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heap_tracker: use linear-time mapping eviction
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@ -1,7 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <fstream>
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#include <vector>
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#include <vector>
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#include "common/heap_tracker.h"
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#include "common/heap_tracker.h"
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@ -11,11 +11,25 @@ namespace Common {
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namespace {
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namespace {
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constexpr s64 MaxResidentMapCount = 0x8000;
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s64 GetMaxPermissibleResidentMapCount() {
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// Default value.
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s64 value = 65530;
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// Try to read how many mappings we can make.
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std::ifstream s("/proc/sys/vm/max_map_count");
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s >> value;
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// Print, for debug.
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LOG_INFO(HW_Memory, "Current maximum map count: {}", value);
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// Allow 20000 maps for other code and to account for split inaccuracy.
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return std::max<s64>(value - 20000, 0);
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}
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} // namespace
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} // namespace
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HeapTracker::HeapTracker(Common::HostMemory& buffer) : m_buffer(buffer) {}
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HeapTracker::HeapTracker(Common::HostMemory& buffer)
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: m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
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HeapTracker::~HeapTracker() = default;
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HeapTracker::~HeapTracker() = default;
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void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
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void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
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@ -74,8 +88,8 @@ void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_hea
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}
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}
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// Erase from map.
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// Erase from map.
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it = m_mappings.erase(it);
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ASSERT(--m_map_count >= 0);
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ASSERT(--m_map_count >= 0);
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it = m_mappings.erase(it);
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// Free the item.
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// Free the item.
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delete item;
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delete item;
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@ -94,8 +108,8 @@ void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission p
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this->SplitHeapMap(virtual_offset, size);
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this->SplitHeapMap(virtual_offset, size);
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// Declare tracking variables.
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// Declare tracking variables.
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const VAddr end = virtual_offset + size;
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VAddr cur = virtual_offset;
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VAddr cur = virtual_offset;
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VAddr end = virtual_offset + size;
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while (cur < end) {
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while (cur < end) {
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VAddr next = cur;
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VAddr next = cur;
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@ -167,7 +181,7 @@ bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
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it->tick = m_tick++;
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it->tick = m_tick++;
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// Check if we need to rebuild.
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// Check if we need to rebuild.
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if (m_resident_map_count > MaxResidentMapCount) {
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if (m_resident_map_count > m_max_resident_map_count) {
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rebuild_required = true;
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rebuild_required = true;
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}
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}
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@ -193,8 +207,12 @@ void HeapTracker::RebuildSeparateHeapAddressSpace() {
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ASSERT(!m_resident_mappings.empty());
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ASSERT(!m_resident_mappings.empty());
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// Unmap so we have at least 4 maps available.
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// Dump half of the mappings.
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const size_t desired_count = std::min(m_resident_map_count, MaxResidentMapCount - 4);
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//
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// Despite being worse in theory, this has proven to be better in practice than more
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// regularly dumping a smaller amount, because it significantly reduces average case
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// lock contention.
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const size_t desired_count = std::min(m_resident_map_count, m_max_resident_map_count) / 2;
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const size_t evict_count = m_resident_map_count - desired_count;
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const size_t evict_count = m_resident_map_count - desired_count;
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auto it = m_resident_mappings.begin();
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auto it = m_resident_mappings.begin();
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@ -247,8 +265,8 @@ void HeapTracker::SplitHeapMapLocked(VAddr offset) {
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// If resident, also insert into resident map.
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// If resident, also insert into resident map.
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if (right->is_resident) {
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if (right->is_resident) {
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m_resident_mappings.insert(*right);
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m_resident_map_count++;
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m_resident_map_count++;
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m_resident_mappings.insert(*right);
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}
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}
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}
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}
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@ -86,6 +86,7 @@ private:
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private:
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private:
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Common::HostMemory& m_buffer;
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Common::HostMemory& m_buffer;
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const s64 m_max_resident_map_count;
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std::shared_mutex m_rebuild_lock{};
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std::shared_mutex m_rebuild_lock{};
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std::mutex m_lock{};
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std::mutex m_lock{};
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