mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-27 09:14:22 +01:00
texture_cache: Use std::vector reservation for sampled_textures
This commit is contained in:
parent
f6f1a8f26a
commit
8eae66907e
@ -97,25 +97,19 @@ public:
|
|||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
const auto params{SurfaceParams::CreateForTexture(system, config, entry)};
|
const auto params{SurfaceParams::CreateForTexture(system, config, entry)};
|
||||||
auto pair = GetSurface(gpu_addr, params, true, false);
|
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
|
||||||
if (guard_samplers) {
|
if (guard_samplers) {
|
||||||
if (sampled_textures_stack_pointer == sampled_textures_stack.size()) {
|
sampled_textures.push_back(surface);
|
||||||
sampled_textures_stack.resize(sampled_textures_stack.size() * 2);
|
|
||||||
}
|
}
|
||||||
sampled_textures_stack[sampled_textures_stack_pointer] = pair.first;
|
return view;
|
||||||
sampled_textures_stack_pointer++;
|
|
||||||
}
|
|
||||||
return pair.second;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool TextureBarrier() {
|
bool TextureBarrier() {
|
||||||
bool must_do = false;
|
const bool any_rt =
|
||||||
for (u32 i = 0; i < sampled_textures_stack_pointer; i++) {
|
std::any_of(sampled_textures.begin(), sampled_textures.end(),
|
||||||
must_do |= sampled_textures_stack[i]->IsRenderTarget();
|
[](const auto& surface) { return surface->IsRenderTarget(); });
|
||||||
sampled_textures_stack[i] = nullptr;
|
sampled_textures.clear();
|
||||||
}
|
return any_rt;
|
||||||
sampled_textures_stack_pointer = 0;
|
|
||||||
return must_do;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
TView GetDepthBufferSurface(bool preserve_contents) {
|
TView GetDepthBufferSurface(bool preserve_contents) {
|
||||||
@ -259,7 +253,7 @@ protected:
|
|||||||
make_siblings(PixelFormat::Z32F, PixelFormat::R32F);
|
make_siblings(PixelFormat::Z32F, PixelFormat::R32F);
|
||||||
make_siblings(PixelFormat::Z32FS8, PixelFormat::RG32F);
|
make_siblings(PixelFormat::Z32FS8, PixelFormat::RG32F);
|
||||||
|
|
||||||
sampled_textures_stack.resize(64);
|
sampled_textures.reserve(64);
|
||||||
}
|
}
|
||||||
|
|
||||||
~TextureCache() = default;
|
~TextureCache() = default;
|
||||||
@ -809,8 +803,7 @@ private:
|
|||||||
render_targets;
|
render_targets;
|
||||||
FramebufferTargetInfo depth_buffer;
|
FramebufferTargetInfo depth_buffer;
|
||||||
|
|
||||||
std::vector<TSurface> sampled_textures_stack{};
|
std::vector<TSurface> sampled_textures;
|
||||||
u32 sampled_textures_stack_pointer{};
|
|
||||||
|
|
||||||
StagingCache staging_cache;
|
StagingCache staging_cache;
|
||||||
std::recursive_mutex mutex;
|
std::recursive_mutex mutex;
|
||||||
|
Loading…
Reference in New Issue
Block a user