mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-24 04:55:47 +01:00
shader: Fix fp16 merge when using native fp16
This commit is contained in:
parent
ca7ebdc471
commit
c4aab5c40e
@ -51,9 +51,9 @@ IR::U32 MergeResult(IR::IREmitter& ir, IR::Reg dest, const IR::F16& lhs, const I
|
|||||||
case Merge::MRG_H0:
|
case Merge::MRG_H0:
|
||||||
case Merge::MRG_H1: {
|
case Merge::MRG_H1: {
|
||||||
const IR::Value vector{ir.UnpackFloat2x16(ir.GetReg(dest))};
|
const IR::Value vector{ir.UnpackFloat2x16(ir.GetReg(dest))};
|
||||||
const bool h0{merge == Merge::MRG_H0};
|
const bool is_h0{merge == Merge::MRG_H0};
|
||||||
const IR::F16& insert{h0 ? lhs : rhs};
|
const IR::F16 insert{ir.FPConvert(16, is_h0 ? lhs : rhs)};
|
||||||
return ir.PackFloat2x16(ir.CompositeInsert(vector, insert, h0 ? 0 : 1));
|
return ir.PackFloat2x16(ir.CompositeInsert(vector, insert, is_h0 ? 0 : 1));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
throw InvalidArgument("Invalid merge {}", merge);
|
throw InvalidArgument("Invalid merge {}", merge);
|
||||||
|
Loading…
Reference in New Issue
Block a user