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buffer_cache
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Engines: Implement Accelerate DMA Texture.
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2023-03-05 12:18:00 +01:00 |
control
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engines
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Engines: Implement Accelerate DMA Texture.
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2023-03-05 12:18:00 +01:00 |
host1x
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Allow >1 cpu threads on video decoding, disable multi-frame decoding
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2023-02-14 18:55:46 +00:00 |
host_shaders
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texture_cache: OpenGL: Implement MSAA uploads and copies
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2023-02-11 15:43:07 -05:00 |
macro
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MacroHLE: eliminate 2 rushed macros.
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2023-01-05 20:53:31 -05:00 |
renderer_null
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Engines: Implement Accelerate DMA Texture.
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2023-03-05 12:18:00 +01:00 |
renderer_opengl
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OpenGL: Prefer glClientWaitSync for OGLSync objects
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2023-03-08 20:29:25 -05:00 |
renderer_vulkan
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Engines: Implement Accelerate DMA Texture.
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2023-03-05 12:18:00 +01:00 |
texture_cache
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Engines: Implement Accelerate DMA Texture.
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2023-03-05 12:18:00 +01:00 |
textures
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configuration: Add async ASTC decode setting
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2023-02-22 18:21:09 -05:00 |
vulkan_common
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vulkan_common: disable vertexInputDynamicState on unsupported driver
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2023-03-01 22:48:12 -05:00 |
cache_types.h
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RasterizerMemory: Add filtering for flushing/invalidation operations.
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2023-01-01 16:43:58 -05:00 |
cdma_pusher.cpp
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cdma_pusher.h
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CMakeLists.txt
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Partially apply LTO to only core and video_core projects.
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2023-02-27 18:44:14 -03:00 |
compatible_formats.cpp
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compatible_formats.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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dirty_flags.h
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dma_pusher.cpp
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remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
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2023-02-14 12:35:39 -05:00 |
dma_pusher.h
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MacroHLE: Refactor MacroHLE system.
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2023-01-01 16:43:57 -05:00 |
fence_manager.h
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framebuffer_config.h
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nvnflinger: fix name
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2023-03-01 10:39:49 -05:00 |
fsr.cpp
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
fsr.h
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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2023-01-26 21:43:33 +01:00 |
gpu_thread.cpp
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Remove OnCommandListEndCommand
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2023-02-07 17:21:17 -07:00 |
gpu_thread.h
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Remove OnCommandListEndCommand
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2023-02-07 17:21:17 -07:00 |
gpu.cpp
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remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
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2023-02-14 12:35:39 -05:00 |
gpu.h
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invalidation_accumulator.h
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BufferBase: Don't ignore GPU pages.
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2023-01-05 14:00:10 -05:00 |
memory_manager.cpp
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Revert "MemoryManager: use fastmem directly."
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2023-01-25 10:12:04 +00:00 |
memory_manager.h
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remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
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2023-02-14 12:35:39 -05:00 |
precompiled_headers.h
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pte_kind.h
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query_cache.h
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remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
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2023-02-14 12:35:39 -05:00 |
rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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rasterizer_interface.h
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Merge pull request #9556 from vonchenplus/draw_texture
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2023-01-19 14:58:53 -05:00 |
renderer_base.cpp
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renderer_base.h
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shader_cache.cpp
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shader_cache.h
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shader_environment.cpp
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Video_core: Address feedback
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2023-01-04 14:39:42 -05:00 |
shader_environment.h
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MacroHLE: Add HLE replacement for base vertex and base instance.
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2023-01-01 16:43:57 -05:00 |
shader_notify.cpp
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shader_notify.h
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smaa_area_tex.h
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smaa_search_tex.h
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surface.cpp
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remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
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2023-02-14 12:35:39 -05:00 |
surface.h
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transform_feedback.cpp
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transform_feedback.h
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video_core.cpp
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video_core.h
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