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glasm: Implement PREC on relevant instructions
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@ -6,6 +6,7 @@
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#include "shader_recompiler/backend/glasm/emit_context.h"
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#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
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#include "shader_recompiler/frontend/ir/modifiers.h"
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#include "shader_recompiler/frontend/ir/value.h"
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namespace Shader::Backend::GLASM {
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@ -42,6 +43,11 @@ void Clamp(EmitContext& ctx, Register ret, InputType value, InputType min_value,
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"MIN.{} {}.x,RC.x,{};",
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type, min_value, value, type, ret, max_value);
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}
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std::string_view Precise(IR::Inst& inst) {
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const bool precise{inst.Flags<IR::FpControl>().no_contraction};
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return precise ? ".PREC" : "";
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}
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} // Anonymous namespace
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void EmitFPAbs16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -63,11 +69,11 @@ void EmitFPAdd16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& i
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}
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void EmitFPAdd32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b) {
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ctx.Add("ADD.F {}.x,{},{};", inst, a, b);
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ctx.Add("ADD.F{} {}.x,{},{};", Precise(inst), ctx.reg_alloc.Define(inst), a, b);
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}
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void EmitFPAdd64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b) {
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ctx.LongAdd("ADD.F64 {}.x,{},{};", inst, a, b);
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ctx.Add("ADD.F64{} {}.x,{},{};", Precise(inst), ctx.reg_alloc.LongDefine(inst), a, b);
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}
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void EmitFPFma16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -77,11 +83,11 @@ void EmitFPFma16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& i
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}
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void EmitFPFma32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b, ScalarF32 c) {
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ctx.Add("MAD.F {}.x,{},{},{};", inst, a, b, c);
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ctx.Add("MAD.F{} {}.x,{},{},{};", Precise(inst), ctx.reg_alloc.Define(inst), a, b, c);
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}
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void EmitFPFma64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b, ScalarF64 c) {
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ctx.LongAdd("MAD.F64 {}.x,{},{},{};", inst, a, b, c);
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ctx.Add("MAD.F64{} {}.x,{},{},{};", Precise(inst), ctx.reg_alloc.LongDefine(inst), a, b, c);
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}
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void EmitFPMax32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b) {
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@ -106,11 +112,11 @@ void EmitFPMul16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& i
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}
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void EmitFPMul32(EmitContext& ctx, IR::Inst& inst, ScalarF32 a, ScalarF32 b) {
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ctx.Add("MUL.F {}.x,{},{};", inst, a, b);
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ctx.Add("MUL.F{} {}.x,{},{};", Precise(inst), ctx.reg_alloc.Define(inst), a, b);
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}
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void EmitFPMul64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b) {
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ctx.LongAdd("MUL.F64 {}.x,{},{};", inst, a, b);
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ctx.Add("MUL.F64{} {}.x,{},{};", Precise(inst), ctx.reg_alloc.LongDefine(inst), a, b);
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}
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void EmitFPNeg16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) {
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