mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-27 07:14:23 +01:00
GPU: Take into account predicated exits when performing shader control flow analysis.
This commit is contained in:
parent
cdd92dc692
commit
d27279092f
@ -115,7 +115,16 @@ private:
|
|||||||
if (const auto opcode = OpCode::Decode(instr)) {
|
if (const auto opcode = OpCode::Decode(instr)) {
|
||||||
switch (opcode->GetId()) {
|
switch (opcode->GetId()) {
|
||||||
case OpCode::Id::EXIT: {
|
case OpCode::Id::EXIT: {
|
||||||
return exit_method = ExitMethod::AlwaysEnd;
|
// The EXIT instruction can be predicated, which means that the shader can
|
||||||
|
// conditionally end on this instruction. We have to consider the case where the
|
||||||
|
// condition is not met and check the exit method of that other basic block.
|
||||||
|
using Tegra::Shader::Pred;
|
||||||
|
if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) {
|
||||||
|
return exit_method = ExitMethod::AlwaysEnd;
|
||||||
|
} else {
|
||||||
|
ExitMethod not_met = Scan(offset + 1, end, labels);
|
||||||
|
return exit_method = ParallelExit(ExitMethod::AlwaysEnd, not_met);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
case OpCode::Id::BRA: {
|
case OpCode::Id::BRA: {
|
||||||
u32 target = offset + instr.bra.GetBranchTarget();
|
u32 target = offset + instr.bra.GetBranchTarget();
|
||||||
|
Loading…
Reference in New Issue
Block a user