mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-25 23:05:44 +01:00
android: Delay collecting UI state in games fragment
This commit is contained in:
parent
5eceab3ce6
commit
b394389170
@ -93,12 +93,12 @@ class GamesFragment : Fragment() {
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.apply {
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it }
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
gamesViewModel.games.collect {
|
||||
(binding.gridGames.adapter as GameAdapter).submitList(it)
|
||||
if (it.isEmpty()) {
|
||||
@ -110,7 +110,7 @@ class GamesFragment : Fragment() {
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
gamesViewModel.shouldSwapData.collect {
|
||||
if (it) {
|
||||
(binding.gridGames.adapter as GameAdapter).submitList(
|
||||
@ -122,7 +122,7 @@ class GamesFragment : Fragment() {
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
gamesViewModel.shouldScrollToTop.collect {
|
||||
if (it) {
|
||||
scrollToTop()
|
||||
|
Loading…
Reference in New Issue
Block a user