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https://github.com/yuzu-emu/yuzu-android.git
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shader_ir: Decompile Flow Stack
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parent
459fce3a8f
commit
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@ -1,6 +1,6 @@
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#include <list>
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#include <map>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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@ -16,12 +16,80 @@ using Tegra::Shader::OpCode;
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constexpr s32 unassigned_branch = -2;
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struct ControlStack {
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std::array<u32, 20> stack;
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u32 index{};
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ControlStack() {}
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ControlStack(const ControlStack& cp) {
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index = cp.index;
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std::memcpy(stack.data(), cp.stack.data(), index * sizeof(u32));
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}
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bool Compare(const ControlStack& cs) const {
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if (index != cs.index) {
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return false;
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}
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return std::memcmp(stack.data(), cs.stack.data(), index * sizeof(u32)) == 0;
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}
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bool SoftCompare(const ControlStack& cs) const {
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if (index == 0 || cs.index == 0) {
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return index == cs.index;
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}
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return Top() == cs.Top();
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}
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u32 Size() const {
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return index;
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}
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u32 Top() const {
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return stack[index - 1];
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}
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bool Push(u32 address) {
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if (index >= 20) {
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return false;
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}
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stack[index] = address;
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index++;
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return true;
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}
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bool Pop() {
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if (index == 0) {
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return false;
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}
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index--;
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return true;
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}
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};
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struct Query {
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Query() {}
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Query(const Query& q) : address{q.address}, ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {}
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u32 address;
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ControlStack ssy_stack{};
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ControlStack pbk_stack{};
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};
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struct BlockStack {
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BlockStack() = default;
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BlockStack(const BlockStack& b) : ssy_stack{b.ssy_stack}, pbk_stack{b.pbk_stack} {}
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BlockStack(const Query& q) : ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {}
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ControlStack ssy_stack{};
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ControlStack pbk_stack{};
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};
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struct BlockBranchInfo {
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Condition condition{};
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s32 address{exit_branch};
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bool kill{};
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bool is_sync{};
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bool is_brk{};
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bool ignore{};
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};
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struct BlockInfo {
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@ -64,19 +132,21 @@ struct CFGRebuildState {
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// queries.clear();
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block_info.clear();
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labels.clear();
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visited_address.clear();
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registered.clear();
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ssy_labels.clear();
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pbk_labels.clear();
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inspect_queries.clear();
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queries.clear();
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}
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std::vector<BlockInfo> block_info{};
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std::list<u32> inspect_queries{};
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// std::list<Query> queries{};
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std::unordered_set<u32> visited_address{};
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std::list<Query> queries{};
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std::unordered_map<u32, u32> registered{};
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std::unordered_set<u32> labels{};
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std::set<Stamp> ssy_labels;
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std::set<Stamp> pbk_labels;
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std::unordered_map<u32, BlockStack> stacks{};
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const ProgramCode& program_code;
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const std::size_t program_size;
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};
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@ -107,7 +177,8 @@ BlockInfo* CreateBlockInfo(CFGRebuildState& state, u32 start, u32 end) {
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auto& it = state.block_info.emplace_back();
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it.start = start;
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it.end = end;
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state.visited_address.insert(start);
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u32 index = state.block_info.size() - 1;
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state.registered.insert({start, index});
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return ⁢
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}
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@ -136,10 +207,12 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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while (true) {
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if (offset >= end_address) {
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parse_info.branch_info.address = exit_branch;
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parse_info.branch_info.ignore = false;
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break;
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}
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if (state.visited_address.count(offset) != 0) {
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if (state.registered.count(offset) != 0) {
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parse_info.branch_info.address = offset;
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parse_info.branch_info.ignore = true;
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break;
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}
