mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-23 02:05:44 +01:00
Merge pull request #283 from Subv/tsc
GPU: Added sampler information structures (TSC)
This commit is contained in:
commit
f934da0e43
@ -294,8 +294,45 @@ void Maxwell3D::ProcessCBData(u32 value) {
|
||||
regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
|
||||
}
|
||||
|
||||
std::vector<Texture::TICEntry> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) {
|
||||
std::vector<Texture::TICEntry> textures;
|
||||
Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
GPUVAddr tic_base_address = regs.tic.TICAddress();
|
||||
|
||||
GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry);
|
||||
VAddr tic_address_cpu = memory_manager.PhysicalToVirtualAddress(tic_address_gpu);
|
||||
|
||||
Texture::TICEntry tic_entry;
|
||||
Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
|
||||
ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear,
|
||||
"TIC versions other than BlockLinear are unimplemented");
|
||||
|
||||
ASSERT_MSG(tic_entry.texture_type == Texture::TextureType::Texture2D,
|
||||
"Texture types other than Texture2D are unimplemented");
|
||||
|
||||
auto r_type = tic_entry.r_type.Value();
|
||||
auto g_type = tic_entry.g_type.Value();
|
||||
auto b_type = tic_entry.b_type.Value();
|
||||
auto a_type = tic_entry.a_type.Value();
|
||||
|
||||
// TODO(Subv): Different data types for separate components are not supported
|
||||
ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
|
||||
|
||||
return tic_entry;
|
||||
}
|
||||
|
||||
Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
|
||||
GPUVAddr tsc_base_address = regs.tsc.TSCAddress();
|
||||
|
||||
GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry);
|
||||
VAddr tsc_address_cpu = memory_manager.PhysicalToVirtualAddress(tsc_address_gpu);
|
||||
|
||||
Texture::TSCEntry tsc_entry;
|
||||
Memory::ReadBlock(tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry));
|
||||
return tsc_entry;
|
||||
}
|
||||
|
||||
std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) const {
|
||||
std::vector<Texture::FullTextureInfo> textures;
|
||||
|
||||
auto& fragment_shader = state.shader_stages[static_cast<size_t>(stage)];
|
||||
auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index];
|
||||
@ -309,31 +346,34 @@ std::vector<Texture::TICEntry> Maxwell3D::GetStageTextures(Regs::ShaderStage sta
|
||||
static constexpr size_t TextureInfoOffset = 0x20;
|
||||
|
||||
for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset;
|
||||
current_texture < tex_info_buffer_end; current_texture += 4) {
|
||||
current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) {
|
||||
|
||||
Texture::TextureHandle tex_info{
|
||||
Texture::TextureHandle tex_handle{
|
||||
Memory::Read32(memory_manager.PhysicalToVirtualAddress(current_texture))};
|
||||
|
||||
if (tex_info.tic_id != 0 || tex_info.tsc_id != 0) {
|
||||
GPUVAddr tic_address_gpu =
|
||||
tic_base_address + tex_info.tic_id * sizeof(Texture::TICEntry);
|
||||
VAddr tic_address_cpu = memory_manager.PhysicalToVirtualAddress(tic_address_gpu);
|
||||
Texture::FullTextureInfo tex_info{};
|
||||
// TODO(Subv): Use the shader to determine which textures are actually accessed.
|
||||
tex_info.index = (current_texture - tex_info_buffer.address - TextureInfoOffset) /
|
||||
sizeof(Texture::TextureHandle);
|
||||
|
||||
Texture::TICEntry tic_entry;
|
||||
Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
// Load the TIC data.
|
||||
if (tex_handle.tic_id != 0) {
|
||||
tex_info.enabled = true;
|
||||
|
||||
auto r_type = tic_entry.r_type.Value();
|
||||
auto g_type = tic_entry.g_type.Value();
|
||||
auto b_type = tic_entry.b_type.Value();
|
||||
auto a_type = tic_entry.a_type.Value();
|
||||
|
||||
// TODO(Subv): Different data types for separate components are not supported
|
||||
ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
|
||||
|
||||
auto format = tic_entry.format.Value();
|
||||
|
||||
textures.push_back(tic_entry);
|
||||
auto tic_entry = GetTICEntry(tex_handle.tic_id);
|
||||
// TODO(Subv): Workaround for BitField's move constructor being deleted.
|
||||
std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry));
|
||||
}
|
||||
|
||||
// Load the TSC data
|
||||
if (tex_handle.tsc_id != 0) {
|
||||
auto tsc_entry = GetTSCEntry(tex_handle.tsc_id);
|
||||
// TODO(Subv): Workaround for BitField's move constructor being deleted.
|
||||
std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry));
|
||||
}
|
||||
|
||||
if (tex_info.enabled)
|
||||
textures.push_back(tex_info);
|
||||
}
|
||||
|
||||
return textures;
|
||||
|
@ -432,7 +432,7 @@ public:
|
||||
void SubmitMacroCode(u32 entry, std::vector<u32> code);
|
||||
|
||||
/// Returns a list of enabled textures for the specified shader stage.
