mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-22 14:05:41 +01:00
Refresh controller only when necessary
This commit is contained in:
parent
c9597af39d
commit
d6a0975e5d
@ -11,10 +11,10 @@
|
||||
PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) {
|
||||
UpdateColors();
|
||||
QTimer* timer = new QTimer(this);
|
||||
connect(timer, &QTimer::timeout, this, QOverload<>::of(&PlayerControlPreview::update));
|
||||
connect(timer, &QTimer::timeout, this, QOverload<>::of(&PlayerControlPreview::UpdateInput));
|
||||
|
||||
// refresh at 40hz
|
||||
timer->start(25);
|
||||
// refresh at 60hz
|
||||
timer->start(16);
|
||||
}
|
||||
|
||||
PlayerControlPreview::~PlayerControlPreview() = default;
|
||||
@ -155,12 +155,8 @@ void PlayerControlPreview::UpdateColors() {
|
||||
// colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right);
|
||||
}
|
||||
|
||||
void PlayerControlPreview::paintEvent(QPaintEvent* event) {
|
||||
QFrame::paintEvent(event);
|
||||
QPainter p(this);
|
||||
p.setRenderHint(QPainter::Antialiasing);
|
||||
const QPointF center = rect().center();
|
||||
|
||||
void PlayerControlPreview::UpdateInput() {
|
||||
bool input_changed = false;
|
||||
const auto& button_state = buttons;
|
||||
for (std::size_t index = 0; index < button_values.size(); ++index) {
|
||||
bool value = false;
|
||||
@ -169,7 +165,10 @@ void PlayerControlPreview::paintEvent(QPaintEvent* event) {
|
||||
}
|
||||
bool blink = mapping_active && index == button_mapping_index;
|
||||
if (analog_mapping_index == Settings::NativeAnalog::NUM_STICKS_HID) {
|
||||
blink &= blink_counter > 12;
|
||||
blink &= blink_counter > 25;
|
||||
}
|
||||
if (button_values[index] != value || blink) {
|
||||
input_changed = true;
|
||||
}
|
||||
button_values[index] = value || blink;
|
||||
}
|
||||
@ -178,17 +177,42 @@ void PlayerControlPreview::paintEvent(QPaintEvent* event) {
|
||||
for (std::size_t index = 0; index < axis_values.size(); ++index) {
|
||||
const auto [stick_x_f, stick_y_f] = analog_state[index]->GetStatus();
|
||||
const auto [stick_x_rf, stick_y_rf] = analog_state[index]->GetRawStatus();
|
||||
|
||||
if (static_cast<int>(stick_x_rf * 45) !=
|
||||
static_cast<int>(axis_values[index].raw_value.x() * 45) ||
|
||||
static_cast<int>(-stick_y_rf * 45) !=
|
||||
static_cast<int>(axis_values[index].raw_value.y() * 45)) {
|
||||
input_changed = true;
|
||||
}
|
||||
|
||||
axis_values[index].properties = analog_state[index]->GetAnalogProperties();
|
||||
axis_values[index].value = QPointF(stick_x_f, -stick_y_f);
|
||||
axis_values[index].raw_value = QPointF(stick_x_rf, -stick_y_rf);
|
||||
|
||||
const bool blink_analog = mapping_active && index == analog_mapping_index;
|
||||
if (blink_analog) {
|
||||
input_changed = true;
|
||||
axis_values[index].value =
|
||||
QPointF(blink_counter < 12 ? -blink_counter / 12.0f : 0,
|
||||
blink_counter > 12 ? -(blink_counter - 12) / 12.0f : 0);
|
||||
QPointF(blink_counter < 25 ? -blink_counter / 25.0f : 0,
|
||||
blink_counter > 25 ? -(blink_counter - 25) / 25.0f : 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (input_changed) {
|
||||
update();
|
||||
}
|
||||
|
||||
if (mapping_active) {
|
||||
blink_counter = (blink_counter + 1) % 50;
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerControlPreview::paintEvent(QPaintEvent* event) {
|
||||
QFrame::paintEvent(event);
|
||||
QPainter p(this);
|
||||
p.setRenderHint(QPainter::Antialiasing);
|
||||
const QPointF center = rect().center();
|
||||
|
||||
switch (controller_type) {
|
||||
case Settings::ControllerType::Handheld:
|
||||
DrawHandheldController(p, center);
|
||||
@ -207,9 +231,6 @@ void PlayerControlPreview::paintEvent(QPaintEvent* event) {
|
||||
DrawProController(p, center);
|
||||
break;
|
||||
}
|
||||
if (mapping_active) {
|
||||
blink_counter = (blink_counter + 1) % 24;
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) {
|
||||
|
@ -32,6 +32,7 @@ public:
|
||||
void BeginMappingButton(std::size_t button_id);
|
||||
void BeginMappingAnalog(std::size_t button_id);
|
||||
void EndMapping();
|
||||
void UpdateInput();
|
||||
|
||||
protected:
|
||||
void paintEvent(QPaintEvent* event) override;
|
||||
|
Loading…
Reference in New Issue
Block a user