mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-22 18:45:41 +01:00
common/zstd_compression: simplify decompression interface
This commit is contained in:
parent
aa92da205e
commit
b4857e326f
@ -13,7 +13,6 @@
|
|||||||
namespace Common::Compression {
|
namespace Common::Compression {
|
||||||
|
|
||||||
std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level) {
|
std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level) {
|
||||||
|
|
||||||
compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel());
|
compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel());
|
||||||
|
|
||||||
const std::size_t max_compressed_size = ZSTD_compressBound(source_size);
|
const std::size_t max_compressed_size = ZSTD_compressBound(source_size);
|
||||||
@ -36,17 +35,19 @@ std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_siz
|
|||||||
return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
|
return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed,
|
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
|
||||||
std::size_t uncompressed_size) {
|
const std::size_t decompressed_size =
|
||||||
std::vector<u8> uncompressed(uncompressed_size);
|
ZSTD_getDecompressedSize(compressed.data(), compressed.size());
|
||||||
const std::size_t uncompressed_result_size = ZSTD_decompress(
|
std::vector<u8> decompressed(decompressed_size);
|
||||||
uncompressed.data(), uncompressed.size(), compressed.data(), compressed.size());
|
|
||||||
|
|
||||||
if (uncompressed_size != uncompressed_result_size || ZSTD_isError(uncompressed_result_size)) {
|
const std::size_t uncompressed_result_size = ZSTD_decompress(
|
||||||
|
decompressed.data(), decompressed.size(), compressed.data(), compressed.size());
|
||||||
|
|
||||||
|
if (decompressed_size != uncompressed_result_size || ZSTD_isError(uncompressed_result_size)) {
|
||||||
// Decompression failed
|
// Decompression failed
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
return uncompressed;
|
return decompressed;
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Common::Compression
|
} // namespace Common::Compression
|
||||||
|
@ -34,11 +34,9 @@ std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_siz
|
|||||||
* Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
|
* Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
|
||||||
*
|
*
|
||||||
* @param compressed the compressed source memory region.
|
* @param compressed the compressed source memory region.
|
||||||
* @param uncompressed_size the size in bytes of the uncompressed data.
|
|
||||||
*
|
*
|
||||||
* @return the decompressed data.
|
* @return the decompressed data.
|
||||||
*/
|
*/
|
||||||
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed,
|
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed);
|
||||||
std::size_t uncompressed_size);
|
|
||||||
|
|
||||||
} // namespace Common::Compression
|
} // namespace Common::Compression
|
@ -259,7 +259,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
|
|||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
dump.binary = Common::Compression::DecompressDataZSTD(compressed_binary, binary_length);
|
dump.binary = Common::Compression::DecompressDataZSTD(compressed_binary);
|
||||||
if (dump.binary.empty()) {
|
if (dump.binary.empty()) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
@ -288,8 +288,7 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
|
|||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::vector<u8> code =
|
const std::vector<u8> code = Common::Compression::DecompressDataZSTD(compressed_code);
|
||||||
Common::Compression::DecompressDataZSTD(compressed_code, code_size);
|
|
||||||
if (code.empty()) {
|
if (code.empty()) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user