mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-22 18:55:41 +01:00
Merge pull request #7577 from v1993/patch-2
input/SDL: Update SDL hints
This commit is contained in:
commit
ac0c5be7c0
@ -403,10 +403,11 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
|
|||||||
|
|
||||||
// Use hidapi driver for joycons. This will allow joycons to be detected as a GameController and
|
// Use hidapi driver for joycons. This will allow joycons to be detected as a GameController and
|
||||||
// not a generic one
|
// not a generic one
|
||||||
SDL_SetHint("SDL_JOYSTICK_HIDAPI_JOY_CONS", "1");
|
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
|
||||||
|
|
||||||
// Turn off Pro controller home led
|
// Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
|
||||||
SDL_SetHint("SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED", "0");
|
// driver on Linux.
|
||||||
|
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_XBOX, "0");
|
||||||
|
|
||||||
// If the frontend is going to manage the event loop, then we don't start one here
|
// If the frontend is going to manage the event loop, then we don't start one here
|
||||||
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) == 0;
|
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) == 0;
|
||||||
|
Loading…
Reference in New Issue
Block a user