gl_resource_manager: Grab latest upstream.

This commit is contained in:
bunnei 2018-04-06 23:53:19 -04:00
parent ed7e597b44
commit dbfd106ba0

View File

@ -13,14 +13,16 @@
class OGLTexture : private NonCopyable { class OGLTexture : private NonCopyable {
public: public:
OGLTexture() = default; OGLTexture() = default;
OGLTexture(OGLTexture&& o) {
std::swap(handle, o.handle); OGLTexture(OGLTexture&& o) : handle(std::exchange(o.handle, 0)) {}
}
~OGLTexture() { ~OGLTexture() {
Release(); Release();
} }
OGLTexture& operator=(OGLTexture&& o) { OGLTexture& operator=(OGLTexture&& o) {
std::swap(handle, o.handle); Release();
handle = std::exchange(o.handle, 0);
return *this; return *this;
} }
@ -46,14 +48,16 @@ public:
class OGLSampler : private NonCopyable { class OGLSampler : private NonCopyable {
public: public:
OGLSampler() = default; OGLSampler() = default;
OGLSampler(OGLSampler&& o) {
std::swap(handle, o.handle); OGLSampler(OGLSampler&& o) : handle(std::exchange(o.handle, 0)) {}
}
~OGLSampler() { ~OGLSampler() {
Release(); Release();
} }
OGLSampler& operator=(OGLSampler&& o) { OGLSampler& operator=(OGLSampler&& o) {
std::swap(handle, o.handle); Release();
handle = std::exchange(o.handle, 0);
return *this; return *this;
} }
@ -79,25 +83,71 @@ public:
class OGLShader : private NonCopyable { class OGLShader : private NonCopyable {
public: public:
OGLShader() = default; OGLShader() = default;
OGLShader(OGLShader&& o) {
std::swap(handle, o.handle); OGLShader(OGLShader&& o) : handle(std::exchange(o.handle, 0)) {}
}
~OGLShader() { ~OGLShader() {
Release(); Release();
} }
OGLShader& operator=(OGLShader&& o) { OGLShader& operator=(OGLShader&& o) {
std::swap(handle, o.handle); Release();
handle = std::exchange(o.handle, 0);
return *this; return *this;
} }
/// Creates a new internal OpenGL resource and stores the handle void Create(const char* source, GLenum type) {
void Create(const char* vert_shader, const char* geo_shader, const char* frag_shader,
const std::vector<const char*>& feedback_vars = {},
bool separable_program = false) {
if (handle != 0) if (handle != 0)
return; return;
handle = GLShader::LoadProgram(vert_shader, geo_shader, frag_shader, feedback_vars, if (source == nullptr)
separable_program); return;
handle = GLShader::LoadShader(source, type);
}
void Release() {
if (handle == 0)
return;
glDeleteShader(handle);
handle = 0;
}
GLuint handle = 0;
};
class OGLProgram : private NonCopyable {
public:
OGLProgram() = default;
OGLProgram(OGLProgram&& o) : handle(std::exchange(o.handle, 0)) {}
~OGLProgram() {
Release();
}
OGLProgram& operator=(OGLProgram&& o) {
Release();
handle = std::exchange(o.handle, 0);
return *this;
}
template <typename... T>
void Create(bool separable_program = false, T... shaders) {
if (handle != 0)
return;
handle = GLShader::LoadProgram(separable_program, shaders...);
}
/// Creates a new internal OpenGL resource and stores the handle
void CreateFromSource(const char* vert_shader, const char* geo_shader, const char* frag_shader,
bool separable_program = false) {
OGLShader vert, geo, frag;
if (vert_shader)
vert.Create(vert_shader, GL_VERTEX_SHADER);
if (geo_shader)
geo.Create(geo_shader, GL_GEOMETRY_SHADER);
if (frag_shader)
frag.Create(frag_shader, GL_FRAGMENT_SHADER);
Create(separable_program, vert.handle, geo.handle, frag.handle);
} }
/// Deletes the internal OpenGL resource /// Deletes the internal OpenGL resource
@ -148,14 +198,16 @@ public:
class OGLBuffer : private NonCopyable { class OGLBuffer : private NonCopyable {
public: public:
OGLBuffer() = default; OGLBuffer() = default;
OGLBuffer(OGLBuffer&& o) {
std::swap(handle, o.handle); OGLBuffer(OGLBuffer&& o) : handle(std::exchange(o.handle, 0)) {}
}
~OGLBuffer() { ~OGLBuffer() {
Release(); Release();
} }
OGLBuffer& operator=(OGLBuffer&& o) { OGLBuffer& operator=(OGLBuffer&& o) {
std::swap(handle, o.handle); Release();
handle = std::exchange(o.handle, 0);
return *this; return *this;
} }
@ -214,14 +266,16 @@ public:
class OGLVertexArray : private NonCopyable { class OGLVertexArray : private NonCopyable {
public: public:
OGLVertexArray() = default; OGLVertexArray() = default;
OGLVertexArray(OGLVertexArray&& o) {
std::swap(handle, o.handle); OGLVertexArray(OGLVertexArray&& o) : handle(std::exchange(o.handle, 0)) {}
}
~OGLVertexArray() { ~OGLVertexArray() {
Release(); Release();
} }
OGLVertexArray& operator=(OGLVertexArray&& o) { OGLVertexArray& operator=(OGLVertexArray&& o) {
std::swap(handle, o.handle); Release();
handle = std::exchange(o.handle, 0);
return *this; return *this;
} }
@ -247,14 +301,16 @@ public:
class OGLFramebuffer : private NonCopyable { class OGLFramebuffer : private NonCopyable {
public: public:
OGLFramebuffer() = default; OGLFramebuffer() = default;
OGLFramebuffer(OGLFramebuffer&& o) {
std::swap(handle, o.handle); OGLFramebuffer(OGLFramebuffer&& o) : handle(std::exchange(o.handle, 0)) {}
}
~OGLFramebuffer() { ~OGLFramebuffer() {
Release(); Release();
} }
OGLFramebuffer& operator=(OGLFramebuffer&& o) { OGLFramebuffer& operator=(OGLFramebuffer&& o) {
std::swap(handle, o.handle); Release();
handle = std::exchange(o.handle, 0);
return *this; return *this;
} }