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const Instruction instr = {state.program_code[offset]};
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@ -168,6 +241,7 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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parse_info.branch_info.kill = false;
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parse_info.branch_info.is_sync = false;
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parse_info.branch_info.is_brk = false;
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parse_info.branch_info.ignore = false;
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parse_info.end_address = offset;
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return ParseResult::ControlCaught;
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@ -199,6 +273,7 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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parse_info.branch_info.kill = false;
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parse_info.branch_info.is_sync = false;
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parse_info.branch_info.is_brk = false;
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parse_info.branch_info.ignore = false;
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parse_info.end_address = offset;
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return ParseResult::ControlCaught;
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@ -222,6 +297,7 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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parse_info.branch_info.kill = false;
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parse_info.branch_info.is_sync = true;
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parse_info.branch_info.is_brk = false;
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parse_info.branch_info.ignore = false;
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parse_info.end_address = offset;
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return ParseResult::ControlCaught;
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@ -245,6 +321,7 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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parse_info.branch_info.kill = false;
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parse_info.branch_info.is_sync = false;
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parse_info.branch_info.is_brk = true;
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parse_info.branch_info.ignore = false;
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parse_info.end_address = offset;
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return ParseResult::ControlCaught;
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@ -268,6 +345,7 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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parse_info.branch_info.kill = true;
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parse_info.branch_info.is_sync = false;
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parse_info.branch_info.is_brk = false;
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parse_info.branch_info.ignore = false;
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parse_info.end_address = offset;
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return ParseResult::ControlCaught;
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@ -322,6 +400,7 @@ bool TryInspectAddress(CFGRebuildState& state) {
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block_info->branch = it->branch;
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BlockBranchInfo forward_branch{};
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forward_branch.address = address;
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forward_branch.ignore = true;
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it->branch = forward_branch;
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return true;
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break;
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@ -348,6 +427,58 @@ bool TryInspectAddress(CFGRebuildState& state) {
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return true;
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}
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bool TryQuery(CFGRebuildState& state) {
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auto gather_labels = ([](ControlStack& cc, std::set<Stamp> labels, BlockInfo& block) {
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Stamp start{block.start, 0};
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Stamp end{block.end, 0};
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auto gather_start = labels.lower_bound(start);
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auto gather_end = labels.upper_bound(end);
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while (gather_start != gather_end) {
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cc.Push(gather_start->target);
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gather_start++;
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}
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});
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if (state.queries.empty()) {
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return false;
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}
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Query& q = state.queries.front();
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u32 block_index = state.registered[q.address];
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BlockInfo& block = state.block_info[block_index];
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if (block.visited) {
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BlockStack& stack = state.stacks[q.address];
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bool all_okay = q.ssy_stack.Compare(stack.ssy_stack) && q.pbk_stack.Compare(stack.pbk_stack);
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state.queries.pop_front();
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return all_okay;
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}
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block.visited = true;
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BlockStack bs{q};
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state.stacks[q.address] = bs;
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Query q2(q);
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state.queries.pop_front();
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gather_labels(q2.ssy_stack, state.ssy_labels, block);
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gather_labels(q2.pbk_stack, state.pbk_labels, block);
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if (!block.branch.condition.IsUnconditional()) {
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q2.address = block.end + 1;
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state.queries.push_back(q2);
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}
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Query conditional_query{q2};
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if (block.branch.is_sync) {
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if (block.branch.address == unassigned_branch) {
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block.branch.address = conditional_query.ssy_stack.Top();
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}
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conditional_query.ssy_stack.Pop();
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}
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if (block.branch.is_brk) {
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if (block.branch.address == unassigned_branch) {
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block.branch.address = conditional_query.pbk_stack.Top();
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}
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conditional_query.pbk_stack.Pop();
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}
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conditional_query.address = block.branch.address;
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state.queries.push_back(conditional_query);
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return true;
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}
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bool ScanFlow(const ProgramCode& program_code, u32 program_size, u32 start_address,
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ShaderCharacteristics& result_out) {
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CFGRebuildState state{program_code, program_size};
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@ -360,20 +491,34 @@ bool ScanFlow(const ProgramCode& program_code, u32 program_size, u32 start_addre
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return false;
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}
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}
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// Decompile Stacks
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Query start_query{};
