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renderer_vulkan: Respect viewport limit
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c339af37a7
@ -652,13 +652,14 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.pNext = nullptr,
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.negativeOneToOne = key.state.ndc_minus_one_to_one.Value() != 0 ? VK_TRUE : VK_FALSE,
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};
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const u32 num_viewports = std::min<u32>(device.GetMaxViewports(), Maxwell::NumViewports);
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VkPipelineViewportStateCreateInfo viewport_ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.viewportCount = Maxwell::NumViewports,
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.viewportCount = num_viewports,
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.pViewports = nullptr,
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.scissorCount = Maxwell::NumViewports,
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.scissorCount = num_viewports,
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.pScissors = nullptr,
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};
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if (device.IsNvViewportSwizzleSupported()) {
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@ -925,7 +925,7 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
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}
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const bool is_rescaling{texture_cache.IsRescaling()};
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const float scale = is_rescaling ? Settings::values.resolution_info.up_factor : 1.0f;
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const std::array viewports{
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const std::array viewport_list{
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GetViewportState(device, regs, 0, scale), GetViewportState(device, regs, 1, scale),
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GetViewportState(device, regs, 2, scale), GetViewportState(device, regs, 3, scale),
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GetViewportState(device, regs, 4, scale), GetViewportState(device, regs, 5, scale),
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@ -935,7 +935,11 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
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GetViewportState(device, regs, 12, scale), GetViewportState(device, regs, 13, scale),
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GetViewportState(device, regs, 14, scale), GetViewportState(device, regs, 15, scale),
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};
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scheduler.Record([viewports](vk::CommandBuffer cmdbuf) { cmdbuf.SetViewport(0, viewports); });
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scheduler.Record([this, viewport_list](vk::CommandBuffer cmdbuf) {
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const u32 num_viewports = std::min<u32>(device.GetMaxViewports(), Maxwell::NumViewports);
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const vk::Span<VkViewport> viewports(viewport_list.data(), num_viewports);
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cmdbuf.SetViewport(0, viewports);
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});
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}
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void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs) {
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@ -948,7 +952,7 @@ void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs
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up_scale = Settings::values.resolution_info.up_scale;
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down_shift = Settings::values.resolution_info.down_shift;
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}
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const std::array scissors{
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const std::array scissor_list{
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GetScissorState(regs, 0, up_scale, down_shift),
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GetScissorState(regs, 1, up_scale, down_shift),
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GetScissorState(regs, 2, up_scale, down_shift),
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@ -966,7 +970,11 @@ void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs
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GetScissorState(regs, 14, up_scale, down_shift),
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GetScissorState(regs, 15, up_scale, down_shift),
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};
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scheduler.Record([scissors](vk::CommandBuffer cmdbuf) { cmdbuf.SetScissor(0, scissors); });
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scheduler.Record([this, scissor_list](vk::CommandBuffer cmdbuf) {
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const u32 num_scissors = std::min<u32>(device.GetMaxViewports(), Maxwell::NumViewports);
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const vk::Span<VkRect2D> scissors(scissor_list.data(), num_scissors);
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cmdbuf.SetScissor(0, scissors);
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});
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}
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void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
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@ -588,6 +588,10 @@ public:
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return properties.properties.limits.maxVertexInputBindings;
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}
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u32 GetMaxViewports() const {
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return properties.properties.limits.maxViewports;
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}
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bool SupportsConditionalBarriers() const {
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return supports_conditional_barriers;
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}
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