mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-23 18:05:43 +01:00
renderer_opengl: State track assembly programs
This commit is contained in:
parent
0a54291c9c
commit
c5ca4fe451
@ -42,6 +42,9 @@ GraphicsProgram::GraphicsProgram(TextureCache& texture_cache_, BufferCache& buff
|
||||
std::ranges::transform(infos, stage_infos.begin(),
|
||||
[](const Shader::Info* info) { return info ? *info : Shader::Info{}; });
|
||||
|
||||
for (size_t stage = 0; stage < 5; ++stage) {
|
||||
enabled_stages_mask |= (assembly_programs[stage].handle != 0 ? 1 : 0) << stage;
|
||||
}
|
||||
u32 num_textures{};
|
||||
u32 num_images{};
|
||||
for (size_t stage = 0; stage < base_uniform_bindings.size() - 1; ++stage) {
|
||||
@ -182,6 +185,9 @@ void GraphicsProgram::Configure(bool is_indexed) {
|
||||
const std::span indices_span(image_view_indices.data(), image_view_index);
|
||||
texture_cache.FillGraphicsImageViews(indices_span, image_view_ids);
|
||||
|
||||
texture_cache.UpdateRenderTargets(false);
|
||||
state_tracker.BindFramebuffer(texture_cache.GetFramebuffer()->Handle());
|
||||
|
||||
ImageId* texture_buffer_index{image_view_ids.data()};
|
||||
const auto bind_stage_info{[&](size_t stage) {
|
||||
size_t index{};
|
||||
@ -240,14 +246,8 @@ void GraphicsProgram::Configure(bool is_indexed) {
|
||||
buffer_cache.UpdateGraphicsBuffers(is_indexed);
|
||||
buffer_cache.BindHostGeometryBuffers(is_indexed);
|
||||
|
||||
// FIXME: Unhack this
|
||||
if (assembly_programs[0].handle != 0) {
|
||||
// TODO: State track this
|
||||
glEnable(GL_VERTEX_PROGRAM_NV);
|
||||
glEnable(GL_FRAGMENT_PROGRAM_NV);
|
||||
glBindProgramARB(GL_VERTEX_PROGRAM_NV, assembly_programs[0].handle);
|
||||
glBindProgramARB(GL_FRAGMENT_PROGRAM_NV, assembly_programs[4].handle);
|
||||
program_manager.BindProgram(0);
|
||||
program_manager.BindAssemblyPrograms(assembly_programs, enabled_stages_mask);
|
||||
} else {
|
||||
program_manager.BindProgram(program.handle);
|
||||
}
|
||||
@ -300,19 +300,6 @@ void GraphicsProgram::Configure(bool is_indexed) {
|
||||
if (image_binding != 0) {
|
||||
glBindImageTextures(0, image_binding, images.data());
|
||||
}
|
||||
texture_cache.UpdateRenderTargets(false);
|
||||
|
||||
state_tracker.BindFramebuffer(texture_cache.GetFramebuffer()->Handle());
|
||||
if (assembly_programs[0].handle != 0) {
|
||||
// TODO: State track this
|
||||
glEnable(GL_VERTEX_PROGRAM_NV);
|
||||
glEnable(GL_FRAGMENT_PROGRAM_NV);
|
||||
glBindProgramARB(GL_VERTEX_PROGRAM_NV, assembly_programs[0].handle);
|
||||
glBindProgramARB(GL_FRAGMENT_PROGRAM_NV, assembly_programs[4].handle);
|
||||
program_manager.BindProgram(0);
|
||||
} else {
|
||||
program_manager.BindProgram(program.handle);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
@ -89,6 +89,7 @@ private:
|
||||
|
||||
OGLProgram program;
|
||||
std::array<OGLAssemblyProgram, 5> assembly_programs;
|
||||
u32 enabled_stages_mask{};
|
||||
|
||||
std::array<Shader::Info, 5> stage_infos{};
|
||||
std::array<u32, 5> base_uniform_bindings{};
|
||||
|
@ -4,24 +4,69 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <span>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
||||
#pragma optimize("", off)
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class ProgramManager {
|
||||
static constexpr size_t NUM_STAGES = 5;
|
||||
|
||||
static constexpr std::array ASSEMBLY_PROGRAM_ENUMS{
|
||||
GL_VERTEX_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_NV,
|
||||
GL_GEOMETRY_PROGRAM_NV, GL_FRAGMENT_PROGRAM_NV,
|
||||
};
|
||||
|
||||
public:
|
||||
void BindProgram(GLuint program) {
|
||||
if (bound_program == program) {
|
||||
if (current_source_program == program) {
|
||||
return;
|
||||
}
|
||||
bound_program = program;
|
||||
current_source_program = program;
|
||||
glUseProgram(program);
|
||||
}
|
||||
|
||||
void BindAssemblyPrograms(std::span<const OGLAssemblyProgram, NUM_STAGES> programs,
|
||||
u32 stage_mask) {
|
||||
const u32 changed_mask = current_assembly_mask ^ stage_mask;
|
||||
current_assembly_mask = stage_mask;
|
||||
|
||||
if (changed_mask != 0) {
|
||||
for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
|
||||
if (((changed_mask >> stage) & 1) != 0) {
|
||||
if (((stage_mask >> stage) & 1) != 0) {
|
||||
glEnable(ASSEMBLY_PROGRAM_ENUMS[stage]);
|
||||
} else {
|
||||
glDisable(ASSEMBLY_PROGRAM_ENUMS[stage]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
|
||||
if (current_assembly_programs[stage] != programs[stage].handle) {
|
||||
current_assembly_programs[stage] = programs[stage].handle;
|
||||
glBindProgramARB(ASSEMBLY_PROGRAM_ENUMS[stage], programs[stage].handle);
|
||||
}
|
||||
}
|
||||
if (current_source_program != 0) {
|
||||
current_source_program = 0;
|
||||
glUseProgram(0);
|
||||
}
|
||||
}
|
||||
|
||||
void RestoreGuestCompute() {}
|
||||
|
||||
private:
|
||||
GLuint bound_program = 0;
|
||||
GLuint current_source_program = 0;
|
||||
|
||||
u32 current_assembly_mask = 0;
|
||||
std::array<GLuint, NUM_STAGES> current_assembly_programs;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
Loading…
Reference in New Issue
Block a user