.. |
buffer_cache
|
Rasterizer: Refactor inlineToMemory.
|
2022-02-01 01:47:28 +01:00 |
command_classes
|
video_core: constify AVCodec for ffmpeg >= 5.0
|
2022-01-20 11:09:21 +00:00 |
engines
|
MaxwellDMA: Implement semaphore operations
|
2022-03-07 13:46:18 +08:00 |
host_shaders
|
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
|
2022-01-16 16:13:20 -05:00 |
macro
|
common/xbyak_api: Make BuildRegSet() constexpr
|
2022-01-26 16:29:15 -05:00 |
renderer_opengl
|
gl_graphics_pipeline: Improve shader builder synchronization using fences (#7969)
|
2022-03-06 16:46:49 +01:00 |
renderer_vulkan
|
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
|
2022-03-12 02:54:33 -05:00 |
texture_cache
|
Merge pull request #7658 from ameerj/sparse-fixes
|
2022-01-06 13:50:14 +01:00 |
textures
|
|
|
vulkan_common
|
vulkan_device: Blacklist RADV on RDNA2 from VK_EXT_vertex_input_dynamic_state
|
2022-02-25 23:09:03 -05:00 |
cdma_pusher.cpp
|
|
|
cdma_pusher.h
|
|
|
CMakeLists.txt
|
|
|
compatible_formats.cpp
|
|
|
compatible_formats.h
|
|
|
delayed_destruction_ring.h
|
|
|
dirty_flags.cpp
|
|
|
dirty_flags.h
|
|
|
dma_pusher.cpp
|
|
|
dma_pusher.h
|
|
|
fence_manager.h
|
|
|
framebuffer_config.h
|
|
|
gpu_thread.cpp
|
|
|
gpu_thread.h
|
|
|
gpu.cpp
|
Rasterizer: Refactor inlineToMemory.
|
2022-02-01 01:47:28 +01:00 |
gpu.h
|
gpu: Tidy up forward declarations
|
2022-01-25 13:05:39 -05:00 |
memory_manager.cpp
|
video_core/memory_manager: Fixes for sparse memory management
|
2021-12-31 17:04:02 -05:00 |
memory_manager.h
|
Inline2Memory: Flush before writting buffer.
|
2022-01-29 17:42:28 +01:00 |
query_cache.h
|
|
|
rasterizer_accelerated.cpp
|
|
|
rasterizer_accelerated.h
|
|
|
rasterizer_interface.h
|
Rasterizer: Refactor inlineToMemory.
|
2022-02-01 01:47:28 +01:00 |
renderer_base.cpp
|
|
|
renderer_base.h
|
general: Replace NonCopyable struct with equivalents
|
2022-02-02 13:17:12 -05:00 |
shader_cache.cpp
|
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
|
2022-02-01 01:40:41 -05:00 |
shader_cache.h
|
video_core/shader_cache: Remove unused algorithm include
|
2022-02-01 01:41:05 -05:00 |
shader_environment.cpp
|
video_core: Remove unnecesary maybe_unused flag
|
2022-01-04 21:25:47 -06:00 |
shader_environment.h
|
ShaderDecompiler: Add a debug option to dump the game's shaders.
|
2022-01-04 02:39:00 +01:00 |
shader_notify.cpp
|
|
|
shader_notify.h
|
|
|
surface.cpp
|
|
|
surface.h
|
|
|
transform_feedback.cpp
|
|
|
transform_feedback.h
|
|
|
video_core.cpp
|
video_core: Cancel Scoped's exit call on GPU failure
|
2022-03-07 18:21:56 -05:00 |
video_core.h
|
|
|