bunnei
235b5d27ae
Merge pull request #5267 from lioncash/localize
...
main: Make the loader error dialog fully translatable
2021-01-02 15:44:32 -08:00
Morph
a745d87971
general: Fix various spelling errors
2021-01-02 10:23:41 -05:00
bunnei
1ff341f3dc
Merge pull request #5209 from Morph1984/refactor-controller-connect
...
configure_input: Modify controller connection delay
2021-01-01 13:10:34 -08:00
Morph
904ac1daec
configure_input: Modify controller connection delay
...
Increases the controller connection delay to 60ms and refactors it to attempt to disconnect all controllers prior to connecting all controllers in HID.
2021-01-01 06:39:24 -05:00
Lioncash
8c27a74132
main: Make the loader error dialog fully translatable
...
Makes the dialog fully localizable and also adds disambiguation comments
to help translators understand what the formatting specifiers indicate.
2020-12-31 12:44:31 -05:00
Lioncash
803ac4ca59
main: Tidy up enum comparison
...
enum classes are comparable with one another, so these casts aren't
necessary.
2020-12-31 10:21:15 -05:00
bunnei
916438a9de
core: settings: Untangle multicore from asynchronous GPU.
...
- Now that GPU is always threaded, we can support multicore with synchronous GPU.
2020-12-28 16:33:48 -08:00
german
80fece4e08
Allow to invert analog axis with right click
2020-12-26 17:46:14 -06:00
ReinUsesLisp
1b9e08ab78
cmake: Always enable Vulkan
...
Removes the unnecesary burden of maintaining separate #ifdef paths and
allows us sharing generic Vulkan code across APIs.
2020-12-24 21:07:24 -03:00
bunnei
5836530a87
Merge pull request #5217 from lat9nq/save-on-boot
...
yuzu/main: Save settings when starting guest
2020-12-23 01:45:24 -08:00
lat9nq
17badbc442
yuzu/main: Improve menubar access keys
...
Adds a unique access key to each action within each menu. A few actions
already had their own access key, so those were untouched.
2020-12-22 19:32:58 -05:00
german
64fad8cfe9
Add option to reset window size to 1080p
2020-12-22 17:06:48 -06:00
bunnei
29ccc7673f
Merge pull request #5042 from Morph1984/project-aether
...
Project Aether: Reimplementation of the Web Browser Applet
2020-12-21 23:47:10 -08:00
lat9nq
c243932b41
yuzu/main: Save settings when starting guest
...
Saves UISettings and Settings when booting a guest. Moves updating
UISettings::values from GMainWindow::closeEvent into its own function,
then reuses it in GMainWindow::BootGame.
2020-12-22 02:29:30 -05:00
bunnei
1279c7ce7a
Merge pull request #5131 from bunnei/scheduler-rewrite
...
Rewrite Kernel scheduler based on Atmosphere
2020-12-20 20:57:54 -08:00
FearlessTobi
10b0ab7926
yuzu: Remove gdbstub configuration
...
The gdbstub itself was removed with https://github.com/yuzu-emu/yuzu/pull/5028 .
This PR just removes the remaining gdb configuration code from the emulator and the UI.
2020-12-19 19:19:42 +01:00
Morph
82fa9f8d56
applets/web: Implement the online web browser applet
2020-12-18 10:33:28 -05:00
Morph
51cddcb8b8
applets/web: Fix keyboard to emulated controller input
2020-12-18 10:33:28 -05:00
Morph
2ddd83cdfe
main: Add the ability to disable the web applet
...
This should only be used for Super Mario 3D All-Stars. This is a temporary solution until it can be implemented properly.
2020-12-18 10:33:28 -05:00
Morph
8b95bf041d
main, applets/web: Re-add progress dialog for RomFS extraction
2020-12-18 10:33:28 -05:00
Morph
93cb783853
applets/web: Implement the Qt web browser applet frontend
2020-12-18 10:33:28 -05:00
Morph
d5e0923e3d
web_browser_scripts: Add injection scripts for the web browser
2020-12-18 10:33:28 -05:00
Morph
5836786246
util: Add URL Request Interceptor for QWebEngine
2020-12-18 10:33:28 -05:00
Morph
51a7681957
bootmanager: Add a check whether loading is complete
2020-12-18 10:33:28 -05:00
Morph
ccb439efb0
applets: Remove the previous web browser applet implementation
2020-12-18 10:33:27 -05:00
bunnei
2e1b998d5e
Merge pull request #5119 from Morph1984/fs-opendatastoragewithprogramindex
...
fsp_srv: Implement OpenDataStorageWithProgramIndex
2020-12-15 11:07:03 -08:00
bunnei
05a703e15d
Merge pull request #5135 from Morph1984/applets-shadow
...
applets: Resolve variable shadowing
2020-12-08 17:43:59 -08:00
bunnei
00c6254129
Merge pull request #5156 from comex/xx-raws
...
configure_motion_touch: Fix unescaped backslash in regex
2020-12-08 09:39:47 -08:00
Morph
0eb6c6cd83
file_sys: Consolidate common Title ID operations
2020-12-08 08:19:05 -05:00
Morph
607bb8d14b
Merge pull request #5020 from german77/AnalogfromButtonFix
...
