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astc_decoder: Simplify Select2DPartition
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5665d05547
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a75d70fa90
@ -284,14 +284,10 @@ uint Hash52(uint p) {
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return p;
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}
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uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bool small_block) {
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if (partition_count == 1) {
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return 0;
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}
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uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
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if (small_block) {
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x <<= 1;
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y <<= 1;
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z <<= 1;
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}
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seed += (partition_count - 1) * 1024;
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@ -305,10 +301,6 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
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uint seed6 = uint((rnum >> 20) & 0xF);
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uint seed7 = uint((rnum >> 24) & 0xF);
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uint seed8 = uint((rnum >> 28) & 0xF);
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uint seed9 = uint((rnum >> 18) & 0xF);
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uint seed10 = uint((rnum >> 22) & 0xF);
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uint seed11 = uint((rnum >> 26) & 0xF);
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uint seed12 = uint(((rnum >> 30) | (rnum << 2)) & 0xF);
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seed1 = (seed1 * seed1);
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seed2 = (seed2 * seed2);
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@ -318,12 +310,8 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
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seed6 = (seed6 * seed6);
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seed7 = (seed7 * seed7);
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seed8 = (seed8 * seed8);
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seed9 = (seed9 * seed9);
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seed10 = (seed10 * seed10);
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seed11 = (seed11 * seed11);
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seed12 = (seed12 * seed12);
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int sh1, sh2, sh3;
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uint sh1, sh2;
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if ((seed & 1) > 0) {
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sh1 = (seed & 2) > 0 ? 4 : 5;
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sh2 = (partition_count == 3) ? 6 : 5;
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@ -331,25 +319,19 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
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sh1 = (partition_count == 3) ? 6 : 5;
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sh2 = (seed & 2) > 0 ? 4 : 5;
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}
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sh3 = (seed & 0x10) > 0 ? sh1 : sh2;
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seed1 >>= sh1;
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seed2 >>= sh2;
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seed3 >>= sh1;
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seed4 >>= sh2;
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seed5 >>= sh1;
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seed6 >>= sh2;
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seed7 >>= sh1;
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seed8 >>= sh2;
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seed1 = (seed1 >> sh1);
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seed2 = (seed2 >> sh2);
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seed3 = (seed3 >> sh1);
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seed4 = (seed4 >> sh2);
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seed5 = (seed5 >> sh1);
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seed6 = (seed6 >> sh2);
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seed7 = (seed7 >> sh1);
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seed8 = (seed8 >> sh2);
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seed9 = (seed9 >> sh3);
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seed10 = (seed10 >> sh3);
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seed11 = (seed11 >> sh3);
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seed12 = (seed12 >> sh3);
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uint a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
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uint b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
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uint c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
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uint d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
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uint a = seed1 * x + seed2 * y + (rnum >> 14);
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uint b = seed3 * x + seed4 * y + (rnum >> 10);
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uint c = seed5 * x + seed6 * y + (rnum >> 6);
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uint d = seed7 * x + seed8 * y + (rnum >> 2);
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a &= 0x3F;
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b &= 0x3F;
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@ -374,10 +356,6 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
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}
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}
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uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
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return SelectPartition(seed, x, y, 0, partition_count, small_block);
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}
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uint ReadBit() {
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if (current_index >= local_buff.length()) {
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return 0;
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@ -1281,8 +1259,11 @@ void DecompressBlock(ivec3 coord, uint block_index) {
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for (uint j = 0; j < block_dims.y; j++) {
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for (uint i = 0; i < block_dims.x; i++) {
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uint local_partition = Select2DPartition(partition_index, i, j, num_partitions,
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uint local_partition = 0;
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if (num_partitions > 1) {
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local_partition = Select2DPartition(partition_index, i, j, num_partitions,
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(block_dims.y * block_dims.x) < 32);
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}
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vec4 p;
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uvec4 C0 = ReplicateByteTo16(endpoints[local_partition][0]);
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uvec4 C1 = ReplicateByteTo16(endpoints[local_partition][1]);
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