mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-30 20:04:21 +01:00
video_core: Silent -Wswitch warnings
This commit is contained in:
parent
1f4dfb3998
commit
fbe8d1ceaa
@ -105,6 +105,8 @@ bool DmaPusher::Step() {
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dma_state.non_incrementing = false;
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dma_state.non_incrementing = false;
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dma_increment_once = true;
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dma_increment_once = true;
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break;
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break;
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default:
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break;
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}
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}
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}
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}
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}
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}
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@ -243,9 +243,10 @@ public:
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return "10_10_10_2";
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return "10_10_10_2";
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case Size::Size_11_11_10:
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case Size::Size_11_11_10:
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return "11_11_10";
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return "11_11_10";
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default:
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UNREACHABLE();
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return {};
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}
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}
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UNREACHABLE();
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return {};
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}
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}
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std::string TypeString() const {
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std::string TypeString() const {
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@ -313,6 +313,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
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case Maxwell::ShaderProgram::Geometry:
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case Maxwell::ShaderProgram::Geometry:
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shader_program_manager->UseTrivialGeometryShader();
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shader_program_manager->UseTrivialGeometryShader();
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break;
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break;
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default:
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break;
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}
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}
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continue;
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continue;
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}
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}
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@ -27,8 +27,7 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
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inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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switch (attrib.type) {
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switch (attrib.type) {
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case Maxwell::VertexAttribute::Type::UnsignedInt:
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case Maxwell::VertexAttribute::Type::UnsignedInt:
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case Maxwell::VertexAttribute::Type::UnsignedNorm: {
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case Maxwell::VertexAttribute::Type::UnsignedNorm:
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switch (attrib.size) {
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switch (attrib.size) {
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case Maxwell::VertexAttribute::Size::Size_8:
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case Maxwell::VertexAttribute::Size::Size_8:
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case Maxwell::VertexAttribute::Size::Size_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8:
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@ -47,16 +46,13 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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return GL_UNSIGNED_INT;
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return GL_UNSIGNED_INT;
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case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
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case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
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return GL_UNSIGNED_INT_2_10_10_10_REV;
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return GL_UNSIGNED_INT_2_10_10_10_REV;
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default:
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LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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UNREACHABLE();
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return {};
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}
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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UNREACHABLE();
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return {};
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}
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case Maxwell::VertexAttribute::Type::SignedInt:
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case Maxwell::VertexAttribute::Type::SignedInt:
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case Maxwell::VertexAttribute::Type::SignedNorm: {
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case Maxwell::VertexAttribute::Type::SignedNorm:
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switch (attrib.size) {
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switch (attrib.size) {
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case Maxwell::VertexAttribute::Size::Size_8:
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case Maxwell::VertexAttribute::Size::Size_8:
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case Maxwell::VertexAttribute::Size::Size_8_8:
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case Maxwell::VertexAttribute::Size::Size_8_8:
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@ -75,14 +71,12 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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return GL_INT;
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return GL_INT;
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case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
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case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
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return GL_INT_2_10_10_10_REV;
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return GL_INT_2_10_10_10_REV;
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default:
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LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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UNREACHABLE();
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return {};
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}
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}
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case Maxwell::VertexAttribute::Type::Float:
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LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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UNREACHABLE();
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return {};
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}
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case Maxwell::VertexAttribute::Type::Float: {
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switch (attrib.size) {
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switch (attrib.size) {
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case Maxwell::VertexAttribute::Size::Size_16:
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case Maxwell::VertexAttribute::Size::Size_16:
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case Maxwell::VertexAttribute::Size::Size_16_16:
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case Maxwell::VertexAttribute::Size::Size_16_16:
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@ -94,13 +88,16 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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case Maxwell::VertexAttribute::Size::Size_32_32_32:
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case Maxwell::VertexAttribute::Size::Size_32_32_32:
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case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