Disable analog joystick from buttons by default
2020-12-08 10:30:21 +08:00
german
b57ba7bfb6
Disable analog joystick from buttons by default
2020-12-07 19:34:52 -06:00
comex
2dce2be138
configure_motion_touch: Fix unescaped backslash in regex
...
Since this is inside a string literal, backslashes that are part of
regex syntax have to be escaped. But that's ugly, so convert to a raw
string instead.
2020-12-06 19:25:48 -05:00
bunnei
9e29e36a78
hle: kernel: Rewrite scheduler implementation based on Mesopshere.
2020-12-06 00:03:24 -08:00
bunnei
e18ee8d681
hle: kernel: Port KAffinityMask from Mesosphere.
2020-12-06 00:03:24 -08:00
Lioncash
c277d7d171
game_list_p: Resolve deprecated usage of QVariant operator<
...
This is designated as obsolete in Qt's docs (see:
https://doc.qt.io/qt-5/qvariant-obsolete.html#operator-lt )
2020-12-05 15:38:58 -05:00
Morph
f6d4a289d5
applets: Resolve variable shadowing
2020-12-05 08:37:13 -05:00
bunnei
69aaad9b96
Merge pull request #4996 from bunnei/use-4jits
...
Kernel: Refactor to use 4-instances of Dynarmic & various cleanups and improvements
2020-12-03 15:32:45 -08:00
bunnei
25f650e075
Merge pull request #4937 from german77/multiUDP
...
InputCommon: Add multiple udp server support
2020-12-01 11:47:37 -08:00
lat9nq
756225c8ff
Disable web applet and warning when compiling for Linux on CI
...
yuzu's web applet does not or barely reacts to user input while open in
Linux. It can be closed via 'Exit Web Applet' on the menubar, however if
yuzu is in fullscreen, this is effectively a softlock as the menubar
cannot be accessed.
This disables building yuzu with the web applet on the Linux CI target.
In addition, this disables the QMessageBox warning about not having
compiled yuzu with the web applet.
2020-11-30 13:25:46 -05:00
bunnei
7bc3e80399
Merge pull request #4939 from german77/MouseInput
...
InputCommon: Implement full mouse support
2020-11-29 22:59:50 -08:00
bunnei
c2ad1243ba
hle: kernel: thread: Remove unused "Running" state.
2020-11-29 01:31:52 -08:00
Lioncash
5bc4eabe36
core: Eliminate remaining usages of the global system instance
...
Removes all remaining usages of the global system instance. After this,
migration can begin to migrate to being constructed and managed entirely
by the various frontends.
2020-11-27 11:40:45 -05:00
Lioncash
073e07ae2d
savedata_factory: Eliminate usage of the global system instance
...
Now there's only two meaningful instances left in core.
2020-11-27 09:45:08 -05:00
german
e46f0e084c
Implement full mouse support
2020-11-25 23:59:30 -06:00
german
2c2b586d86
Add multiple udp server support
2020-11-25 23:44:41 -06:00
Rodrigo Locatti
0e15c68f54
Merge pull request #4976 from comex/poll-events
...
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
2020-11-25 20:44:53 -03:00
bunnei
dcfa1992ea
Merge pull request #4959 from Morph1984/emulated-controller-styleset
...
configure_input_player: Use the NpadStyleSet to limit the available controllers shown
2020-11-25 11:20:46 -08:00
bunnei
4fbe4da911
frontend: yuzu (qt): Register a callback for ExecuteProgram.
2020-11-24 15:18:29 -08:00
comex
994f497781
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
...
EmuWindow::PollEvents was called from the GPU thread (or the CPU thread
in sync-GPU mode) when swapping buffers. It had three implementations:
- In GRenderWindow, it didn't actually poll events, just set a flag and
emit a signal to indicate that a frame was displayed.
- In EmuWindow_SDL2_Hide, it did nothing.
- In EmuWindow_SDL2, it did call SDL_PollEvents, but this is wrong
because SDL_PollEvents is supposed to be called on the thread that set
up video - in this case, the main thread, which was sleeping in a
busyloop (regardless of whether sync-GPU was enabled). On macOS this
causes a crash.
To fix this:
- Rename EmuWindow::PollEvents to OnFrameDisplayed, and give it a
default implementation that does nothing.
- In EmuWindow_SDL2, do not override OnFrameDisplayed, but instead have
the main thread call SDL_WaitEvent in a loop.
2020-11-23 17:58:49 -05:00
bunnei
5d1447897a
Merge pull request #4451 from slashiee/extended-logging
...
logging/settings: Increase maximum log size to 100 MB and add extended logging option
2020-11-23 13:34:15 -08:00