTNode main_node;
|
||||
Expr true_condition;
|
||||
u32 outward_count{};
|
||||
u32 enclose_count{};
|
||||
};
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
|
@ -423,7 +423,16 @@ void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch) {
|
||||
result = MakeExpr<ExprCondCode>(cond.cc);
|
||||
}
|
||||
if (cond.predicate != Pred::UnusedIndex) {
|
||||
Expr extra = MakeExpr<ExprPredicate>(cond.predicate);
|
||||
u32 pred = static_cast<u32>(cond.predicate);
|
||||
bool negate;
|
||||
if (pred > 7) {
|
||||
negate = true;
|
||||
pred -= 8;
|
||||
}
|
||||
Expr extra = MakeExpr<ExprPredicate>(pred);
|
||||
if (negate) {
|
||||
extra = MakeExpr<ExprNot>(extra);
|
||||
}
|
||||
if (result) {
|
||||
return MakeExpr<ExprAnd>(extra, result);
|
||||
}
|
||||
@ -460,8 +469,9 @@ void DecompileShader(CFGRebuildState& state) {
|
||||
InsertBranch(manager, block.branch);
|
||||
}
|
||||
}
|
||||
//manager.ShowCurrentState("Before Decompiling");
|
||||
manager.Decompile();
|
||||
LOG_CRITICAL(HW_GPU, "Decompiled Shader:\n{} \n", manager.Print());
|
||||
//manager.ShowCurrentState("After Decompiling");
|
||||
}
|
||||
|
||||
std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
|
||||
|
75
src/video_core/shader/expr.cpp
Normal file
75
src/video_core/shader/expr.cpp
Normal file
@ -0,0 +1,75 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <variant>
|
||||
|
||||
#include "video_core/shader/expr.h"
|
||||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
bool ExprAnd::operator==(const ExprAnd& b) const {
|
||||
return (*operand1 == *b.operand1) && (*operand2 == *b.operand2);
|
||||
}
|
||||
|
||||
bool ExprOr::operator==(const ExprOr& b) const {
|
||||
return (*operand1 == *b.operand1) && (*operand2 == *b.operand2);
|
||||
}
|
||||
|
||||
bool ExprNot::operator==(const ExprNot& b) const {
|
||||
return (*operand1 == *b.operand1);
|
||||
}
|
||||
|
||||
bool ExprIsBoolean(Expr expr) {
|
||||
return std::holds_alternative<ExprBoolean>(*expr);
|
||||
}
|
||||
|
||||
bool ExprBooleanGet(Expr expr) {
|
||||
return std::get_if<ExprBoolean>(expr.get())->value;
|
||||
}
|
||||
|
||||
Expr MakeExprNot(Expr first) {
|
||||
if (std::holds_alternative<ExprNot>(*first)) {
|
||||
return std::get_if<ExprNot>(first.get())->operand1;
|
||||
}
|
||||
return MakeExpr<ExprNot>(first);
|
||||
}
|
||||
|
||||
Expr MakeExprAnd(Expr first, Expr second) {
|
||||
if (ExprIsBoolean(first)) {
|
||||
return ExprBooleanGet(first) ? second : first;
|
||||
}
|
||||
if (ExprIsBoolean(second)) {
|
||||
return ExprBooleanGet(second) ? first : second;
|
||||
}
|
||||
return MakeExpr<ExprAnd>(first, second);
|
||||
}
|
||||
|
||||
Expr MakeExprOr(Expr first, Expr second) {
|
||||
if (ExprIsBoolean(first)) {
|
||||
return ExprBooleanGet(first) ? first : second;
|
||||
}
|
||||
if (ExprIsBoolean(second)) {
|
||||
return ExprBooleanGet(second) ? second : first;
|
||||
}
|
||||
return MakeExpr<ExprOr>(first, second);
|
||||
}
|
||||
|
||||
bool ExprAreEqual(Expr first, Expr second) {
|
||||
return (*first) == (*second);
|
||||
}
|
||||
|
||||
bool ExprAreOpposite(Expr first, Expr second) {
|
||||
if (std::holds_alternative<ExprNot>(*first)) {
|
||||
return ExprAreEqual(std::get_if<ExprNot>(first.get())->operand1, second);
|
||||
}
|
||||
if (std::holds_alternative<ExprNot>(*second)) {
|
||||
return ExprAreEqual(std::get_if<ExprNot>(second.get())->operand1, first);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
@ -30,6 +30,8 @@ class ExprAnd final {
|
||||
public:
|
||||
ExprAnd(Expr a, Expr b) : operand1{a}, operand2{b} {}
|
||||
|
||||
bool operator==(const ExprAnd& b) const;
|
||||
|
||||
Expr operand1;
|
||||
Expr operand2;
|
||||
};
|
||||
@ -38,6 +40,8 @@ class ExprOr final {
|
||||
public:
|
||||
ExprOr(Expr a, Expr b) : operand1{a}, operand2{b} {}
|
||||
|
||||
bool operator==(const ExprOr& b) const;
|
||||
|
||||
Expr operand1;
|
||||
Expr operand2;
|
||||
};
|
||||
@ -46,6 +50,8 @@ class ExprNot final {
|
||||
public:
|
||||
ExprNot(Expr a) : operand1{a} {}
|
||||
|
||||
bool operator==(const ExprNot& b) const;
|
||||
|
||||
Expr operand1;
|
||||
};
|
||||
|
||||
@ -53,20 +59,32 @@ class ExprVar final {
|
||||
public:
|
||||
ExprVar(u32 index) : var_index{index} {}
|
||||
|
||||
bool operator==(const ExprVar& b) const {
|
||||
return var_index == b.var_index;
|
||||
}
|
||||
|
||||
u32 var_index;
|
||||
};
|
||||
|
||||
class ExprPredicate final {
|
||||
public:
|
||||
ExprPredicate(Pred predicate) : predicate{predicate} {}
|
||||
ExprPredicate(u32 predicate) : predicate{predicate} {}
|
||||
|
||||
Pred predicate;
|
||||
bool operator==(const ExprPredicate& b) const {
|
||||
return predicate == b.predicate;
|
||||
}
|
||||
|
||||
u32 predicate;
|
||||
};
|
||||
|
||||
class ExprCondCode final {
|
||||
public:
|
||||
ExprCondCode(ConditionCode cc) : cc{cc} {}
|
||||
|
||||
bool operator==(const ExprCondCode& b) const {
|
||||
return cc == b.cc;
|
||||
}
|
||||
|
||||
ConditionCode cc;
|
||||
};
|
||||
|
||||
@ -74,6 +92,10 @@ class ExprBoolean final {
|
||||
public:
|
||||
ExprBoolean(bool val) : value{val} {}
|
||||
|
||||
bool operator==(const ExprBoolean& b) const {
|
||||
return value == b.value;
|
||||
}
|
||||
|
||||
bool value;
|
||||
};
|
||||
|
||||
@ -83,4 +105,14 @@ Expr MakeExpr(Args&&... args) {
|
||||
return std::make_shared<ExprData>(T(std::forward<Args>(args)...));
|
||||
}
|
||||
|
||||
bool ExprAreEqual(Expr first, Expr second);
|
||||
|
||||
bool ExprAreOpposite(Expr first, Expr second);
|
||||
|
||||
Expr MakeExprNot(Expr first);
|
||||
|
||||
Expr MakeExprAnd(Expr first, Expr second);
|
||||
|
||||
Expr MakeExprOr(Expr first, Expr second);
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
|
Loading…
Reference in New Issue
Block a user