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case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
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return GL_FLOAT;
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return GL_FLOAT;
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default:
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LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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UNREACHABLE();
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return {};
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}
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}
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default:
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LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
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UNREACHABLE();
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return {};
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}
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}
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
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UNREACHABLE();
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return {};
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}
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}
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inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
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inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
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@ -129,10 +126,11 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
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return GL_TRIANGLES;
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return GL_TRIANGLES;
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case Maxwell::PrimitiveTopology::TriangleStrip:
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case Maxwell::PrimitiveTopology::TriangleStrip:
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return GL_TRIANGLE_STRIP;
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return GL_TRIANGLE_STRIP;
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default:
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LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
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UNREACHABLE();
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return {};
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}
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
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UNREACHABLE();
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return {};
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}
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}
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inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
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inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
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@ -186,9 +184,10 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
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} else {
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} else {
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return GL_MIRROR_CLAMP_TO_EDGE;
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return GL_MIRROR_CLAMP_TO_EDGE;
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}
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}
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
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return GL_REPEAT;
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}
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}
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LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
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return GL_REPEAT;
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}
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}
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inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
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inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
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@ -62,9 +62,10 @@ vk::SamplerAddressMode WrapMode(Tegra::Texture::WrapMode wrap_mode) {
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case Tegra::Texture::WrapMode::MirrorOnceBorder:
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case Tegra::Texture::WrapMode::MirrorOnceBorder:
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UNIMPLEMENTED();
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UNIMPLEMENTED();
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return vk::SamplerAddressMode::eMirrorClampToEdge;
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return vk::SamplerAddressMode::eMirrorClampToEdge;
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default:
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UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
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return {};
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}
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}
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UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
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return {};
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}
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}
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vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
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vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
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@ -225,9 +226,10 @@ vk::PrimitiveTopology PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
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return vk::PrimitiveTopology::eTriangleList;
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return vk::PrimitiveTopology::eTriangleList;
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case Maxwell::PrimitiveTopology::TriangleStrip:
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case Maxwell::PrimitiveTopology::TriangleStrip:
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return vk::PrimitiveTopology::eTriangleStrip;
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return vk::PrimitiveTopology::eTriangleStrip;
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default:
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UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
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return {};
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}
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}
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UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
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return {};
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}
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}
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vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {
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vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {
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@ -116,6 +116,8 @@ ExitMethod ShaderIR::Scan(u32 begin, u32 end, std::set<u32>& labels) {
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// Continue scanning for an exit method.
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// Continue scanning for an exit method.
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break;
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break;
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}
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}
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default:
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break;
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}
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}
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}
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}
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return exit_method = ExitMethod::AlwaysReturn;
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return exit_method = ExitMethod::AlwaysReturn;
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@ -90,10 +90,11 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
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return Operation(OperationCode::FCeil, PRECISE, value);
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return Operation(OperationCode::FCeil, PRECISE, value);
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case Tegra::Shader::F2fRoundingOp::Trunc:
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case Tegra::Shader::F2fRoundingOp::Trunc:
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return Operation(OperationCode::FTrunc, PRECISE, value);
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return Operation(OperationCode::FTrunc, PRECISE, value);
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default:
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UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
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static_cast<u32>(instr.conversion.f2f.rounding.Value()));