|
||||
std::vector<Texture::TICEntry> GetStageTextures(Regs::ShaderStage stage);
|
||||
std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;
|
||||
|
||||
private:
|
||||
MemoryManager& memory_manager;
|
||||
@ -444,6 +444,12 @@ private:
|
||||
/// Parameters that have been submitted to the macro call so far.
|
||||
std::vector<u32> macro_params;
|
||||
|
||||
/// Retrieves information about a specific TIC entry from the TIC buffer.
|
||||
Texture::TICEntry GetTICEntry(u32 tic_index) const;
|
||||
|
||||
/// Retrieves information about a specific TSC entry from the TSC buffer.
|
||||
Texture::TSCEntry GetTSCEntry(u32 tsc_index) const;
|
||||
|
||||
/**
|
||||
* Call a macro on this engine.
|
||||
* @param method Method to call
|
||||
|
@ -17,11 +17,32 @@ enum class TextureFormat : u32 {
|
||||
DXT1 = 0x24,
|
||||
};
|
||||
|
||||
enum class TextureType : u32 {
|
||||
Texture1D = 0,
|
||||
Texture2D = 1,
|
||||
Texture3D = 2,
|
||||
TextureCubemap = 3,
|
||||
Texture1DArray = 4,
|
||||
Texture2DArray = 5,
|
||||
Texture1DBuffer = 6,
|
||||
Texture2DNoMipmap = 7,
|
||||
TextureCubeArray = 8,
|
||||
};
|
||||
|
||||
enum class TICHeaderVersion : u32 {
|
||||
OneDBuffer = 0,
|
||||
PitchColorKey = 1,
|
||||
Pitch = 2,
|
||||
BlockLinear = 3,
|
||||
BlockLinearColorKey = 4,
|
||||
};
|
||||
|
||||
union TextureHandle {
|
||||
u32 raw;
|
||||
BitField<0, 20, u32> tic_id;
|
||||
BitField<20, 12, u32> tsc_id;
|
||||
};
|
||||
static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
|
||||
|
||||
struct TICEntry {
|
||||
union {
|
||||
@ -33,10 +54,15 @@ struct TICEntry {
|
||||
BitField<16, 3, u32> a_type;
|
||||
};
|
||||
u32 address_low;
|
||||
u16 address_high;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u16 width_minus_1;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
union {
|
||||
BitField<0, 16, u32> address_high;
|
||||
BitField<21, 3, TICHeaderVersion> header_version;
|
||||
};
|
||||
INSERT_PADDING_BYTES(4);
|
||||
union {
|
||||
BitField<0, 16, u32> width_minus_1;
|
||||
BitField<23, 4, TextureType> texture_type;
|
||||
};
|
||||
u16 height_minus_1;
|
||||
INSERT_PADDING_BYTES(10);
|
||||
|
||||
@ -54,6 +80,56 @@ struct TICEntry {
|
||||
};
|
||||
static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
|
||||
|
||||
enum class WrapMode : u32 {
|
||||
Wrap = 0,
|
||||
Mirror = 1,
|
||||
ClampToEdge = 2,
|
||||
Border = 3,
|
||||
ClampOGL = 4,
|
||||
MirrorOnceClampToEdge = 5,
|
||||
MirrorOnceBorder = 6,
|
||||
MirrorOnceClampOGL = 7,
|
||||
};
|
||||
|
||||
enum class TextureFilter : u32 {
|
||||
Nearest = 1,
|
||||
Linear = 2,
|
||||
};
|
||||
|
||||
enum class TextureMipmapFilter : u32 {
|
||||
None = 1,
|
||||
Nearest = 2,
|
||||
Linear = 3,
|
||||
};
|
||||
|
||||
struct TSCEntry {
|
||||
union {
|
||||
BitField<0, 3, WrapMode> wrap_u;
|
||||
BitField<3, 3, WrapMode> wrap_v;
|
||||
BitField<6, 3, WrapMode> wrap_p;
|
||||
BitField<9, 1, u32> depth_compare_enabled;
|
||||
BitField<10, 3, u32> depth_compare_func;
|
||||
};
|
||||
union {
|
||||
BitField<0, 2, TextureFilter> mag_filter;
|
||||
BitField<4, 2, TextureFilter> min_filter;
|
||||
BitField<6, 2, TextureMipmapFilter> mip_filter;
|
||||
};
|
||||
INSERT_PADDING_BYTES(8);
|
||||
u32 border_color_r;
|
||||
u32 border_color_g;
|
||||
u32 border_color_b;
|
||||
u32 border_color_a;
|
||||
};
|
||||
static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");
|
||||
|
||||
struct FullTextureInfo {
|
||||
u32 index;
|
||||
TICEntry tic;
|
||||
TSCEntry tsc;
|
||||
bool enabled;
|
||||
};
|
||||
|
||||
/// Returns the number of bytes per pixel of the input texture format.
|
||||
u32 BytesPerPixel(TextureFormat format);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user