mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-23 19:05:41 +01:00
shader/memory: Implement unaligned LDL.S16 and LDS.S16
This commit is contained in:
parent
531f25a037
commit
9a2cdf8520
@ -169,12 +169,10 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
};
|
||||
|
||||
switch (instr.ldst_sl.type.Value()) {
|
||||
case StoreType::Signed16: {
|
||||
Node address = GetAddress(0);
|
||||
|
||||
SetRegister(bb, instr.gpr0, Sign16Extend(GetMemory(0)));
|
||||
case StoreType::Signed16:
|
||||
SetRegister(bb, instr.gpr0,
|
||||
Sign16Extend(ExtractUnaligned(GetMemory(0), GetAddress(0), 0b10, 16)));
|
||||
break;
|
||||
}
|
||||
case StoreType::Bits32:
|
||||
case StoreType::Bits64:
|
||||
case StoreType::Bits128: {
|
||||
|
Loading…
Reference in New Issue
Block a user