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return Immediate(0);
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}
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}
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UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
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static_cast<u32>(instr.conversion.f2f.rounding.Value()));
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return Immediate(0);
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}();
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}();
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value = GetSaturatedFloat(value, instr.alu.saturate_d);
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value = GetSaturatedFloat(value, instr.alu.saturate_d);
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@ -56,9 +56,10 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
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instr.xmad.mode,
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instr.xmad.mode,
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Immediate(static_cast<u32>(instr.xmad.imm20_16)),
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Immediate(static_cast<u32>(instr.xmad.imm20_16)),
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GetRegister(instr.gpr39)};
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GetRegister(instr.gpr39)};
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default:
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UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
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return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
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}
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}
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UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName());
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return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)};
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}();
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}();
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op_a = BitfieldExtract(op_a, instr.xmad.high_a ? 16 : 0, 16);
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op_a = BitfieldExtract(op_a, instr.xmad.high_a ? 16 : 0, 16);
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@ -434,11 +434,14 @@ Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) {
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return OperationCode::LogicalUGreaterEqual;
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return OperationCode::LogicalUGreaterEqual;
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case OperationCode::INegate:
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case OperationCode::INegate:
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UNREACHABLE_MSG("Can't negate an unsigned integer");
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UNREACHABLE_MSG("Can't negate an unsigned integer");
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return {};
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case OperationCode::IAbsolute:
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case OperationCode::IAbsolute:
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UNREACHABLE_MSG("Can't apply absolute to an unsigned integer");
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UNREACHABLE_MSG("Can't apply absolute to an unsigned integer");
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return {};
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default:
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UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
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return {};
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}
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}
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UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
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return {};
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}
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}
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} // namespace VideoCommon::Shader
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} // namespace VideoCommon::Shader
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@ -178,39 +178,44 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
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return PixelFormat::ABGR8S;
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return PixelFormat::ABGR8S;
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case Tegra::Texture::ComponentType::UINT:
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case Tegra::Texture::ComponentType::UINT:
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return PixelFormat::ABGR8UI;
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return PixelFormat::ABGR8UI;
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default:
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break;
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}
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}
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LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
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break;
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UNREACHABLE();
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case Tegra::Texture::TextureFormat::B5G6R5:
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case Tegra::Texture::TextureFormat::B5G6R5:
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switch (component_type) {
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switch (component_type) {
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case Tegra::Texture::ComponentType::UNORM:
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case Tegra::Texture::ComponentType::UNORM:
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return PixelFormat::B5G6R5U;
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return PixelFormat::B5G6R5U;
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default:
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break;
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}
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}
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LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
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break;
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UNREACHABLE();
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case Tegra::Texture::TextureFormat::A2B10G10R10:
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case Tegra::Texture::TextureFormat::A2B10G10R10:
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switch (component_type) {
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switch (component_type) {
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case Tegra::Texture::ComponentType::UNORM:
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case Tegra::Texture::ComponentType::UNORM:
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return PixelFormat::A2B10G10R10U;
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return PixelFormat::A2B10G10R10U;
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default:
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break;
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}
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}
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LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
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break;
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UNREACHABLE();
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case Tegra::Texture::TextureFormat::A1B5G5R5:
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case Tegra::Texture::TextureFormat::A1B5G5R5:
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switch (component_type) {
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switch (component_type) {
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case Tegra::Texture::ComponentType::UNORM:
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case Tegra::Texture::ComponentType::UNORM:
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return PixelFormat::A1B5G5R5U;
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return PixelFormat::A1B5G5R5U;
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default:
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break;
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}
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}
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LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
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break;
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UNREACHABLE();
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case Tegra::Texture::TextureFormat::R8:
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case Tegra::Texture::TextureFormat::R8:
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switch (component_type) {
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switch (component_type) {
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case Tegra::Texture::ComponentType::UNORM:
