Commit Graph

212 Commits

Author SHA1 Message Date
Lioncash
4790bb907d content_archive: Make IsDirectoryExeFS() take a shared_ptr as a const reference
There's no need to take this by value when it's possible to avoid
unnecessary copies entirely like this.
2018-07-18 23:19:28 -04:00
Lioncash
87a9bb392b content_archive: Add missing standard includes 2018-07-18 23:18:59 -04:00
Lioncash
0b566f43a1 content_archive: std::move VirtualFile in NCA's constructor
Gets rid of unnecessary atomic reference count incrementing and
decrementing.
2018-07-18 23:13:25 -04:00
Zach Hilman
29aff8d5ab Virtual Filesystem 2: Electric Boogaloo (#676)
* Virtual Filesystem

* Fix delete bug and documentate

* Review fixes + other stuff

* Fix puyo regression
2018-07-18 18:07:11 -07:00
Zach Hilman
69bfe075b5 General Filesystem and Save Data Fixes (#670) 2018-07-17 12:42:15 -07:00
Subv
7e5e4f8d7a FileSys: Append the requested path to the filesystem base path in DeleteFile.
We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
2018-07-14 10:57:22 -05:00
bunnei
7230ceb584
Merge pull request #559 from Subv/mount_savedata
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei
eb6cbfdbd8 savedata_factory: Always create a save directory for games. 2018-07-08 17:05:13 -04:00
bunnei
913896cbd9 Revert "Virtual Filesystem (#597)"
This reverts commit 77c684c114.
2018-07-07 20:24:51 -07:00
Zach Hilman
77c684c114 Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes

* Finish abstract Vfs classes

* Implement RealVfsFile (computer fs backend)

* Finish RealVfsFile and RealVfsDirectory

* Finished OffsetVfsFile

* More changes

* Fix import paths

* Major refactor

* Remove double const

* Use experimental/filesystem or filesystem depending on compiler

* Port partition_filesystem

* More changes

* More Overhaul

* FSP_SRV fixes

* Fixes and testing

* Try to get filesystem to compile

* Filesystem on linux

* Remove std::filesystem and document/test

* Compile fixes

* Missing include

* Bug fixes

* Fixes

* Rename v_file and v_dir

* clang-format fix

* Rename NGLOG_* to LOG_*

* Most review changes

* Fix TODO

* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
James Rowe
0d46f0df12 Update clang format 2018-07-02 21:45:47 -04:00
James Rowe
638956aa81 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
Zach Hilman
63f26d5c40 Add support for decrypted NCA files (#567)
* Start to add NCA support in loader

* More nca stuff

* More changes to nca.cpp

* Now identifies decrypted NCA cont.

* Game list fixes and more structs and stuff

* More updates to Nca class

* Now reads ExeFs (i think)

* ACTUALLY LOADS EXEFS!

