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https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-26 14:05:39 +01:00
hle: kernel: TimeManager: Simplify to not rely on previous EmuThreadHandle implementation.
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bb966d3e33
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c0f5830323
@ -232,10 +232,9 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
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ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout) {
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// Prepare to wait.
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KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
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Handle timer = InvalidHandle;
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{
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KScopedSchedulerLockAndSleep slp(kernel, timer, cur_thread, timeout);
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KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
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// Check that the thread isn't terminating.
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if (cur_thread->IsTerminationRequested()) {
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@ -280,10 +279,7 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
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}
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// Cancel the timer wait.
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if (timer != InvalidHandle) {
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auto& time_manager = kernel.TimeManager();
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time_manager.UnscheduleTimeEvent(timer);
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}
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kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
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// Remove from the address arbiter.
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{
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@ -303,10 +299,9 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
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ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
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// Prepare to wait.
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KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
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Handle timer = InvalidHandle;
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{
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KScopedSchedulerLockAndSleep slp(kernel, timer, cur_thread, timeout);
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KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
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// Check that the thread isn't terminating.
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if (cur_thread->IsTerminationRequested()) {
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@ -344,10 +339,7 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
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}
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// Cancel the timer wait.
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if (timer != InvalidHandle) {
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auto& time_manager = kernel.TimeManager();
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time_manager.UnscheduleTimeEvent(timer);
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}
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kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
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// Remove from the address arbiter.
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{
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@ -258,10 +258,9 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
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ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
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// Prepare to wait.
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KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
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Handle timer = InvalidHandle;
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{
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KScopedSchedulerLockAndSleep slp(kernel, timer, cur_thread, timeout);
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KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
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// Set the synced object.
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cur_thread->SetSyncedObject(nullptr, Svc::ResultTimedOut);
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@ -322,10 +321,7 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
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}
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// Cancel the timer wait.
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if (timer != InvalidHandle) {
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auto& time_manager = kernel.TimeManager();
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time_manager.UnscheduleTimeEvent(timer);
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}
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kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
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// Remove from the condition variable.
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{
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@ -17,19 +17,16 @@ namespace Kernel {
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class KScopedSchedulerLockAndSleep {
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public:
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explicit KScopedSchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle, KThread* t,
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s64 timeout)
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: kernel(kernel), event_handle(event_handle), thread(t), timeout_tick(timeout) {
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event_handle = InvalidHandle;
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explicit KScopedSchedulerLockAndSleep(KernelCore& kernel, KThread* t, s64 timeout)
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: kernel(kernel), thread(t), timeout_tick(timeout) {
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// Lock the scheduler.
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kernel.GlobalSchedulerContext().scheduler_lock.Lock();
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}
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~KScopedSchedulerLockAndSleep() {
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// Register the sleep.
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if (this->timeout_tick > 0) {
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kernel.TimeManager().ScheduleTimeEvent(event_handle, this->thread, this->timeout_tick);
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if (timeout_tick > 0) {
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kernel.TimeManager().ScheduleTimeEvent(thread, timeout_tick);
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}
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// Unlock the scheduler.
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@ -37,12 +34,11 @@ public:
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}
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void CancelSleep() {
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this->timeout_tick = 0;
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timeout_tick = 0;
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}
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private:
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KernelCore& kernel;
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Handle& event_handle;
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KThread* thread{};
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s64 timeout_tick{};
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};
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@ -21,11 +21,10 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
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// Prepare for wait.
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KThread* thread = kernel.CurrentScheduler()->GetCurrentThread();
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Handle timer = InvalidHandle;
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{
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// Setup the scheduling lock and sleep.
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KScopedSchedulerLockAndSleep slp(kernel, timer, thread, timeout);
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KScopedSchedulerLockAndSleep slp{kernel, thread, timeout};
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// Check if any of the objects are already signaled.
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for (auto i = 0; i < num_objects; ++i) {
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@ -90,10 +89,7 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
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thread->SetWaitObjectsForDebugging({});
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// Cancel the timer as needed.
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if (timer != InvalidHandle) {
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auto& time_manager = kernel.TimeManager();
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time_manager.UnscheduleTimeEvent(timer);
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}
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kernel.TimeManager().UnscheduleTimeEvent(thread);
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// Get the wait result.
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ResultCode wait_result{RESULT_SUCCESS};
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@ -21,47 +21,27 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
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std::shared_ptr<KThread> thread;
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{
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std::lock_guard lock{mutex};
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const auto proper_handle = static_cast<Handle>(thread_handle);
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if (cancelled_events[proper_handle]) {
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return;
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thread = SharedFrom<KThread>(reinterpret_cast<KThread*>(thread_handle));
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}
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thread = system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
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}
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if (thread) {
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// Thread can be null if process has exited
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thread->Wakeup();
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}
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});
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}
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void TimeManager::ScheduleTimeEvent(Handle& event_handle, KThread* timetask, s64 nanoseconds) {
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void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
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std::lock_guard lock{mutex};
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event_handle = timetask->GetGlobalHandle();
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if (nanoseconds > 0) {
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ASSERT(timetask);
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ASSERT(timetask->GetState() != ThreadState::Runnable);
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ASSERT(thread);
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ASSERT(thread->GetState() != ThreadState::Runnable);
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system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds},
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time_manager_event_type, event_handle);
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} else {
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event_handle = InvalidHandle;
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time_manager_event_type,
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reinterpret_cast<uintptr_t>(thread));
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}
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cancelled_events[event_handle] = false;
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}
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void TimeManager::UnscheduleTimeEvent(Handle event_handle) {
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void TimeManager::UnscheduleTimeEvent(KThread* thread) {
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std::lock_guard lock{mutex};
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if (event_handle == InvalidHandle) {
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return;
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}
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system.CoreTiming().UnscheduleEvent(time_manager_event_type, event_handle);
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cancelled_events[event_handle] = true;
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}
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void TimeManager::CancelTimeEvent(KThread* time_task) {
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std::lock_guard lock{mutex};
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const Handle event_handle = time_task->GetGlobalHandle();
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UnscheduleTimeEvent(event_handle);
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system.CoreTiming().UnscheduleEvent(time_manager_event_type,
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reinterpret_cast<uintptr_t>(thread));
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}
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} // namespace Kernel
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@ -31,18 +31,14 @@ public:
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explicit TimeManager(Core::System& system);
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/// Schedule a time event on `timetask` thread that will expire in 'nanoseconds'
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/// returns a non-invalid handle in `event_handle` if correctly scheduled
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void ScheduleTimeEvent(Handle& event_handle, KThread* timetask, s64 nanoseconds);
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void ScheduleTimeEvent(KThread* time_task, s64 nanoseconds);
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/// Unschedule an existing time event
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void UnscheduleTimeEvent(Handle event_handle);
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void CancelTimeEvent(KThread* time_task);
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void UnscheduleTimeEvent(KThread* thread);
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private:
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Core::System& system;
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std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
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std::unordered_map<Handle, bool> cancelled_events;
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std::mutex mutex;
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};
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