mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-23 19:25:43 +01:00
Merge pull request #355 from Subv/shader_instr
ShaderGen: Fixed TEXS overriding its own texcoords and implemented fmul32i
This commit is contained in:
commit
f633b0c875
@ -90,6 +90,7 @@ union OpCode {
|
||||
enum class Id : u64 {
|
||||
TEXS = 0x6C,
|
||||
IPA = 0xE0,
|
||||
FMUL32_IMM = 0x1E,
|
||||
FFMA_IMM = 0x65,
|
||||
FFMA_CR = 0x93,
|
||||
FFMA_RC = 0xA3,
|
||||
@ -142,6 +143,7 @@ union OpCode {
|
||||
|
||||
switch (op2) {
|
||||
case Id::IPA:
|
||||
case Id::FMUL32_IMM:
|
||||
return op2;
|
||||
}
|
||||
|
||||
@ -235,6 +237,7 @@ union OpCode {
|
||||
info_table[Id::FMUL_R] = {Type::Arithmetic, "fmul_r"};
|
||||
info_table[Id::FMUL_C] = {Type::Arithmetic, "fmul_c"};
|
||||
info_table[Id::FMUL_IMM] = {Type::Arithmetic, "fmul_imm"};
|
||||
info_table[Id::FMUL32_IMM] = {Type::Arithmetic, "fmul32_imm"};
|
||||
info_table[Id::FSETP_C] = {Type::Arithmetic, "fsetp_c"};
|
||||
info_table[Id::FSETP_R] = {Type::Arithmetic, "fsetp_r"};
|
||||
info_table[Id::EXIT] = {Type::Trivial, "exit"};
|
||||
@ -309,7 +312,8 @@ union Instruction {
|
||||
BitField<39, 8, Register> gpr39;
|
||||
|
||||
union {
|
||||
BitField<20, 19, u64> imm20;
|
||||
BitField<20, 19, u64> imm20_19;
|
||||
BitField<20, 32, u64> imm20_32;
|
||||
BitField<45, 1, u64> negate_b;
|
||||
BitField<46, 1, u64> abs_a;
|
||||
BitField<48, 1, u64> negate_a;
|
||||
@ -317,14 +321,21 @@ union Instruction {
|
||||
BitField<50, 1, u64> abs_d;
|
||||
BitField<56, 1, u64> negate_imm;
|
||||
|
||||
float GetImm20() const {
|
||||
float GetImm20_19() const {
|
||||
float result{};
|
||||
u32 imm{static_cast<u32>(imm20)};
|
||||
u32 imm{static_cast<u32>(imm20_19)};
|
||||
imm <<= 12;
|
||||
imm |= negate_imm ? 0x80000000 : 0;
|
||||
std::memcpy(&result, &imm, sizeof(imm));
|
||||
return result;
|
||||
}
|
||||
|
||||
float GetImm20_32() const {
|
||||
float result{};
|
||||
u32 imm{static_cast<u32>(imm20_32)};
|
||||
std::memcpy(&result, &imm, sizeof(imm));
|
||||
return result;
|
||||
}
|
||||
} alu;
|
||||
|
||||
union {
|
||||
|
@ -190,9 +190,14 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
/// Generates code representing an immediate value
|
||||
static std::string GetImmediate(const Instruction& instr) {
|
||||
return std::to_string(instr.alu.GetImm20());
|
||||
/// Generates code representing a 19-bit immediate value
|
||||
static std::string GetImmediate19(const Instruction& instr) {
|
||||
return std::to_string(instr.alu.GetImm20_19());
|
||||
}
|
||||
|
||||
/// Generates code representing a 32-bit immediate value
|
||||
static std::string GetImmediate32(const Instruction& instr) {
|
||||
return std::to_string(instr.alu.GetImm20_32());
|
||||
}
|
||||
|
||||
/// Generates code representing a temporary (GPR) register.
|
||||
@ -276,7 +281,7 @@ private:
|
||||
std::string op_b = instr.alu.negate_b ? "-" : "";
|
||||
|
||||
if (instr.is_b_imm) {
|
||||
op_b += GetImmediate(instr);
|
||||
op_b += GetImmediate19(instr);
|
||||
} else {
|
||||
if (instr.is_b_gpr) {
|
||||
op_b += GetRegister(instr.gpr20);
|
||||
@ -296,6 +301,11 @@ private:
|
||||
SetDest(0, dest, op_a + " * " + op_b, 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FMUL32_IMM: {
|
||||
// fmul32i doesn't have abs or neg bits.
|
||||
SetDest(0, dest, GetRegister(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FADD_C:
|
||||
case OpCode::Id::FADD_R:
|
||||
case OpCode::Id::FADD_IMM: {
|
||||
@ -364,7 +374,7 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FFMA_IMM: {
|
||||
op_b += GetImmediate(instr);
|
||||
op_b += GetImmediate19(instr);
|
||||
op_c += GetRegister(instr.gpr39);
|
||||
break;
|
||||
}
|
||||
@ -399,11 +409,18 @@ private:
|
||||
const std::string op_a = GetRegister(instr.gpr8);
|
||||
const std::string op_b = GetRegister(instr.gpr20);
|
||||
const std::string sampler = GetSampler(instr.sampler);
|
||||
const std::string coord = "vec2(" + op_a + ", " + op_b + ")";
|
||||
const std::string texture = "texture(" + sampler + ", " + coord + ")";
|
||||
const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
|
||||
// Add an extra scope and declare the texture coords inside to prevent overwriting
|
||||
// them in case they are used as outputs of the texs instruction.
|
||||
shader.AddLine("{");
|
||||
++shader.scope;
|
||||
shader.AddLine(coord);
|
||||
const std::string texture = "texture(" + sampler + ", coords)";
|
||||
for (unsigned elem = 0; elem < instr.attribute.fmt20.size; ++elem) {
|
||||
SetDest(elem, GetRegister(instr.gpr0, elem), texture, 1, 4);
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine("}");
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@ -586,7 +603,7 @@ private:
|
||||
std::set<Attribute::Index> declr_input_attribute;
|
||||
std::set<Attribute::Index> declr_output_attribute;
|
||||
std::array<ConstBufferEntry, Maxwell3D::Regs::MaxConstBuffers> declr_const_buffers;
|
||||
};
|
||||
}; // namespace Decompiler
|
||||
|
||||
std::string GetCommonDeclarations() {
|
||||
return "bool exec_shader();";
|
||||
|
Loading…
Reference in New Issue
Block a user