* RomFS loads and games execute

* Cleanup and Finalize

* plumbing, cleanup and testing

* fix some things that i didnt think of before

* Preliminary Review Changes

* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Subv
a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. 2018-06-20 11:39:10 -05:00
Subv
5f57a70a7d Services/FS: Return the correct error code when trying to mount a nonexistent savedata. 2018-06-18 19:26:01 -05:00
Lioncash
7c9644646f
general: Make formatting of logged hex values more straightforward
This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
Lioncash
3f78a61f09
file-sys: convert a StringFromFormat call into fmt::format in GetFullPath()
Lessens the amount to read and gets rid of the PRIX64 macro, allowing us to use a single string
for the whole path, making it easier to read.
2018-04-25 12:35:37 -04:00
Lioncash
5aafc83cc9
file-sys: Move logging macros over to the new fmt-capable ones 2018-04-25 12:35:33 -04:00
mailwl
a0179e5ca5 Service/FS: implement IFileSystem::RenameFile 2018-04-24 10:56:05 +03:00
Lioncash
80982748c8 disk_filesystem: Remove unused total_entries_in_directory member from Disk_Directory 2018-04-19 21:28:56 -04:00
Lioncash
e61a4dd485 disk_filesystem: Remove redundant initializer in Disk_Directory's constructor 2018-04-19 21:28:07 -04:00
Lioncash
b05f8ea5b5 disk_filesystem: Make constructors explicit where applicable 2018-04-19 21:27:43 -04:00
shinyquagsire23
de580ccdd5 file_sys: Use NGLOG 2018-04-17 09:55:29 -06:00
shinyquagsire23
83aa38b239 file_sys: tweaks 2018-04-16 06:51:59 -06:00
shinyquagsire23
c03795300a file_sys: Add HFS/PFS helper component 2018-04-16 04:36:25 -06:00
bunnei
bddad50dd4 fsp_srv: Implement DeleteFile.
- Used by Binding of Isaac.
2018-04-15 13:15:18 -04:00
bunnei
88582b84a5 fsp_srv: Implement GetSize and SetSize. 2018-03-31 16:06:45 -04:00
Subv
4c06d55a81 FS: Move the file open mode calculation to a separate function. 2018-03-23 14:27:07 -05:00
Subv
eff3f60b73 FS: Implemented IFileSystem::CreateDirectory. 2018-03-21 09:55:59 -05:00
Subv
6d90d99d12 FS: Implement DiskFileSystem's OpenDirectory interface. 2018-03-19 23:00:37 -05:00
Subv
e1d7b9fc2c FS: Implement DiskFileSystem::GetEntryType for existing files/directories. 2018-03-19 22:59:38 -05:00
Subv
a9ba2c2000 FS: Updated the Directory Entry structure to match the Switch. 2018-03-19 22:58:55 -05:00
Subv
fc44261dd1 FS: Support the file Append open mode. 2018-03-19 22:57:34 -05:00
Subv
c4ca802b9d FS: Added an SDMC archive factory and registered it to the SDMC archive on startup. 2018-03-19 21:17:15 -05:00
bunnei
7d6653268f core: Move process creation out of global state. 2018-03-14 18:42:19 -04:00
Subv
84e1c0a430 FS: Use the correct error code when trying to open files that don't exist. 2018-03-04 14:34:48 -05:00
Subv
0eefe6e4d1 FS: Make EnsureSaveData create the savedata folder when called for the first time. 2018-03-04 14:30:07 -05:00
Subv
3209cff530 SaveData: Use the current titleid when opening the savedata archive. 2018-03-01 19:03:54 -05:00
Subv
d140c8ecf7 Filesystem: Added a SaveData Factory and associated Disk_FileSystem. 2018-03-01 19:03:52 -05:00
shinyquagsire23
e29710818f file_sys: Style tweaks
Asdf
2018-02-25 16:34:29 -07:00
shinyquagsire23
2b28fd7809 file_sys: Add support for parsing NPDM files 2018-02-25 07:02:39 -07:00
bunnei
5035d18baa file_sys: Clang format fixes. 2018-01-21 15:51:45 -05:00
bunnei
00851a5ef4 file_sys: Cleanup to better match Switch file system constructs.
file_sys: Add factory class for RomFS file system.
2018-01-21 15:39:26 -05:00
bunnei
1c06c918af file_sys: Remove disk_archive, savedata_archive, and title_metadata. 2018-01-21 15:39:23 -05:00
bunnei
7988f02489 archive_backend: Minor changes to match Switch IFileSystem. 2018-01-21 15:39:20 -05:00
bunnei
2f71a32363 file_sys: Repurpose 3DS IVFC code for Switch ROMFS. 2018-01-21 15:39:18 -05:00
James Rowe
096be16636 Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
N00byKing
66388f7576
Update title_metadata.h 2018-01-17 18:20:52 +01:00
bunnei
8e51c61dbc core: Gut out cryptop, since it doesn't compile with C++17. 2018-01-12 19:36:41 -05:00
bunnei
34571f4d2e hle: Use Switch formatted result codes. 2017-10-31 19:26:11 -04:00