mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-25 16:05:48 +01:00
Merge pull request #12575 from t895/inconsistent-settings-application
frontend_common: config: Only write setting related to opened config file
This commit is contained in:
commit
a8f62bff43
@ -167,13 +167,14 @@ class GamesViewModel : ViewModel() {
|
||||
}
|
||||
}
|
||||
|
||||
fun onCloseGameFoldersFragment() =
|
||||
fun onCloseGameFoldersFragment() {
|
||||
NativeConfig.saveGlobalConfig()
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
NativeConfig.saveGlobalConfig()
|
||||
getGameDirs(true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun getGameDirs(reloadList: Boolean = false) {
|
||||
val gameDirs = NativeConfig.getGameDirs()
|
||||
|
@ -14,12 +14,6 @@ AndroidConfig::AndroidConfig(const std::string& config_name, ConfigType config_t
|
||||
}
|
||||
}
|
||||
|
||||
AndroidConfig::~AndroidConfig() {
|
||||
if (global) {
|
||||
AndroidConfig::SaveAllValues();
|
||||
}
|
||||
}
|
||||
|
||||
void AndroidConfig::ReloadAllValues() {
|
||||
Reload();
|
||||
ReadAndroidValues();
|
||||
|
@ -9,7 +9,6 @@ class AndroidConfig final : public Config {
|
||||
public:
|
||||
explicit AndroidConfig(const std::string& config_name = "config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~AndroidConfig() override;
|
||||
|
||||
void ReloadAllValues() override;
|
||||
void SaveAllValues() override;
|
||||
|
@ -883,9 +883,10 @@ void Config::WriteSettingGeneric(const Settings::BasicSetting* const setting) {
|
||||
WriteBooleanSetting(std::string(key).append("\\use_global"), setting->UsingGlobal());
|
||||
}
|
||||
if (global || !setting->UsingGlobal()) {
|
||||
auto value = global ? setting->ToStringGlobal() : setting->ToString();
|
||||
WriteBooleanSetting(std::string(key).append("\\default"),
|
||||
setting->ToString() == setting->DefaultToString());
|
||||
WriteStringSetting(key, setting->ToString());
|
||||
value == setting->DefaultToString());
|
||||
WriteStringSetting(key, value);
|
||||
}
|
||||
} else if (global) {
|
||||
WriteBooleanSetting(std::string(key).append("\\default"),
|
||||
|
Loading…
Reference in New Issue
Block a user