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case Tegra::Texture::ComponentType::UNORM:
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return PixelFormat::R8U;
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return PixelFormat::R8U;
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case Tegra::Texture::ComponentType::UINT:
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case Tegra::Texture::ComponentType::UINT:
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return PixelFormat::R8UI;
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return PixelFormat::R8UI;
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default:
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break;
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}
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}
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LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
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break;
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UNREACHABLE();
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case Tegra::Texture::TextureFormat::G8R8:
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case Tegra::Texture::TextureFormat::G8R8:
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// TextureFormat::G8R8 is actually ordered red then green, as such we can use
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// TextureFormat::G8R8 is actually ordered red then green, as such we can use
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// PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
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// PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
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@ -220,50 +225,55 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
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return PixelFormat::RG8U;
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return PixelFormat::RG8U;
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case Tegra::Texture::ComponentType::SNORM:
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case Tegra::Texture::ComponentType::SNORM:
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return PixelFormat::RG8S;
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return PixelFormat::RG8S;
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default:
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break;
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}
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}
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LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
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break;
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UNREACHABLE();
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case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
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case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
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switch (component_type) {
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switch (component_type) {
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case Tegra::Texture::ComponentType::UNORM:
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case Tegra::Texture::ComponentType::UNORM:
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return PixelFormat::RGBA16U;
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return PixelFormat::RGBA16U;
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case Tegra::Texture::ComponentType::FLOAT:
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case Tegra::Texture::ComponentType::FLOAT:
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return PixelFormat::RGBA16F;
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return PixelFormat::RGBA16F;
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default:
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break;
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}
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}
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LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
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break;
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UNREACHABLE();
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case Tegra::Texture::TextureFormat::BF10GF11RF11:
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case Tegra::Texture::TextureFormat::BF10GF11RF11:
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switch (component_type) {
|
switch (component_type) {
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
return PixelFormat::R11FG11FB10F;
|
return PixelFormat::R11FG11FB10F;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
||||||
switch (component_type) {
|
switch (component_type) {
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
return PixelFormat::RGBA32F;
|
return PixelFormat::RGBA32F;
|
||||||
case Tegra::Texture::ComponentType::UINT:
|
case Tegra::Texture::ComponentType::UINT:
|
||||||
return PixelFormat::RGBA32UI;
|
return PixelFormat::RGBA32UI;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
break;
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R32_G32:
|
case Tegra::Texture::TextureFormat::R32_G32:
|
||||||
switch (component_type) {
|
switch (component_type) {
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
return PixelFormat::RG32F;
|
return PixelFormat::RG32F;
|
||||||
case Tegra::Texture::ComponentType::UINT:
|
case Tegra::Texture::ComponentType::UINT:
|
||||||
return PixelFormat::RG32UI;
|
return PixelFormat::RG32UI;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
break;
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R32_G32_B32:
|
case Tegra::Texture::TextureFormat::R32_G32_B32:
|
||||||
switch (component_type) {
|
switch (component_type) {
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
return PixelFormat::RGB32F;
|
return PixelFormat::RGB32F;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
break;
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R16:
|
case Tegra::Texture::TextureFormat::R16:
|
||||||
switch (component_type) {
|
switch (component_type) {
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
@ -276,18 +286,20 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
|||||||
return PixelFormat::R16UI;
|
return PixelFormat::R16UI;
|
||||||
case Tegra::Texture::ComponentType::SINT:
|
case Tegra::Texture::ComponentType::SINT:
|
||||||
return PixelFormat::R16I;
|
return PixelFormat::R16I;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
break;
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::R32:
|
case Tegra::Texture::TextureFormat::R32:
|
||||||
switch (component_type) {
|
switch (component_type) {
|
||||||
case Tegra::Texture::ComponentType::FLOAT:
|
case Tegra::Texture::ComponentType::FLOAT:
|
||||||
return PixelFormat::R32F;
|
return PixelFormat::R32F;
|
||||||
case Tegra::Texture::ComponentType::UINT:
|
case Tegra::Texture::ComponentType::UINT:
|
||||||
return PixelFormat::R32UI;
|
return PixelFormat::R32UI;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
break;
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::ZF32:
|
case Tegra::Texture::TextureFormat::ZF32:
|
||||||
return PixelFormat::Z32F;
|
return PixelFormat::Z32F;
|
||||||
case Tegra::Texture::TextureFormat::Z16:
|
case Tegra::Texture::TextureFormat::Z16:
|
||||||
@ -310,9 +322,10 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
|||||||
return PixelFormat::DXN2UNORM;
|
return PixelFormat::DXN2UNORM;
|
||||||
case Tegra::Texture::ComponentType::SNORM:
|
case Tegra::Texture::ComponentType::SNORM:
|
||||||
return PixelFormat::DXN2SNORM;
|
return PixelFormat::DXN2SNORM;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
break;
|
||||||
UNREACHABLE();
|
|
||||||
case Tegra::Texture::TextureFormat::BC7U:
|
case Tegra::Texture::TextureFormat::BC7U:
|
||||||
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
|
return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
|
||||||
case Tegra::Texture::TextureFormat::BC6H_UF16:
|
case Tegra::Texture::TextureFormat::BC6H_UF16:
|
||||||
@ -343,15 +356,17 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
|||||||
return PixelFormat::RG16UI;
|
return PixelFormat::RG16UI;
|
||||||
case Tegra::Texture::ComponentType::SINT:
|
case Tegra::Texture::ComponentType::SINT:
|
||||||
return PixelFormat::RG16I;
|
return PixelFormat::RG16I;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
|
break;
|
||||||
UNREACHABLE();
|
|
||||||
default:
|
default:
|
||||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
break;
|
||||||
static_cast<u32>(component_type));
|
|
||||||
UNREACHABLE();
|
|
||||||
return PixelFormat::ABGR8U;
|
|
||||||
}
|
}
|
||||||
|
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
|
||||||
|
static_cast<u32>(component_type));
|
||||||
|
UNREACHABLE();
|
||||||
|
return PixelFormat::ABGR8U;
|
||||||
}
|
}
|
||||||
|
|
||||||
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
|
||||||
@ -513,8 +528,9 @@ bool IsFormatBCn(PixelFormat format) {
|
|||||||
case PixelFormat::DXT45_SRGB:
|
case PixelFormat::DXT45_SRGB:
|
||||||
case PixelFormat::BC7U_SRGB:
|
case PixelFormat::BC7U_SRGB:
|
||||||
return true;
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace VideoCore::Surface
|
} // namespace VideoCore::Surface
|
||||||
|
Loading…
Reference in New Issue
Block a user