mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-30 11:54:16 +01:00
* Update bootmanager.cpp * This *should* fix the clang error
This commit is contained in:
parent
5fcf8d530a
commit
b17763e3d4
@ -1,12 +1,8 @@
|
||||
#include <QApplication>
|
||||
#include <QHBoxLayout>
|
||||
#include <QKeyEvent>
|
||||
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
|
||||
// Required for screen DPI information
|
||||
#include <QScreen>
|
||||
#include <QWindow>
|
||||
#endif
|
||||
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scm_rev.h"
|
||||
@ -120,15 +116,13 @@ GRenderWindow::~GRenderWindow() {
|
||||
|
||||
void GRenderWindow::moveContext() {
|
||||
DoneCurrent();
|
||||
// We need to move GL context to the swapping thread in Qt5
|
||||
#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
|
||||
|
||||
// If the thread started running, move the GL Context to the new thread. Otherwise, move it
|
||||
// back.
|
||||
auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
|
||||
? emu_thread
|
||||
: qApp->thread();
|
||||
child->context()->moveToThread(thread);
|
||||
#endif
|
||||
}
|
||||
|
||||
void GRenderWindow::SwapBuffers() {
|
||||
@ -191,12 +185,8 @@ QByteArray GRenderWindow::saveGeometry() {
|
||||
}
|
||||
|
||||
qreal GRenderWindow::windowPixelRatio() {
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
|
||||
// windowHandle() might not be accessible until the window is displayed to screen.
|
||||
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
|
||||
#else
|
||||
return 1.0f;
|
||||
#endif
|
||||
}
|
||||
|
||||
void GRenderWindow::closeEvent(QCloseEvent* event) {
|
||||
@ -299,9 +289,7 @@ void GRenderWindow::OnEmulationStopping() {
|
||||
void GRenderWindow::showEvent(QShowEvent* event) {
|
||||
QWidget::showEvent(event);
|
||||
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
|
||||
// windowHandle() is not initialized until the Window is shown, so we connect it here.
|
||||
connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this,
|
||||
SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection);
|
||||
#endif
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user