mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-23 15:25:37 +01:00
gl_rasterizer_cache: Loosen things up a bit.
This commit is contained in:
parent
f9af74201c
commit
fe906fff36
@ -888,9 +888,6 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatc
|
||||
// Use GetSurfaceSubRect instead
|
||||
ASSERT(params.width == params.stride);
|
||||
|
||||
ASSERT(!params.is_tiled ||
|
||||
(params.GetActualWidth() % 8 == 0 && params.GetActualHeight() % 8 == 0));
|
||||
|
||||
// Check for an exact match in existing surfaces
|
||||
Surface surface =
|
||||
FindMatch<MatchFlags::Exact | MatchFlags::Invalid>(surface_cache, params, match_res_scale);
|
||||
@ -1048,8 +1045,13 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||
|
||||
if (config.tic.IsTiled()) {
|
||||
params.block_height = config.tic.BlockHeight();
|
||||
params.width = Common::AlignUp(params.width, params.block_height);
|
||||
params.height = Common::AlignUp(params.height, params.block_height);
|
||||
|
||||
// TODO(bunnei): The below align up is a hack. This is here because some compressed textures
|
||||
// are not a multiple of their own compression factor, and so this accounts for that. This
|
||||
// could potentially result in an extra row of 4px being decoded if a texture is not a
|
||||
// multiple of 4.
|
||||
params.width = Common::AlignUp(params.width, 4);
|
||||
params.height = Common::AlignUp(params.height, 4);
|
||||
} else {
|
||||
// Use the texture-provided stride value if the texture isn't tiled.
|
||||
params.stride = static_cast<u32>(params.PixelsInBytes(config.tic.Pitch()));
|
||||
@ -1057,26 +1059,6 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||
|
||||
params.UpdateParams();
|
||||
|
||||
if (params.GetActualWidth() % 8 != 0 || params.GetActualHeight() % 8 != 0 ||
|
||||
params.stride != params.width) {
|
||||
Surface src_surface;
|
||||
MathUtil::Rectangle<u32> rect;
|
||||
std::tie(src_surface, rect) = GetSurfaceSubRect(params, ScaleMatch::Ignore, true);
|
||||
|
||||
rect = rect.Scale(params.GetCompresssionFactor());
|
||||
|
||||
params.res_scale = src_surface->res_scale;
|
||||
Surface tmp_surface = CreateSurface(params);
|
||||
|
||||
auto dst_rect = tmp_surface->GetScaledRect().Scale(params.GetCompresssionFactor());
|
||||
BlitTextures(src_surface->texture.handle, rect, tmp_surface->texture.handle, dst_rect,
|
||||
SurfaceParams::GetFormatType(params.pixel_format), read_framebuffer.handle,
|
||||
draw_framebuffer.handle);
|
||||
|
||||
remove_surfaces.emplace(tmp_surface);
|
||||
return tmp_surface;
|
||||
}
|
||||
|
||||
return GetSurface(params, ScaleMatch::Ignore, true);
|
||||
}
|
||||
|
||||
@ -1251,7 +1233,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, Tegra::GPUVA
|
||||
|
||||
const auto interval = *it & validate_interval;
|
||||
// Look for a valid surface to copy from
|
||||
SurfaceParams params = surface->FromInterval(interval);
|
||||
SurfaceParams params = *surface;
|
||||
|
||||
Surface copy_surface =
|
||||
FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval);
|
||||
|
Loading…
Reference in New Issue
Block a user