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start_query.address = start_address;
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state.queries.push_back(start_query);
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bool decompiled = true;
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while (!state.queries.empty()) {
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if (!TryQuery(state)) {
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decompiled = false;
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break;
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}
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}
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// Sort and organize results
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std::sort(state.block_info.begin(), state.block_info.end(),
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[](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; });
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// Remove unvisited blocks
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result_out.blocks.clear();
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result_out.decompilable = false;
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result_out.decompilable = decompiled;
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result_out.start = start_address;
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result_out.end = start_address;
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for (auto& block : state.block_info) {
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ShaderBlock new_block{};
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new_block.start = block.start;
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new_block.end = block.end;
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new_block.branch.cond = block.branch.condition;
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new_block.branch.kills = block.branch.kill;
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new_block.branch.address = block.branch.address;
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new_block.ignore_branch = block.branch.ignore;
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if (!new_block.ignore_branch) {
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new_block.branch.cond = block.branch.condition;
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new_block.branch.kills = block.branch.kill;
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new_block.branch.address = block.branch.address;
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}
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result_out.end = std::max(result_out.end, block.end);
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result_out.blocks.push_back(new_block);
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}
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@ -29,6 +29,7 @@ struct ShaderBlock {
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ShaderBlock(const ShaderBlock& sb) = default;
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u32 start{};
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u32 end{};
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bool ignore_branch{};
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struct Branch {
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Condition cond{};
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bool kills{};
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@ -44,6 +44,17 @@ void ShaderIR::Decode() {
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coverage_begin = shader_info.start;
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coverage_end = shader_info.end;
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if (shader_info.decompilable) {
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std::list<ShaderBlock>& blocks = shader_info.blocks;
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for (auto& block : blocks) {
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NodeBlock nodes;
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if (!block.ignore_branch) {
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nodes = DecodeRange(block.start, block.end);
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InsertControlFlow(nodes, block);
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} else {
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nodes = DecodeRange(block.start, block.end + 1);
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}
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basic_blocks.insert({block.start, nodes});
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}
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return;
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}
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// we can't decompile it, fallback to standard method
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@ -73,6 +84,41 @@ NodeBlock ShaderIR::DecodeRange(u32 begin, u32 end) {
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return basic_block;
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}
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void ShaderIR::InsertControlFlow(NodeBlock& bb, const ShaderBlock& block) {
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auto apply_conditions = ([&](const Condition& cond, Node n) -> Node {
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Node result = n;
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if (cond.cc != ConditionCode::T) {
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result = Conditional(GetConditionCode(cond.cc), {result});
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}
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if (cond.predicate != Pred::UnusedIndex) {
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u32 pred = static_cast<u32>(cond.predicate);
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bool is_neg = pred > 7;
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if (is_neg)
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pred -= 8;
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result = Conditional(GetPredicate(pred, is_neg), {result});
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}
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return result;
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});
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if (block.branch.address < 0) {
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if (block.branch.kills) {
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Node n = Operation(OperationCode::Discard);
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n = apply_conditions(block.branch.cond, n);
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bb.push_back(n);
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global_code.push_back(n);
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return;
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}
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Node n = Operation(OperationCode::Exit);
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n = apply_conditions(block.branch.cond, n);
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bb.push_back(n);
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global_code.push_back(n);
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return;
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}
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Node n = Operation(OperationCode::Branch, Immediate(block.branch.address));
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n = apply_conditions(block.branch.cond, n);
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bb.push_back(n);
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global_code.push_back(n);
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}
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u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
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// Ignore sched instructions when generating code.
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if (IsSchedInstruction(pc, main_offset)) {
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@ -22,6 +22,8 @@
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namespace VideoCommon::Shader {
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struct ShaderBlock;
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using ProgramCode = std::vector<u64>;
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constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
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@ -125,6 +127,7 @@ private:
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void Decode();
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NodeBlock DecodeRange(u32 begin, u32 end);
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void InsertControlFlow(NodeBlock& bb, const ShaderBlock& block);
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/**
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* Decodes a single instruction from Tegra to IR.
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