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aoc_u: Fix edge case with DLC that causes breaks
In some games (Splatoon 2 and Splatoon 2 Splatfest World Premiere, notably), pass offset=0 and count=2047 into the ListAddOnContent method which should return all DLCs for the current title. The (presumably) intended behavior is to successfully return a empty array but because of a < v. <= in an if statement, a failure error code was returned causing these games to svcBreak. This fixes that if statement.
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@ -84,7 +84,7 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
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out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF));
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out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF));
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}
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}
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if (out.size() <= offset) {
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if (out.size() < offset) {
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IPC::ResponseBuilder rb{ctx, 2};
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IPC::ResponseBuilder rb{ctx, 2};
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// TODO(DarkLordZach): Find the correct error code.
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// TODO(DarkLordZach): Find the correct error code.
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rb.Push(ResultCode(-1));
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rb.Push(ResultCode(-1));
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