mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-24 02:45:43 +01:00
GL: Ported the SamplerInfo struct from citra.
This commit is contained in:
parent
0171ec606b
commit
ca96b04a0c
@ -452,6 +452,45 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RasterizerOpenGL::SamplerInfo::Create() {
|
||||||
|
sampler.Create();
|
||||||
|
mag_filter = min_filter = Tegra::Texture::TextureFilter::Linear;
|
||||||
|
wrap_u = wrap_v = Tegra::Texture::WrapMode::Wrap;
|
||||||
|
border_color_r = border_color_g = border_color_b = border_color_a = 0;
|
||||||
|
|
||||||
|
// default is GL_LINEAR_MIPMAP_LINEAR
|
||||||
|
glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
|
// Other attributes have correct defaults
|
||||||
|
}
|
||||||
|
|
||||||
|
void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
|
||||||
|
|
||||||
|
GLuint s = sampler.handle;
|
||||||
|
|
||||||
|
if (mag_filter != config.mag_filter) {
|
||||||
|
mag_filter = config.mag_filter;
|
||||||
|
glSamplerParameteri(s, GL_TEXTURE_MAG_FILTER, MaxwellToGL::TextureFilterMode(mag_filter));
|
||||||
|
}
|
||||||
|
if (min_filter != config.min_filter) {
|
||||||
|
min_filter = config.min_filter;
|
||||||
|
glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER, MaxwellToGL::TextureFilterMode(min_filter));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (wrap_u != config.wrap_u) {
|
||||||
|
wrap_u = config.wrap_u;
|
||||||
|
glSamplerParameteri(s, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(wrap_u));
|
||||||
|
}
|
||||||
|
if (wrap_v != config.wrap_v) {
|
||||||
|
wrap_v = config.wrap_v;
|
||||||
|
glSamplerParameteri(s, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (wrap_u == Tegra::Texture::WrapMode::Border || wrap_v == Tegra::Texture::WrapMode::Border) {
|
||||||
|
// TODO(Subv): Implement border color
|
||||||
|
ASSERT(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::SetShader() {
|
void RasterizerOpenGL::SetShader() {
|
||||||
// TODO(bunnei): The below sets up a static test shader for passing untransformed vertices to
|
// TODO(bunnei): The below sets up a static test shader for passing untransformed vertices to
|
||||||
// OpenGL for rendering. This should be removed/replaced when we start emulating Maxwell
|
// OpenGL for rendering. This should be removed/replaced when we start emulating Maxwell
|
||||||
|
@ -85,7 +85,26 @@ public:
|
|||||||
"FSUniformData structure must be less than 16kb as per the OpenGL spec");
|
"FSUniformData structure must be less than 16kb as per the OpenGL spec");
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct SamplerInfo {};
|
class SamplerInfo {
|
||||||
|
public:
|
||||||
|
OGLSampler sampler;
|
||||||
|
|
||||||
|
/// Creates the sampler object, initializing its state so that it's in sync with the
|
||||||
|
/// SamplerInfo struct.
|
||||||
|
void Create();
|
||||||
|
/// Syncs the sampler object with the config, updating any necessary state.
|
||||||
|
void SyncWithConfig(const Tegra::Texture::TSCEntry& config);
|
||||||
|
|
||||||
|
private:
|
||||||
|
Tegra::Texture::TextureFilter mag_filter;
|
||||||
|
Tegra::Texture::TextureFilter min_filter;
|
||||||
|
Tegra::Texture::WrapMode wrap_u;
|
||||||
|
Tegra::Texture::WrapMode wrap_v;
|
||||||
|
u32 border_color_r;
|
||||||
|
u32 border_color_g;
|
||||||
|
u32 border_color_b;
|
||||||
|
u32 border_color_a;
|
||||||
|
};
|
||||||
|
|
||||||
/// Binds the framebuffer color and depth surface
|
/// Binds the framebuffer color and depth surface
|
||||||
void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface,
|
void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface,
|
||||||
|
Loading…
Reference in New Issue
Block a user